Files
test2/tests/gtests/testing/testing.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

175 lines
5.2 KiB
C++

/* SPDX-FileCopyrightText: 2014 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __BLENDER_TESTING_H__
#define __BLENDER_TESTING_H__
#include <vector>
#include "gflags/gflags.h"
#include "glog/logging.h"
#include "gtest/gtest.h"
namespace blender::tests {
/* These strings are passed on the CLI with the --test-asset-dir and --test-release-dir arguments.
* The arguments are added automatically when invoking tests via `ctest`. */
const std::string &flags_test_asset_dir(); /* ../lib/tests in the SVN directory. */
const std::string &flags_test_release_dir(); /* bin/{blender version} in the build directory. */
} // namespace blender::tests
#define EXPECT_V2_NEAR(a, b, eps) \
{ \
EXPECT_NEAR(a[0], b[0], eps); \
EXPECT_NEAR(a[1], b[1], eps); \
} \
(void)0
#define EXPECT_V3_NEAR(a, b, eps) \
{ \
EXPECT_NEAR(a[0], b[0], eps); \
EXPECT_NEAR(a[1], b[1], eps); \
EXPECT_NEAR(a[2], b[2], eps); \
} \
(void)0
#define EXPECT_V4_NEAR(a, b, eps) \
{ \
EXPECT_NEAR(a[0], b[0], eps); \
EXPECT_NEAR(a[1], b[1], eps); \
EXPECT_NEAR(a[2], b[2], eps); \
EXPECT_NEAR(a[3], b[3], eps); \
} \
(void)0
#define EXPECT_M2_NEAR(a, b, eps) \
do { \
EXPECT_V2_NEAR(a[0], b[0], eps); \
EXPECT_V2_NEAR(a[1], b[1], eps); \
} while (false);
#define EXPECT_M3_NEAR(a, b, eps) \
do { \
EXPECT_V3_NEAR(a[0], b[0], eps); \
EXPECT_V3_NEAR(a[1], b[1], eps); \
EXPECT_V3_NEAR(a[2], b[2], eps); \
} while (false);
#define EXPECT_M4_NEAR(a, b, eps) \
do { \
EXPECT_V4_NEAR(a[0], b[0], eps); \
EXPECT_V4_NEAR(a[1], b[1], eps); \
EXPECT_V4_NEAR(a[2], b[2], eps); \
EXPECT_V4_NEAR(a[3], b[3], eps); \
} while (false);
#define EXPECT_MATRIX_NEAR(a, b, tolerance) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_NEAR(a(r, c), b(r, c), tolerance) << "r=" << r << ", c=" << c << "."; \
} \
} \
} \
} while (false);
#define EXPECT_MATRIX_NEAR_ZERO(a, tolerance) \
do { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_NEAR(0.0, a(r, c), tolerance) << "r=" << r << ", c=" << c << "."; \
} \
} \
} while (false);
#define EXPECT_MATRIX_EQ(a, b) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
for (int r = 0; r < a.rows(); ++r) { \
for (int c = 0; c < a.cols(); ++c) { \
EXPECT_EQ(a(r, c), b(r, c)) << "r=" << r << ", c=" << c << "."; \
} \
} \
} \
} while (false);
// Check that sin(angle(a, b)) < tolerance.
#define EXPECT_MATRIX_PROP(a, b, tolerance) \
do { \
bool dims_match = (a.rows() == b.rows()) && (a.cols() == b.cols()); \
EXPECT_EQ(a.rows(), b.rows()) << "Matrix rows don't match."; \
EXPECT_EQ(a.cols(), b.cols()) << "Matrix cols don't match."; \
if (dims_match) { \
double c = CosinusBetweenMatrices(a, b); \
if (c * c < 1) { \
double s = sqrt(1 - c * c); \
EXPECT_NEAR(0, s, tolerance); \
} \
} \
} while (false);
#ifdef LIBMV_NUMERIC_NUMERIC_H
template<class TMat> double CosinusBetweenMatrices(const TMat &a, const TMat &b)
{
return (a.array() * b.array()).sum() / libmv::FrobeniusNorm(a) / libmv::FrobeniusNorm(b);
}
#endif
template<typename T>
inline void EXPECT_EQ_VECTOR(const std::vector<T> &expected, const std::vector<T> &actual)
{
EXPECT_EQ(expected.size(), actual.size());
if (expected.size() == actual.size()) {
for (size_t i = 0; i < expected.size(); ++i) {
EXPECT_EQ(expected[i], actual[i]) << "Element mismatch at index " << i;
}
}
}
template<typename T>
inline void EXPECT_EQ_ARRAY(const T *expected, const T *actual, const size_t N)
{
for (size_t i = 0; i < N; ++i) {
EXPECT_EQ(expected[i], actual[i]) << "Element mismatch at index " << i;
}
}
template<typename T>
inline void EXPECT_EQ_ARRAY_ND(const T *expected, const T *actual, const size_t N, const size_t D)
{
for (size_t i = 0; i < N; ++i) {
for (size_t j = 0; j < D; ++j) {
EXPECT_EQ(expected[i][j], actual[i][j])
<< "Element mismatch at index " << i << ", component index " << j;
}
}
}
#ifdef _WIN32
# define ABORT_PREDICATE ::testing::ExitedWithCode(3)
#else
# define ABORT_PREDICATE ::testing::KilledBySignal(SIGABRT)
#endif
/* Test macro for when BLI_assert() is expected to fail.
* Note that the EXPECT_BLI_ASSERT macro is a no-op, unless used in a debug build with
* WITH_ASSERT_ABORT=ON. */
#if defined(WITH_ASSERT_ABORT) && !defined(NDEBUG)
/* EXPECT_EXIT() is used as that's the only exit-expecting function in GTest that allows us to
* check for SIGABRT. */
# define EXPECT_BLI_ASSERT(function_call, expect_message) \
EXPECT_EXIT(function_call, ABORT_PREDICATE, expect_message)
#else
# define EXPECT_BLI_ASSERT(function_call, expect_message) function_call
#endif
#endif // __BLENDER_TESTING_H__