Files
test2/source/blender/blenkernel/intern/mball.cc
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

710 lines
19 KiB
C++

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*
* MetaBalls are created from a single Object (with a name without number in it).
* All objects with the same name (but with a number in it) are added to this.
*/
#include <cctype>
#include <cfloat>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "MEM_guardedalloc.h"
/* Allow using deprecated functionality for .blend file I/O. */
#define DNA_DEPRECATED_ALLOW
#include "DNA_defaults.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_string_utils.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_main.h"
#include "BKE_anim_data.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "BKE_geometry_set.hh"
#include "BKE_idtype.h"
#include "BKE_lattice.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_mball_tessellate.h"
#include "BKE_mesh.hh"
#include "BKE_object.h"
#include "BKE_scene.h"
#include "DEG_depsgraph.h"
#include "BLO_read_write.h"
static void metaball_init_data(ID *id)
{
MetaBall *metaball = (MetaBall *)id;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(metaball, id));
MEMCPY_STRUCT_AFTER(metaball, DNA_struct_default_get(MetaBall), id);
}
static void metaball_copy_data(Main * /*bmain*/, ID *id_dst, const ID *id_src, const int /*flag*/)
{
MetaBall *metaball_dst = (MetaBall *)id_dst;
const MetaBall *metaball_src = (const MetaBall *)id_src;
BLI_duplicatelist(&metaball_dst->elems, &metaball_src->elems);
metaball_dst->mat = static_cast<Material **>(MEM_dupallocN(metaball_src->mat));
metaball_dst->editelems = nullptr;
metaball_dst->lastelem = nullptr;
}
static void metaball_free_data(ID *id)
{
MetaBall *metaball = (MetaBall *)id;
MEM_SAFE_FREE(metaball->mat);
BLI_freelistN(&metaball->elems);
}
static void metaball_foreach_id(ID *id, LibraryForeachIDData *data)
{
MetaBall *metaball = (MetaBall *)id;
for (int i = 0; i < metaball->totcol; i++) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, metaball->mat[i], IDWALK_CB_USER);
}
}
static void metaball_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
MetaBall *mb = (MetaBall *)id;
/* Clean up, important in undo case to reduce false detection of changed datablocks. */
mb->editelems = nullptr;
/* Must always be cleared (meta's don't have their own edit-data). */
mb->needs_flush_to_id = 0;
mb->lastelem = nullptr;
/* write LibData */
BLO_write_id_struct(writer, MetaBall, id_address, &mb->id);
BKE_id_blend_write(writer, &mb->id);
/* direct data */
BLO_write_pointer_array(writer, mb->totcol, mb->mat);
if (mb->adt) {
BKE_animdata_blend_write(writer, mb->adt);
}
LISTBASE_FOREACH (MetaElem *, ml, &mb->elems) {
BLO_write_struct(writer, MetaElem, ml);
}
}
static void metaball_blend_read_data(BlendDataReader *reader, ID *id)
{
MetaBall *mb = (MetaBall *)id;
BLO_read_data_address(reader, &mb->adt);
BKE_animdata_blend_read_data(reader, mb->adt);
BLO_read_pointer_array(reader, (void **)&mb->mat);
BLO_read_list(reader, &(mb->elems));
mb->editelems = nullptr;
/* Must always be cleared (meta's don't have their own edit-data). */
mb->needs_flush_to_id = 0;
// mb->edit_elems.first = mb->edit_elems.last = nullptr;
mb->lastelem = nullptr;
}
static void metaball_blend_read_lib(BlendLibReader *reader, ID *id)
{
MetaBall *mb = (MetaBall *)id;
for (int a = 0; a < mb->totcol; a++) {
BLO_read_id_address(reader, id, &mb->mat[a]);
}
BLO_read_id_address(reader, id, &mb->ipo); // XXX deprecated - old animation system
}
static void metaball_blend_read_expand(BlendExpander *expander, ID *id)
{
MetaBall *mb = (MetaBall *)id;
for (int a = 0; a < mb->totcol; a++) {
BLO_expand(expander, mb->mat[a]);
}
}
IDTypeInfo IDType_ID_MB = {
/*id_code*/ ID_MB,
/*id_filter*/ FILTER_ID_MB,
/*main_listbase_index*/ INDEX_ID_MB,
/*struct_size*/ sizeof(MetaBall),
/*name*/ "Metaball",
/*name_plural*/ "metaballs",
/*translation_context*/ BLT_I18NCONTEXT_ID_METABALL,
/*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
/*asset_type_info*/ nullptr,
/*init_data*/ metaball_init_data,
/*copy_data*/ metaball_copy_data,
/*free_data*/ metaball_free_data,
/*make_local*/ nullptr,
/*foreach_id*/ metaball_foreach_id,
/*foreach_cache*/ nullptr,
/*foreach_path*/ nullptr,
/*owner_pointer_get*/ nullptr,
/*blend_write*/ metaball_blend_write,
/*blend_read_data*/ metaball_blend_read_data,
/*blend_read_lib*/ metaball_blend_read_lib,
/*blend_read_expand*/ metaball_blend_read_expand,
/*blend_read_undo_preserve*/ nullptr,
/*lib_override_apply_post*/ nullptr,
};
/* Functions */
MetaBall *BKE_mball_add(Main *bmain, const char *name)
{
MetaBall *mb = static_cast<MetaBall *>(BKE_id_new(bmain, ID_MB, name));
return mb;
}
MetaElem *BKE_mball_element_add(MetaBall *mb, const int type)
{
MetaElem *ml = MEM_cnew<MetaElem>(__func__);
unit_qt(ml->quat);
ml->rad = 2.0;
ml->s = 2.0;
ml->flag = MB_SCALE_RAD;
switch (type) {
case MB_BALL:
ml->type = MB_BALL;
ml->expx = ml->expy = ml->expz = 1.0;
break;
case MB_TUBE:
ml->type = MB_TUBE;
ml->expx = ml->expy = ml->expz = 1.0;
break;
case MB_PLANE:
ml->type = MB_PLANE;
ml->expx = ml->expy = ml->expz = 1.0;
break;
case MB_ELIPSOID:
ml->type = MB_ELIPSOID;
ml->expx = 1.2f;
ml->expy = 0.8f;
ml->expz = 1.0;
break;
case MB_CUBE:
ml->type = MB_CUBE;
ml->expx = ml->expy = ml->expz = 1.0;
break;
default:
break;
}
BLI_addtail(&mb->elems, ml);
return ml;
}
BoundBox *BKE_mball_boundbox_get(Object *ob)
{
BLI_assert(ob->type == OB_MBALL);
if (ob->runtime.bb != nullptr && (ob->runtime.bb->flag & BOUNDBOX_DIRTY) == 0) {
return ob->runtime.bb;
}
if (ob->runtime.bb == nullptr) {
ob->runtime.bb = MEM_cnew<BoundBox>(__func__);
}
/* Expect that this function is only called for evaluated objects. */
const Mesh *mesh_eval = BKE_object_get_evaluated_mesh(ob);
float min[3];
float max[3];
if (mesh_eval) {
INIT_MINMAX(min, max);
if (!BKE_mesh_minmax(mesh_eval, min, max)) {
copy_v3_fl(min, -1.0f);
copy_v3_fl(max, 1.0f);
}
}
else {
copy_v3_fl(min, 0.0f);
copy_v3_fl(max, 0.0f);
}
BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
ob->runtime.bb->flag &= ~BOUNDBOX_DIRTY;
return ob->runtime.bb;
}
bool BKE_mball_is_basis(const Object *ob)
{
/* Meta-Ball Basis Notes from Blender-2.5x
* =======================================
*
* NOTE(@ideasman42): This is a can of worms.
*
* This really needs a rewrite/refactor its totally broken in anything other than basic cases
* Multiple Scenes + Set Scenes & mixing meta-ball basis _should_ work but fails to update the
* depsgraph on rename and linking into scenes or removal of basis meta-ball.
* So take care when changing this code.
*
* Main idiot thing here is that the system returns #BKE_mball_basis_find()
* objects which fail a #BKE_mball_is_basis() test.
*
* Not only that but the depsgraph and their areas depend on this behavior,
* so making small fixes here isn't worth it. */
/* Just a quick test. */
const int len = strlen(ob->id.name);
return !isdigit(ob->id.name[len - 1]);
}
bool BKE_mball_is_same_group(const Object *ob1, const Object *ob2)
{
int basis1nr, basis2nr;
char basis1name[MAX_ID_NAME], basis2name[MAX_ID_NAME];
if (ob1->id.name[2] != ob2->id.name[2]) {
/* Quick return in case first char of both ID's names is not the same... */
return false;
}
BLI_string_split_name_number(ob1->id.name + 2, '.', basis1name, &basis1nr);
BLI_string_split_name_number(ob2->id.name + 2, '.', basis2name, &basis2nr);
return STREQ(basis1name, basis2name);
}
bool BKE_mball_is_basis_for(const Object *ob1, const Object *ob2)
{
return BKE_mball_is_same_group(ob1, ob2) && BKE_mball_is_basis(ob1);
}
bool BKE_mball_is_any_selected(const MetaBall *mb)
{
LISTBASE_FOREACH (const MetaElem *, ml, mb->editelems) {
if (ml->flag & SELECT) {
return true;
}
}
return false;
}
bool BKE_mball_is_any_selected_multi(Base **bases, int bases_len)
{
for (uint base_index = 0; base_index < bases_len; base_index++) {
Object *obedit = bases[base_index]->object;
MetaBall *mb = (MetaBall *)obedit->data;
if (BKE_mball_is_any_selected(mb)) {
return true;
}
}
return false;
}
bool BKE_mball_is_any_unselected(const MetaBall *mb)
{
LISTBASE_FOREACH (const MetaElem *, ml, mb->editelems) {
if ((ml->flag & SELECT) == 0) {
return true;
}
}
return false;
}
static void mball_data_properties_copy(MetaBall *mb_dst, MetaBall *mb_src)
{
mb_dst->wiresize = mb_src->wiresize;
mb_dst->rendersize = mb_src->rendersize;
mb_dst->thresh = mb_src->thresh;
mb_dst->flag = mb_src->flag;
DEG_id_tag_update(&mb_dst->id, 0);
}
void BKE_mball_properties_copy(Main *bmain, MetaBall *metaball_src)
{
/**
* WARNING: This code does not cover all potential corner-cases. E.g. if:
* <pre>
* | Object | ObData |
* | ---------- | ---------- |
* | Meta_A | Meta_A |
* | Meta_A.001 | Meta_A.001 |
* | Meta_B | Meta_A |
* | Meta_B.001 | Meta_B.001 |
* </pre>
*
* Calling this function with `metaball_src` being `Meta_A.001` will update `Meta_A`, but NOT
* `Meta_B.001`. So in the 'Meta_B' family, the two metaballs will have unmatching settings now.
*
* Solving this case would drastically increase the complexity of this code though, so don't
* think it would be worth it.
*/
for (Object *ob_src = static_cast<Object *>(bmain->objects.first);
ob_src != nullptr && !ID_IS_LINKED(ob_src);)
{
if (ob_src->data != metaball_src) {
ob_src = static_cast<Object *>(ob_src->id.next);
continue;
}
/* In this code we take advantage of two facts:
* - MetaBalls of the same family have the same basis name,
* - IDs are sorted by name in their Main listbase.
* So, all MetaBall objects of the same family are contiguous in bmain list (potentially mixed
* with non-meta-ball objects with same basis names).
*
* Using this, it is possible to process the whole set of meta-balls with a single loop on the
* whole list of Objects, though additionally going backward on part of the list in some cases.
*/
Object *ob_iter = nullptr;
int obactive_nr, ob_nr;
char obactive_name[MAX_ID_NAME], ob_name[MAX_ID_NAME];
BLI_string_split_name_number(ob_src->id.name + 2, '.', obactive_name, &obactive_nr);
for (ob_iter = static_cast<Object *>(ob_src->id.prev); ob_iter != nullptr;
ob_iter = static_cast<Object *>(ob_iter->id.prev))
{
if (ob_iter->id.name[2] != obactive_name[0]) {
break;
}
if (ob_iter->type != OB_MBALL || ob_iter->data == metaball_src) {
continue;
}
BLI_string_split_name_number(ob_iter->id.name + 2, '.', ob_name, &ob_nr);
if (!STREQ(obactive_name, ob_name)) {
break;
}
mball_data_properties_copy(static_cast<MetaBall *>(ob_iter->data), metaball_src);
}
for (ob_iter = static_cast<Object *>(ob_src->id.next); ob_iter != nullptr;
ob_iter = static_cast<Object *>(ob_iter->id.next))
{
if (ob_iter->id.name[2] != obactive_name[0] || ID_IS_LINKED(ob_iter)) {
break;
}
if (ob_iter->type != OB_MBALL || ob_iter->data == metaball_src) {
continue;
}
BLI_string_split_name_number(ob_iter->id.name + 2, '.', ob_name, &ob_nr);
if (!STREQ(obactive_name, ob_name)) {
break;
}
mball_data_properties_copy(static_cast<MetaBall *>(ob_iter->data), metaball_src);
}
ob_src = ob_iter;
}
}
Object *BKE_mball_basis_find(Scene *scene, Object *object)
{
Object *bob = object;
int basisnr, obnr;
char basisname[MAX_ID_NAME], obname[MAX_ID_NAME];
BLI_string_split_name_number(object->id.name + 2, '.', basisname, &basisnr);
LISTBASE_FOREACH (ViewLayer *, view_layer, &scene->view_layers) {
BKE_view_layer_synced_ensure(scene, view_layer);
LISTBASE_FOREACH (Base *, base, BKE_view_layer_object_bases_get(view_layer)) {
Object *ob = base->object;
if ((ob->type == OB_MBALL) && !(base->flag & BASE_FROM_DUPLI)) {
if (ob != bob) {
BLI_string_split_name_number(ob->id.name + 2, '.', obname, &obnr);
/* Object ob has to be in same "group" ... it means,
* that it has to have same base of its name. */
if (STREQ(obname, basisname)) {
if (obnr < basisnr) {
object = ob;
basisnr = obnr;
}
}
}
}
}
}
return object;
}
bool BKE_mball_minmax_ex(
const MetaBall *mb, float min[3], float max[3], const float obmat[4][4], const short flag)
{
const float scale = obmat ? mat4_to_scale(obmat) : 1.0f;
bool changed = false;
float centroid[3], vec[3];
INIT_MINMAX(min, max);
LISTBASE_FOREACH (const MetaElem *, ml, &mb->elems) {
if ((ml->flag & flag) == flag) {
const float scale_mb = (ml->rad * 0.5f) * scale;
if (obmat) {
mul_v3_m4v3(centroid, obmat, &ml->x);
}
else {
copy_v3_v3(centroid, &ml->x);
}
/* TODO(@ideasman42): non circle shapes cubes etc, probably nobody notices. */
for (int i = -1; i != 3; i += 2) {
copy_v3_v3(vec, centroid);
add_v3_fl(vec, scale_mb * i);
minmax_v3v3_v3(min, max, vec);
}
changed = true;
}
}
return changed;
}
bool BKE_mball_minmax(const MetaBall *mb, float min[3], float max[3])
{
INIT_MINMAX(min, max);
LISTBASE_FOREACH (const MetaElem *, ml, &mb->elems) {
minmax_v3v3_v3(min, max, &ml->x);
}
return (BLI_listbase_is_empty(&mb->elems) == false);
}
bool BKE_mball_center_median(const MetaBall *mb, float r_cent[3])
{
int total = 0;
zero_v3(r_cent);
LISTBASE_FOREACH (const MetaElem *, ml, &mb->elems) {
add_v3_v3(r_cent, &ml->x);
total++;
}
if (total) {
mul_v3_fl(r_cent, 1.0f / float(total));
}
return (total != 0);
}
bool BKE_mball_center_bounds(const MetaBall *mb, float r_cent[3])
{
float min[3], max[3];
if (BKE_mball_minmax(mb, min, max)) {
mid_v3_v3v3(r_cent, min, max);
return true;
}
return false;
}
void BKE_mball_transform(MetaBall *mb, const float mat[4][4], const bool do_props)
{
float quat[4];
const float scale = mat4_to_scale(mat);
const float scale_sqrt = sqrtf(scale);
mat4_to_quat(quat, mat);
LISTBASE_FOREACH (MetaElem *, ml, &mb->elems) {
mul_m4_v3(mat, &ml->x);
mul_qt_qtqt(ml->quat, quat, ml->quat);
if (do_props) {
ml->rad *= scale;
/* hrmf, probably elems shouldn't be
* treating scale differently - campbell */
if (!MB_TYPE_SIZE_SQUARED(ml->type)) {
mul_v3_fl(&ml->expx, scale);
}
else {
mul_v3_fl(&ml->expx, scale_sqrt);
}
}
}
}
void BKE_mball_translate(MetaBall *mb, const float offset[3])
{
LISTBASE_FOREACH (MetaElem *, ml, &mb->elems) {
add_v3_v3(&ml->x, offset);
}
}
int BKE_mball_select_count(const MetaBall *mb)
{
int sel = 0;
LISTBASE_FOREACH (const MetaElem *, ml, mb->editelems) {
if (ml->flag & SELECT) {
sel++;
}
}
return sel;
}
int BKE_mball_select_count_multi(Base **bases, int bases_len)
{
int sel = 0;
for (uint ob_index = 0; ob_index < bases_len; ob_index++) {
const Object *obedit = bases[ob_index]->object;
const MetaBall *mb = (MetaBall *)obedit->data;
sel += BKE_mball_select_count(mb);
}
return sel;
}
bool BKE_mball_select_all(MetaBall *mb)
{
bool changed = false;
LISTBASE_FOREACH (MetaElem *, ml, mb->editelems) {
if ((ml->flag & SELECT) == 0) {
ml->flag |= SELECT;
changed = true;
}
}
return changed;
}
bool BKE_mball_select_all_multi_ex(Base **bases, int bases_len)
{
bool changed_multi = false;
for (uint ob_index = 0; ob_index < bases_len; ob_index++) {
Object *obedit = bases[ob_index]->object;
MetaBall *mb = static_cast<MetaBall *>(obedit->data);
changed_multi |= BKE_mball_select_all(mb);
}
return changed_multi;
}
bool BKE_mball_deselect_all(MetaBall *mb)
{
bool changed = false;
LISTBASE_FOREACH (MetaElem *, ml, mb->editelems) {
if ((ml->flag & SELECT) != 0) {
ml->flag &= ~SELECT;
changed = true;
}
}
return changed;
}
bool BKE_mball_deselect_all_multi_ex(Base **bases, int bases_len)
{
bool changed_multi = false;
for (uint ob_index = 0; ob_index < bases_len; ob_index++) {
Object *obedit = bases[ob_index]->object;
MetaBall *mb = static_cast<MetaBall *>(obedit->data);
changed_multi |= BKE_mball_deselect_all(mb);
DEG_id_tag_update(&mb->id, ID_RECALC_SELECT);
}
return changed_multi;
}
bool BKE_mball_select_swap(MetaBall *mb)
{
bool changed = false;
LISTBASE_FOREACH (MetaElem *, ml, mb->editelems) {
ml->flag ^= SELECT;
changed = true;
}
return changed;
}
bool BKE_mball_select_swap_multi_ex(Base **bases, int bases_len)
{
bool changed_multi = false;
for (uint ob_index = 0; ob_index < bases_len; ob_index++) {
Object *obedit = bases[ob_index]->object;
MetaBall *mb = (MetaBall *)obedit->data;
changed_multi |= BKE_mball_select_swap(mb);
}
return changed_multi;
}
/* **** Depsgraph evaluation **** */
void BKE_mball_data_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
BLI_assert(ob->type == OB_MBALL);
BKE_object_free_derived_caches(ob);
const Object *basis_object = BKE_mball_basis_find(scene, ob);
if (ob != basis_object) {
return;
}
Mesh *mesh = BKE_mball_polygonize(depsgraph, scene, ob);
if (mesh == nullptr) {
return;
}
const MetaBall *mball = static_cast<MetaBall *>(ob->data);
mesh->mat = static_cast<Material **>(MEM_dupallocN(mball->mat));
mesh->totcol = mball->totcol;
if (ob->parent && ob->parent->type == OB_LATTICE && ob->partype == PARSKEL) {
BKE_lattice_deform_coords(
ob->parent, ob, BKE_mesh_vert_positions_for_write(mesh), mesh->totvert, 0, nullptr, 1.0f);
BKE_mesh_tag_positions_changed(mesh);
}
ob->runtime.geometry_set_eval = new GeometrySet(GeometrySet::create_with_mesh(mesh));
if (ob->runtime.bb == nullptr) {
ob->runtime.bb = MEM_cnew<BoundBox>(__func__);
}
blender::float3 min(std::numeric_limits<float>::max());
blender::float3 max(-std::numeric_limits<float>::max());
if (!ob->runtime.geometry_set_eval->compute_boundbox_without_instances(&min, &max)) {
min = blender::float3(0);
max = blender::float3(0);
}
BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
};