Files
test2/source/blender/gpu/vulkan/vk_batch.hh
Clément Foucault 8c7ba3579f GPU: Batch: Remove unused instance attributes
This has been completely replaced by SSBOs overtime.

This reduces API size and avoid untested/legacy path
in drivers that are known to break (see #134509).

Pull Request: https://projects.blender.org/blender/blender/pulls/145242
2025-08-28 12:07:41 +02:00

47 lines
1.1 KiB
C++

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*/
#pragma once
#include "vk_index_buffer.hh"
#include "vk_vertex_buffer.hh"
#include "GPU_batch.hh"
namespace blender::gpu {
class VKBatch : public Batch {
public:
void draw(int vertex_first, int vertex_count, int instance_first, int instance_count) override;
void draw_indirect(StorageBuf *indirect_buf, intptr_t offset) override;
void multi_draw_indirect(StorageBuf *indirect_buf,
int count,
intptr_t offset,
intptr_t stride) override;
void multi_draw_indirect(VkBuffer indirect_buf, int count, intptr_t offset, intptr_t stride);
VKVertexBuffer *vertex_buffer_get(int index);
VKIndexBuffer *index_buffer_get();
};
inline VKBatch *unwrap(Batch *batch)
{
return static_cast<VKBatch *>(batch);
}
inline VKVertexBuffer *VKBatch::vertex_buffer_get(int index)
{
return unwrap(verts_(index));
}
inline VKIndexBuffer *VKBatch::index_buffer_get()
{
return unwrap(unwrap(elem));
}
} // namespace blender::gpu