Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#include "COM_CompositorContext.h"
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namespace blender::compositor {
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CompositorContext::CompositorContext()
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{
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scene_ = nullptr;
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rd_ = nullptr;
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quality_ = eCompositorQuality::High;
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hasActiveOpenCLDevices_ = false;
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fast_calculation_ = false;
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view_settings_ = nullptr;
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display_settings_ = nullptr;
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bnodetree_ = nullptr;
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}
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int CompositorContext::get_framenumber() const
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{
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BLI_assert(rd_);
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return rd_->cfra;
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}
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Size2f CompositorContext::get_render_size() const
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{
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return {get_render_data()->xsch * get_render_percentage_as_factor(),
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get_render_data()->ysch * get_render_percentage_as_factor()};
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}
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eExecutionModel CompositorContext::get_execution_model() const
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{
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if (U.experimental.use_full_frame_compositor) {
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BLI_assert(bnodetree_ != nullptr);
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switch (bnodetree_->execution_mode) {
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case 1:
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return eExecutionModel::FullFrame;
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case 0:
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return eExecutionModel::Tiled;
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default:
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BLI_assert_msg(0, "Invalid execution mode");
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}
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}
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return eExecutionModel::Tiled;
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}
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} // namespace blender::compositor
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