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test2
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4e2f7baff2ef86a6104f9cb17ea09088875454c5
test2
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source
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gameengine
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Physics
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Sumo
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Fuzzics
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src
History
Kester Maddock
4e2f7baff2
Improved rigid body handling for non spherical bounds type.
...
Polyheder dynamic objects are now converted properly.
2004-04-16 06:26:33 +00:00
..
Makefile
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
SM_FhObject.cpp
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
SM_Object.cpp
Improved rigid body handling for non spherical bounds type.
2004-04-16 06:26:33 +00:00
SM_Scene.cpp
1. Check material names passed to the physics engine (for collision sensors.)
2004-04-11 02:50:02 +00:00