Files
test2/source/blender/modifiers/intern/MOD_weighted_normal.c
Hans Goudey 25237d2625 Attributes: Improve custom data initialization options
When allocating new `CustomData` layers, often we do redundant
initialization of arrays. For example, it's common that values are
allocated, set to their default value, and then set to some other
value. This is wasteful, and it negates the benefits of optimizations
to the allocator like D15082. There are two reasons for this. The
first is array-of-structs storage that makes it annoying to initialize
values manually, and the second is confusing options in the Custom Data
API. This patch addresses the latter.

The `CustomData` "alloc type" options are rearranged. Now, besides
the options that use existing layers, there are two remaining:
* `CD_SET_DEFAULT` sets the default value.
  * Usually zeroes, but for colors this is white (how it was before).
  * Should be used when you add the layer but don't set all values.
* `CD_CONSTRUCT` refers to the "default construct" C++ term.
  * Only necessary or defined for non-trivial types like vertex groups.
  * Doesn't do anything for trivial types like `int` or `float3`.
  * Should be used every other time, when all values will be set.

The attribute API's `AttributeInit` types are updated as well.
To update code, replace `CD_CALLOC` with `CD_SET_DEFAULT` and
`CD_DEFAULT` with `CD_CONSTRUCT`. This doesn't cause any functional
changes yet. Follow-up commits will change to avoid initializing
new layers where the correctness is clear.

Differential Revision: https://developer.blender.org/D15617
2022-08-30 14:56:05 -05:00

762 lines
25 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_bitmap.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
#include "bmesh.h"
#define CLNORS_VALID_VEC_LEN (1e-6f)
typedef struct ModePair {
float val; /* Contains mode based value (face area / corner angle). */
int index; /* Index value per poly or per loop. */
} ModePair;
/* Sorting function used in modifier, sorts in decreasing order. */
static int modepair_cmp_by_val_inverse(const void *p1, const void *p2)
{
ModePair *r1 = (ModePair *)p1;
ModePair *r2 = (ModePair *)p2;
return (r1->val < r2->val) ? 1 : ((r1->val > r2->val) ? -1 : 0);
}
/* There will be one of those per vertex
* (simple case, computing one normal per vertex), or per smooth fan. */
typedef struct WeightedNormalDataAggregateItem {
float normal[3];
int loops_num; /* Count number of loops using this item so far. */
float curr_val; /* Current max val for this item. */
int curr_strength; /* Current max strength encountered for this item. */
} WeightedNormalDataAggregateItem;
#define NUM_CACHED_INVERSE_POWERS_OF_WEIGHT 128
typedef struct WeightedNormalData {
const int verts_num;
const int edges_num;
const int loops_num;
const int polys_num;
MVert *mvert;
const float (*vert_normals)[3];
MEdge *medge;
MLoop *mloop;
short (*clnors)[2];
const bool has_clnors; /* True if clnors already existed, false if we had to create them. */
const float split_angle;
MPoly *mpoly;
const float (*polynors)[3];
const int *poly_strength;
MDeformVert *dvert;
const int defgrp_index;
const bool use_invert_vgroup;
const float weight;
const short mode;
/* Lower-level, internal processing data. */
float cached_inverse_powers_of_weight[NUM_CACHED_INVERSE_POWERS_OF_WEIGHT];
WeightedNormalDataAggregateItem *items_data;
ModePair *mode_pair;
int *loop_to_poly;
} WeightedNormalData;
/**
* Check strength of given poly compared to those found so far for that given item
* (vertex or smooth fan), and reset matching item_data in case we get a stronger new strength.
*/
static bool check_item_poly_strength(WeightedNormalData *wn_data,
WeightedNormalDataAggregateItem *item_data,
const int mp_index)
{
BLI_assert(wn_data->poly_strength != NULL);
const int mp_strength = wn_data->poly_strength[mp_index];
if (mp_strength > item_data->curr_strength) {
item_data->curr_strength = mp_strength;
item_data->curr_val = 0.0f;
item_data->loops_num = 0;
zero_v3(item_data->normal);
}
return mp_strength == item_data->curr_strength;
}
static void aggregate_item_normal(WeightedNormalModifierData *wnmd,
WeightedNormalData *wn_data,
WeightedNormalDataAggregateItem *item_data,
const int mv_index,
const int mp_index,
const float curr_val,
const bool use_face_influence)
{
const float(*polynors)[3] = wn_data->polynors;
MDeformVert *dvert = wn_data->dvert;
const int defgrp_index = wn_data->defgrp_index;
const bool use_invert_vgroup = wn_data->use_invert_vgroup;
const float weight = wn_data->weight;
float *cached_inverse_powers_of_weight = wn_data->cached_inverse_powers_of_weight;
const bool has_vgroup = dvert != NULL;
const bool vert_of_group = has_vgroup &&
BKE_defvert_find_index(&dvert[mv_index], defgrp_index) != NULL;
if (has_vgroup &&
((vert_of_group && use_invert_vgroup) || (!vert_of_group && !use_invert_vgroup))) {
return;
}
if (use_face_influence && !check_item_poly_strength(wn_data, item_data, mp_index)) {
return;
}
/* If item's curr_val is 0 init it to present value. */
if (item_data->curr_val == 0.0f) {
item_data->curr_val = curr_val;
}
if (!compare_ff(item_data->curr_val, curr_val, wnmd->thresh)) {
/* item's curr_val and present value differ more than threshold, update. */
item_data->loops_num++;
item_data->curr_val = curr_val;
}
/* Exponentially divided weight for each normal
* (since a few values will be used by most cases, we cache those). */
const int loops_num = item_data->loops_num;
if (loops_num < NUM_CACHED_INVERSE_POWERS_OF_WEIGHT &&
cached_inverse_powers_of_weight[loops_num] == 0.0f) {
cached_inverse_powers_of_weight[loops_num] = 1.0f / powf(weight, loops_num);
}
const float inverted_n_weight = loops_num < NUM_CACHED_INVERSE_POWERS_OF_WEIGHT ?
cached_inverse_powers_of_weight[loops_num] :
1.0f / powf(weight, loops_num);
madd_v3_v3fl(item_data->normal, polynors[mp_index], curr_val * inverted_n_weight);
}
static void apply_weights_vertex_normal(WeightedNormalModifierData *wnmd,
WeightedNormalData *wn_data)
{
const int verts_num = wn_data->verts_num;
const int edges_num = wn_data->edges_num;
const int loops_num = wn_data->loops_num;
const int polys_num = wn_data->polys_num;
MVert *mvert = wn_data->mvert;
MEdge *medge = wn_data->medge;
MLoop *mloop = wn_data->mloop;
short(*clnors)[2] = wn_data->clnors;
int *loop_to_poly = wn_data->loop_to_poly;
MPoly *mpoly = wn_data->mpoly;
const float(*polynors)[3] = wn_data->polynors;
const int *poly_strength = wn_data->poly_strength;
MDeformVert *dvert = wn_data->dvert;
const short mode = wn_data->mode;
ModePair *mode_pair = wn_data->mode_pair;
const bool has_clnors = wn_data->has_clnors;
const float split_angle = wn_data->split_angle;
MLoopNorSpaceArray lnors_spacearr = {NULL};
const bool keep_sharp = (wnmd->flag & MOD_WEIGHTEDNORMAL_KEEP_SHARP) != 0;
const bool use_face_influence = (wnmd->flag & MOD_WEIGHTEDNORMAL_FACE_INFLUENCE) != 0 &&
poly_strength != NULL;
const bool has_vgroup = dvert != NULL;
float(*loop_normals)[3] = NULL;
WeightedNormalDataAggregateItem *items_data = NULL;
int items_num = 0;
if (keep_sharp) {
BLI_bitmap *done_loops = BLI_BITMAP_NEW(loops_num, __func__);
/* This will give us loop normal spaces,
* we do not actually care about computed loop_normals for now... */
loop_normals = MEM_calloc_arrayN((size_t)loops_num, sizeof(*loop_normals), __func__);
BKE_mesh_normals_loop_split(mvert,
wn_data->vert_normals,
verts_num,
medge,
edges_num,
mloop,
loop_normals,
loops_num,
mpoly,
polynors,
polys_num,
true,
split_angle,
&lnors_spacearr,
has_clnors ? clnors : NULL,
loop_to_poly);
items_num = lnors_spacearr.spaces_num;
items_data = MEM_calloc_arrayN((size_t)items_num, sizeof(*items_data), __func__);
/* In this first loop, we assign each WeightedNormalDataAggregateItem
* to its smooth fan of loops (aka lnor space). */
MPoly *mp;
int mp_index;
int item_index;
for (mp = mpoly, mp_index = 0, item_index = 0; mp_index < polys_num; mp++, mp_index++) {
int ml_index = mp->loopstart;
const int ml_end_index = ml_index + mp->totloop;
for (; ml_index < ml_end_index; ml_index++) {
if (BLI_BITMAP_TEST(done_loops, ml_index)) {
/* Smooth fan of this loop has already been processed, skip it. */
continue;
}
BLI_assert(item_index < items_num);
WeightedNormalDataAggregateItem *itdt = &items_data[item_index];
itdt->curr_strength = FACE_STRENGTH_WEAK;
MLoopNorSpace *lnor_space = lnors_spacearr.lspacearr[ml_index];
lnor_space->user_data = itdt;
if (!(lnor_space->flags & MLNOR_SPACE_IS_SINGLE)) {
for (LinkNode *lnode = lnor_space->loops; lnode; lnode = lnode->next) {
const int ml_fan_index = POINTER_AS_INT(lnode->link);
BLI_BITMAP_ENABLE(done_loops, ml_fan_index);
}
}
else {
BLI_BITMAP_ENABLE(done_loops, ml_index);
}
item_index++;
}
}
MEM_freeN(done_loops);
}
else {
items_num = verts_num;
items_data = MEM_calloc_arrayN((size_t)items_num, sizeof(*items_data), __func__);
if (use_face_influence) {
for (int item_index = 0; item_index < items_num; item_index++) {
items_data[item_index].curr_strength = FACE_STRENGTH_WEAK;
}
}
}
wn_data->items_data = items_data;
switch (mode) {
case MOD_WEIGHTEDNORMAL_MODE_FACE:
for (int i = 0; i < polys_num; i++) {
const int mp_index = mode_pair[i].index;
const float mp_val = mode_pair[i].val;
int ml_index = mpoly[mp_index].loopstart;
const int ml_index_end = ml_index + mpoly[mp_index].totloop;
for (; ml_index < ml_index_end; ml_index++) {
const int mv_index = mloop[ml_index].v;
WeightedNormalDataAggregateItem *item_data =
keep_sharp ? lnors_spacearr.lspacearr[ml_index]->user_data : &items_data[mv_index];
aggregate_item_normal(
wnmd, wn_data, item_data, mv_index, mp_index, mp_val, use_face_influence);
}
}
break;
case MOD_WEIGHTEDNORMAL_MODE_ANGLE:
case MOD_WEIGHTEDNORMAL_MODE_FACE_ANGLE:
BLI_assert(loop_to_poly != NULL);
for (int i = 0; i < loops_num; i++) {
const int ml_index = mode_pair[i].index;
const float ml_val = mode_pair[i].val;
const int mp_index = loop_to_poly[ml_index];
const int mv_index = mloop[ml_index].v;
WeightedNormalDataAggregateItem *item_data =
keep_sharp ? lnors_spacearr.lspacearr[ml_index]->user_data : &items_data[mv_index];
aggregate_item_normal(
wnmd, wn_data, item_data, mv_index, mp_index, ml_val, use_face_influence);
}
break;
default:
BLI_assert_unreachable();
}
/* Validate computed weighted normals. */
for (int item_index = 0; item_index < items_num; item_index++) {
if (normalize_v3(items_data[item_index].normal) < CLNORS_VALID_VEC_LEN) {
zero_v3(items_data[item_index].normal);
}
}
if (keep_sharp) {
/* Set loop normals for normal computed for each lnor space (smooth fan).
* Note that loop_normals is already populated with clnors
* (before this modifier is applied, at start of this function),
* so no need to recompute them here. */
for (int ml_index = 0; ml_index < loops_num; ml_index++) {
WeightedNormalDataAggregateItem *item_data = lnors_spacearr.lspacearr[ml_index]->user_data;
if (!is_zero_v3(item_data->normal)) {
copy_v3_v3(loop_normals[ml_index], item_data->normal);
}
}
BKE_mesh_normals_loop_custom_set(mvert,
wn_data->vert_normals,
verts_num,
medge,
edges_num,
mloop,
loop_normals,
loops_num,
mpoly,
polynors,
polys_num,
clnors);
}
else {
/* TODO: Ideally, we could add an option to BKE_mesh_normals_loop_custom_[from_vertices_]set()
* to keep current clnors instead of resetting them to default auto-computed ones,
* when given new custom normal is zero-vec.
* But this is not exactly trivial change, better to keep this optimization for later...
*/
if (!has_vgroup) {
/* NOTE: in theory, we could avoid this extra allocation & copying...
* But think we can live with it for now,
* and it makes code simpler & cleaner. */
float(*vert_normals)[3] = MEM_calloc_arrayN(
(size_t)verts_num, sizeof(*loop_normals), __func__);
for (int ml_index = 0; ml_index < loops_num; ml_index++) {
const int mv_index = mloop[ml_index].v;
copy_v3_v3(vert_normals[mv_index], items_data[mv_index].normal);
}
BKE_mesh_normals_loop_custom_from_vertices_set(mvert,
wn_data->vert_normals,
vert_normals,
verts_num,
medge,
edges_num,
mloop,
loops_num,
mpoly,
polynors,
polys_num,
clnors);
MEM_freeN(vert_normals);
}
else {
loop_normals = MEM_calloc_arrayN((size_t)loops_num, sizeof(*loop_normals), __func__);
BKE_mesh_normals_loop_split(mvert,
wn_data->vert_normals,
verts_num,
medge,
edges_num,
mloop,
loop_normals,
loops_num,
mpoly,
polynors,
polys_num,
true,
split_angle,
NULL,
has_clnors ? clnors : NULL,
loop_to_poly);
for (int ml_index = 0; ml_index < loops_num; ml_index++) {
const int item_index = mloop[ml_index].v;
if (!is_zero_v3(items_data[item_index].normal)) {
copy_v3_v3(loop_normals[ml_index], items_data[item_index].normal);
}
}
BKE_mesh_normals_loop_custom_set(mvert,
wn_data->vert_normals,
verts_num,
medge,
edges_num,
mloop,
loop_normals,
loops_num,
mpoly,
polynors,
polys_num,
clnors);
}
}
if (keep_sharp) {
BKE_lnor_spacearr_free(&lnors_spacearr);
}
MEM_SAFE_FREE(loop_normals);
}
static void wn_face_area(WeightedNormalModifierData *wnmd, WeightedNormalData *wn_data)
{
const int polys_num = wn_data->polys_num;
MVert *mvert = wn_data->mvert;
MLoop *mloop = wn_data->mloop;
MPoly *mpoly = wn_data->mpoly;
MPoly *mp;
int mp_index;
ModePair *face_area = MEM_malloc_arrayN((size_t)polys_num, sizeof(*face_area), __func__);
ModePair *f_area = face_area;
for (mp_index = 0, mp = mpoly; mp_index < polys_num; mp_index++, mp++, f_area++) {
f_area->val = BKE_mesh_calc_poly_area(mp, &mloop[mp->loopstart], mvert);
f_area->index = mp_index;
}
qsort(face_area, polys_num, sizeof(*face_area), modepair_cmp_by_val_inverse);
wn_data->mode_pair = face_area;
apply_weights_vertex_normal(wnmd, wn_data);
}
static void wn_corner_angle(WeightedNormalModifierData *wnmd, WeightedNormalData *wn_data)
{
const int loops_num = wn_data->loops_num;
const int polys_num = wn_data->polys_num;
MVert *mvert = wn_data->mvert;
MLoop *mloop = wn_data->mloop;
MPoly *mpoly = wn_data->mpoly;
MPoly *mp;
int mp_index;
int *loop_to_poly = MEM_malloc_arrayN((size_t)loops_num, sizeof(*loop_to_poly), __func__);
ModePair *corner_angle = MEM_malloc_arrayN((size_t)loops_num, sizeof(*corner_angle), __func__);
for (mp_index = 0, mp = mpoly; mp_index < polys_num; mp_index++, mp++) {
MLoop *ml_start = &mloop[mp->loopstart];
float *index_angle = MEM_malloc_arrayN((size_t)mp->totloop, sizeof(*index_angle), __func__);
BKE_mesh_calc_poly_angles(mp, ml_start, mvert, index_angle);
ModePair *c_angl = &corner_angle[mp->loopstart];
float *angl = index_angle;
for (int ml_index = mp->loopstart; ml_index < mp->loopstart + mp->totloop;
ml_index++, c_angl++, angl++) {
c_angl->val = (float)M_PI - *angl;
c_angl->index = ml_index;
loop_to_poly[ml_index] = mp_index;
}
MEM_freeN(index_angle);
}
qsort(corner_angle, loops_num, sizeof(*corner_angle), modepair_cmp_by_val_inverse);
wn_data->loop_to_poly = loop_to_poly;
wn_data->mode_pair = corner_angle;
apply_weights_vertex_normal(wnmd, wn_data);
}
static void wn_face_with_angle(WeightedNormalModifierData *wnmd, WeightedNormalData *wn_data)
{
const int loops_num = wn_data->loops_num;
const int polys_num = wn_data->polys_num;
MVert *mvert = wn_data->mvert;
MLoop *mloop = wn_data->mloop;
MPoly *mpoly = wn_data->mpoly;
MPoly *mp;
int mp_index;
int *loop_to_poly = MEM_malloc_arrayN((size_t)loops_num, sizeof(*loop_to_poly), __func__);
ModePair *combined = MEM_malloc_arrayN((size_t)loops_num, sizeof(*combined), __func__);
for (mp_index = 0, mp = mpoly; mp_index < polys_num; mp_index++, mp++) {
MLoop *ml_start = &mloop[mp->loopstart];
float face_area = BKE_mesh_calc_poly_area(mp, ml_start, mvert);
float *index_angle = MEM_malloc_arrayN((size_t)mp->totloop, sizeof(*index_angle), __func__);
BKE_mesh_calc_poly_angles(mp, ml_start, mvert, index_angle);
ModePair *cmbnd = &combined[mp->loopstart];
float *angl = index_angle;
for (int ml_index = mp->loopstart; ml_index < mp->loopstart + mp->totloop;
ml_index++, cmbnd++, angl++) {
/* In this case val is product of corner angle and face area. */
cmbnd->val = ((float)M_PI - *angl) * face_area;
cmbnd->index = ml_index;
loop_to_poly[ml_index] = mp_index;
}
MEM_freeN(index_angle);
}
qsort(combined, loops_num, sizeof(*combined), modepair_cmp_by_val_inverse);
wn_data->loop_to_poly = loop_to_poly;
wn_data->mode_pair = combined;
apply_weights_vertex_normal(wnmd, wn_data);
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
WeightedNormalModifierData *wnmd = (WeightedNormalModifierData *)md;
Object *ob = ctx->object;
/* XXX TODO(Rohan Rathi):
* Once we fully switch to Mesh evaluation of modifiers,
* we can expect to get that flag from the COW copy.
* But for now, it is lost in the DM intermediate step,
* so we need to directly check orig object's data. */
#if 0
if (!(mesh->flag & ME_AUTOSMOOTH))
#else
if (!(((Mesh *)ob->data)->flag & ME_AUTOSMOOTH))
#endif
{
BKE_modifier_set_error(
ctx->object, (ModifierData *)wnmd, "Enable 'Auto Smooth' in Object Data Properties");
return mesh;
}
Mesh *result;
result = (Mesh *)BKE_id_copy_ex(NULL, &mesh->id, NULL, LIB_ID_COPY_LOCALIZE);
const int verts_num = result->totvert;
const int edges_num = result->totedge;
const int loops_num = result->totloop;
const int polys_num = result->totpoly;
MEdge *medge = result->medge;
MPoly *mpoly = result->mpoly;
MVert *mvert = result->mvert;
MLoop *mloop = result->mloop;
/* Right now:
* If weight = 50 then all faces are given equal weight.
* If weight > 50 then more weight given to faces with larger vals (face area / corner angle).
* If weight < 50 then more weight given to faces with lesser vals. However current calculation
* does not converge to min/max.
*/
float weight = ((float)wnmd->weight) / 50.0f;
if (wnmd->weight == 100) {
weight = (float)SHRT_MAX;
}
else if (wnmd->weight == 1) {
weight = 1 / (float)SHRT_MAX;
}
else if ((weight - 1) * 25 > 1) {
weight = (weight - 1) * 25;
}
const float split_angle = mesh->smoothresh;
short(*clnors)[2] = CustomData_get_layer(&result->ldata, CD_CUSTOMLOOPNORMAL);
/* Keep info whether we had clnors,
* it helps when generating clnor spaces and default normals. */
const bool has_clnors = clnors != NULL;
if (!clnors) {
clnors = CustomData_add_layer(
&result->ldata, CD_CUSTOMLOOPNORMAL, CD_SET_DEFAULT, NULL, loops_num);
}
MDeformVert *dvert;
int defgrp_index;
MOD_get_vgroup(ctx->object, mesh, wnmd->defgrp_name, &dvert, &defgrp_index);
WeightedNormalData wn_data = {
.verts_num = verts_num,
.edges_num = edges_num,
.loops_num = loops_num,
.polys_num = polys_num,
.mvert = mvert,
.vert_normals = BKE_mesh_vertex_normals_ensure(result),
.medge = medge,
.mloop = mloop,
.clnors = clnors,
.has_clnors = has_clnors,
.split_angle = split_angle,
.mpoly = mpoly,
.polynors = BKE_mesh_poly_normals_ensure(mesh),
.poly_strength = CustomData_get_layer_named(
&result->pdata, CD_PROP_INT32, MOD_WEIGHTEDNORMALS_FACEWEIGHT_CDLAYER_ID),
.dvert = dvert,
.defgrp_index = defgrp_index,
.use_invert_vgroup = (wnmd->flag & MOD_WEIGHTEDNORMAL_INVERT_VGROUP) != 0,
.weight = weight,
.mode = wnmd->mode,
};
switch (wnmd->mode) {
case MOD_WEIGHTEDNORMAL_MODE_FACE:
wn_face_area(wnmd, &wn_data);
break;
case MOD_WEIGHTEDNORMAL_MODE_ANGLE:
wn_corner_angle(wnmd, &wn_data);
break;
case MOD_WEIGHTEDNORMAL_MODE_FACE_ANGLE:
wn_face_with_angle(wnmd, &wn_data);
break;
}
MEM_SAFE_FREE(wn_data.loop_to_poly);
MEM_SAFE_FREE(wn_data.mode_pair);
MEM_SAFE_FREE(wn_data.items_data);
result->runtime.is_original_bmesh = false;
return result;
}
static void initData(ModifierData *md)
{
WeightedNormalModifierData *wnmd = (WeightedNormalModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wnmd, modifier));
MEMCPY_STRUCT_AFTER(wnmd, DNA_struct_default_get(WeightedNormalModifierData), modifier);
}
static void requiredDataMask(Object *UNUSED(ob),
ModifierData *md,
CustomData_MeshMasks *r_cddata_masks)
{
WeightedNormalModifierData *wnmd = (WeightedNormalModifierData *)md;
r_cddata_masks->lmask = CD_MASK_CUSTOMLOOPNORMAL;
if (wnmd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
if (wnmd->flag & MOD_WEIGHTEDNORMAL_FACE_INFLUENCE) {
r_cddata_masks->pmask |= CD_MASK_PROP_INT32;
}
}
static bool dependsOnNormals(ModifierData *UNUSED(md))
{
return true;
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "weight", 0, IFACE_("Weight"), ICON_NONE);
uiItemR(layout, ptr, "thresh", 0, IFACE_("Threshold"), ICON_NONE);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "keep_sharp", 0, NULL, ICON_NONE);
uiItemR(col, ptr, "use_face_influence", 0, NULL, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_WeightedNormal, panel_draw);
}
ModifierTypeInfo modifierType_WeightedNormal = {
/* name */ N_("WeightedNormal"),
/* structName */ "WeightedNormalModifierData",
/* structSize */ sizeof(WeightedNormalModifierData),
/* srna */ &RNA_WeightedNormalModifier,
/* type */ eModifierTypeType_Constructive,
/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
/* icon */ ICON_MOD_VERTEX_WEIGHT,
/* copyData */ BKE_modifier_copydata_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* modifyMesh */ modifyMesh,
/* modifyGeometrySet */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ dependsOnNormals,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
/* panelRegister */ panelRegister,
/* blendWrite */ NULL,
/* blendRead */ NULL,
};