This change fixes confusion situation when the render output is an RGBA image: the difference in color was not visible in the report because alpha channel was all zeros. This is due to idiff performing per-channel difference. The solution to this problem is to have separate images for color and alpha difference, which makes it clear where the difference actually is coming from.
182 lines
4.7 KiB
Python
182 lines
4.7 KiB
Python
#!/usr/bin/env python3
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# SPDX-FileCopyrightText: 2015-2022 Blender Authors
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#
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# SPDX-License-Identifier: Apache-2.0
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import argparse
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import os
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import pathlib
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import subprocess
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import sys
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from pathlib import Path
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def setup():
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import bpy
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for scene in bpy.data.scenes:
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scene.render.engine = 'BLENDER_EEVEE'
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# Enable Eevee features
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scene = bpy.context.scene
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eevee = scene.eevee
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eevee.use_soft_shadows = True
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eevee.use_ssr = True
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eevee.use_ssr_refraction = True
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eevee.use_gtao = True
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eevee.gtao_distance = 1
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eevee.use_volumetric_shadows = True
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eevee.volumetric_tile_size = '2'
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for mat in bpy.data.materials:
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# This needs to be enabled case by case,
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# otherwise we loose SSR and GTAO everywhere.
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# mat.use_screen_refraction = True
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mat.use_sss_translucency = True
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cubemap = None
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grid = None
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# Does not work in edit mode
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try:
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# Simple probe setup
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bpy.ops.object.lightprobe_add(type='SPHERE', location=(0.5, 0, 1.5))
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cubemap = bpy.context.selected_objects[0]
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cubemap.scale = (2.5, 2.5, 1.0)
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cubemap.data.falloff = 0
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cubemap.data.clip_start = 2.4
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bpy.ops.object.lightprobe_add(type='VOLUME', location=(0, 0, 0.25))
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grid = bpy.context.selected_objects[0]
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grid.scale = (1.735, 1.735, 1.735)
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grid.data.grid_resolution_x = 3
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grid.data.grid_resolution_y = 3
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grid.data.grid_resolution_z = 2
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except:
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pass
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try:
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# Try to only include the plane in reflections
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plane = bpy.data.objects['Plane']
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collection = bpy.data.collections.new("Reflection")
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collection.objects.link(plane)
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# Add all lights to light the plane
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if not invert:
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for light in bpy.data.objects:
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if light.type == 'LIGHT':
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collection.objects.link(light)
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# Add collection to the scene
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scene.collection.children.link(collection)
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cubemap.data.visibility_collection = collection
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except:
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pass
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eevee.gi_diffuse_bounces = 1
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eevee.gi_cubemap_resolution = '128'
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eevee.gi_visibility_resolution = '16'
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eevee.gi_irradiance_smoothing = 0
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bpy.ops.scene.light_cache_bake()
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# When run from inside Blender, render and exit.
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try:
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import bpy
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inside_blender = True
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except ImportError:
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inside_blender = False
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if inside_blender:
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try:
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setup()
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except Exception as e:
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print(e)
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sys.exit(1)
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def get_gpu_device_type(blender):
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command = [
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blender,
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"-noaudio",
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"--background"
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"--factory-startup",
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"--python",
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str(pathlib.Path(__file__).parent / "gpu_info.py")
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]
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try:
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completed_process = subprocess.run(command, stdout=subprocess.PIPE)
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for line in completed_process.stdout.read_text():
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if line.startswith("GPU_DEVICE_TYPE:"):
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vendor = line.split(':')[1]
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return vendor
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except BaseException as e:
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return None
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return None
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def get_arguments(filepath, output_filepath):
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return [
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"--background",
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"-noaudio",
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"--factory-startup",
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"--enable-autoexec",
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"--debug-memory",
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"--debug-exit-on-error",
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filepath,
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"-E", "BLENDER_EEVEE",
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"-P",
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os.path.realpath(__file__),
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"-o", output_filepath,
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"-F", "PNG",
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"-f", "1"]
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def create_argparse():
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parser = argparse.ArgumentParser()
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parser.add_argument("-blender", nargs="+")
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parser.add_argument("-testdir", nargs=1)
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parser.add_argument("-outdir", nargs=1)
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parser.add_argument("-oiiotool", nargs=1)
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parser.add_argument('--batch', default=False, action='store_true')
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return parser
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def main():
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parser = create_argparse()
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args = parser.parse_args()
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blender = args.blender[0]
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test_dir = args.testdir[0]
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oiiotool = args.oiiotool[0]
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output_dir = args.outdir[0]
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gpu_device_type = get_gpu_device_type(blender)
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reference_override_dir = None
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if gpu_device_type == "AMD":
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reference_override_dir = "eevee_renders/amd"
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from modules import render_report
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report = render_report.Report("Eevee", output_dir, oiiotool)
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report.set_pixelated(True)
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report.set_reference_dir("eevee_renders")
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report.set_reference_override_dir(reference_override_dir)
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report.set_compare_engine('cycles', 'CPU')
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test_dir_name = Path(test_dir).name
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if test_dir_name.startswith('image'):
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report.set_fail_threshold(0.051)
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ok = report.run(test_dir, blender, get_arguments, batch=args.batch)
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sys.exit(not ok)
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if not inside_blender and __name__ == "__main__":
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main()
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