Files
test2/intern/cycles/kernel/svm/bump.h
Weizhen Huang ea45c776fd Cycles: introduce dual types
to replace some uses of dfdx/dfdy/differentials.
No functional change expected.

Pull Request: https://projects.blender.org/blender/blender/pulls/143178
2025-07-28 17:34:24 +02:00

57 lines
1.6 KiB
C

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "kernel/globals.h"
#include "kernel/geom/attribute.h"
#include "kernel/geom/object.h"
#include "kernel/geom/primitive.h"
#include "kernel/svm/util.h"
#include "kernel/util/differential.h"
CCL_NAMESPACE_BEGIN
/* Bump Eval Nodes */
ccl_device_noinline void svm_node_enter_bump_eval(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *stack,
const uint offset)
{
/* save state */
stack_store_float3(stack, offset + 0, sd->P);
stack_store_float(stack, offset + 3, sd->dP);
/* set state as if undisplaced */
const AttributeDescriptor desc = find_attribute(kg, sd, ATTR_STD_POSITION_UNDISPLACED);
if (desc.offset != ATTR_STD_NOT_FOUND) {
dual3 P = primitive_surface_attribute<float3>(kg, sd, desc, true, true);
object_position_transform(kg, sd, &P);
sd->P = P.val;
sd->dP = differential_make_compact(P);
/* Save the full differential, the compact form isn't enough for svm_node_set_bump. */
stack_store_float3(stack, offset + 4, P.dx);
stack_store_float3(stack, offset + 7, P.dy);
}
}
ccl_device_noinline void svm_node_leave_bump_eval(ccl_private ShaderData *sd,
ccl_private float *stack,
const uint offset)
{
/* restore state */
sd->P = stack_load_float3(stack, offset + 0);
sd->dP = stack_load_float(stack, offset + 3);
}
CCL_NAMESPACE_END