Files
test2/intern/cycles/kernel/data_arrays.h
Weizhen Huang a7283fc1d5 Cycles: Shade volume with null scattering
The distance sampling is mostly based on weighted delta tracking from
[Monte Carlo Methods for Volumetric Light Transport Simulation]
(http://iliyan.com/publications/VolumeSTAR/VolumeSTAR_EG2018.pdf).

The recursive Monte Carlo estimation of the Radiative Transfer Equation is
\[\langle L \rangle=\frac{\bar T(x\rightarrow y)}{\bar p(x\rightarrow
y)}(L_e+\sigma_s L_s + \sigma_n L).\]
where \(\bar T(x\rightarrow y) = e^{-\bar\sigma\Vert x-y\Vert}\) is the
majorant transmittance between points \(x\) and \(y\), \(p(x\rightarrow
y) = \bar\sigma e^{-\bar\sigma\Vert x-y\Vert}\) is the probability of
sampling point \(y\) from point \(x\) following exponential
distribution.

At each recursive step, we randomly pick one of the two events
proportional to their weights:
* If \(\xi < \frac{\sigma_s}{\sigma_s+\vert\sigma_n\vert}\), we sample
scatter event and evaluate \(L_s\).
* Otherwise, no real collision happens and we continue the recursive
process.

The emission \(L_e\) is evaluated at each step.

This also removes some unused volume settings from the UI:

* "Max Steps" is removed, because the step size is automatically specified
by the volume octree. There is a hard-coded threshold `VOLUME_MAX_STEPS`
to prevent numerical issues.
* "Homogeneous" is automatically detected during density evaluation

An option "Unbiased" is added to the UI. When enabled, densities above
the majorant are clamped.
2025-08-13 10:28:50 +02:00

93 lines
2.7 KiB
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "kernel/types.h"
#ifndef KERNEL_DATA_ARRAY
# define KERNEL_DATA_ARRAY(type, name)
#endif
/* BVH2, not used for OptiX or Embree. */
KERNEL_DATA_ARRAY(float4, bvh_nodes)
KERNEL_DATA_ARRAY(float4, bvh_leaf_nodes)
KERNEL_DATA_ARRAY(uint, prim_type)
KERNEL_DATA_ARRAY(uint, prim_visibility)
KERNEL_DATA_ARRAY(uint, prim_index)
KERNEL_DATA_ARRAY(uint, prim_object)
KERNEL_DATA_ARRAY(uint, object_node)
KERNEL_DATA_ARRAY(float2, prim_time)
/* objects */
KERNEL_DATA_ARRAY(KernelObject, objects)
KERNEL_DATA_ARRAY(Transform, object_motion_pass)
KERNEL_DATA_ARRAY(DecomposedTransform, object_motion)
KERNEL_DATA_ARRAY(uint, object_flag)
KERNEL_DATA_ARRAY(uint, object_prim_offset)
/* cameras */
KERNEL_DATA_ARRAY(DecomposedTransform, camera_motion)
/* triangles */
KERNEL_DATA_ARRAY(uint, tri_shader)
KERNEL_DATA_ARRAY(packed_float3, tri_vnormal)
KERNEL_DATA_ARRAY(packed_uint3, tri_vindex)
KERNEL_DATA_ARRAY(packed_float3, tri_verts)
/* curves */
KERNEL_DATA_ARRAY(KernelCurve, curves)
KERNEL_DATA_ARRAY(float4, curve_keys)
KERNEL_DATA_ARRAY(KernelCurveSegment, curve_segments)
/* pointclouds */
KERNEL_DATA_ARRAY(float4, points)
KERNEL_DATA_ARRAY(uint, points_shader)
/* attributes */
KERNEL_DATA_ARRAY(AttributeMap, attributes_map)
KERNEL_DATA_ARRAY(float, attributes_float)
KERNEL_DATA_ARRAY(float2, attributes_float2)
KERNEL_DATA_ARRAY(packed_float3, attributes_float3)
KERNEL_DATA_ARRAY(float4, attributes_float4)
KERNEL_DATA_ARRAY(uchar4, attributes_uchar4)
/* lights */
KERNEL_DATA_ARRAY(KernelLightDistribution, light_distribution)
KERNEL_DATA_ARRAY(KernelLight, lights)
KERNEL_DATA_ARRAY(float2, light_background_marginal_cdf)
KERNEL_DATA_ARRAY(float2, light_background_conditional_cdf)
/* light tree */
KERNEL_DATA_ARRAY(KernelLightTreeNode, light_tree_nodes)
KERNEL_DATA_ARRAY(KernelLightTreeEmitter, light_tree_emitters)
KERNEL_DATA_ARRAY(uint, light_to_tree)
KERNEL_DATA_ARRAY(uint, object_to_tree)
KERNEL_DATA_ARRAY(uint, object_lookup_offset)
KERNEL_DATA_ARRAY(uint, triangle_to_tree)
/* particles */
KERNEL_DATA_ARRAY(KernelParticle, particles)
/* shaders */
KERNEL_DATA_ARRAY(uint4, svm_nodes)
KERNEL_DATA_ARRAY(KernelShader, shaders)
/* lookup tables */
KERNEL_DATA_ARRAY(float, lookup_table)
/* tabulated Sobol sample pattern */
KERNEL_DATA_ARRAY(float, sample_pattern_lut)
/* image textures */
KERNEL_DATA_ARRAY(TextureInfo, texture_info)
/* ies lights */
KERNEL_DATA_ARRAY(float, ies)
/* Volume. */
KERNEL_DATA_ARRAY(KernelOctreeNode, volume_tree_nodes)
KERNEL_DATA_ARRAY(KernelOctreeRoot, volume_tree_roots)
KERNEL_DATA_ARRAY(int, volume_tree_root_ids)
#undef KERNEL_DATA_ARRAY