Logo
Explore Help
Register Sign In
griefith/test2
1
0
Fork 0
You've already forked test2
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
4e2f7baff2ef86a6104f9cb17ea09088875454c5
test2/source/gameengine/Physics/Sumo/Fuzzics/src
History
Kester Maddock 4e2f7baff2 Improved rigid body handling for non spherical bounds type.
Polyheder dynamic objects are now converted properly.
2004-04-16 06:26:33 +00:00
..
Makefile
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
SM_FhObject.cpp
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
SM_Object.cpp
Improved rigid body handling for non spherical bounds type.
2004-04-16 06:26:33 +00:00
SM_Scene.cpp
1. Check material names passed to the physics engine (for collision sensors.)
2004-04-11 02:50:02 +00:00
Powered by Gitea Version: 1.24.6 Page: 66ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API