Files
test2/source/blender/blenkernel/intern/pbvh_pixels.cc
Miguel Pozo 4f00a470cd Core: VectorList improvements
- Add a custom Iterator, so it can be iterated as a 1D list.
- Add missing functions like `first`, `is_empty`, `clear`, and
  subscript operator.
- Add a `size_` member variable for faster `size` calls.
- Add compile-time asserts to ensure the Capacity sizes are valid.
- Add unit tests.

See #138947 for the motivation behind this.

Pull Request: https://projects.blender.org/blender/blender/pulls/139102
2025-05-23 15:34:26 +02:00

510 lines
17 KiB
C++

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BKE_attribute.hh"
#include "BKE_customdata.hh"
#include "BKE_mesh.hh"
#include "BKE_paint_bvh.hh"
#include "BKE_paint_bvh_pixels.hh"
#include "DNA_image_types.h"
#include "DNA_object_types.h"
#include "BLI_listbase.h"
#include "BLI_math_geom.h"
#include "BLI_math_vector.h"
#include "BKE_image_wrappers.hh"
#include "BKE_paint.hh"
#include "pbvh_intern.hh"
#include "pbvh_pixels_copy.hh"
#include "pbvh_uv_islands.hh"
namespace blender::bke::pbvh::pixels {
/**
* Calculate the delta of two neighbor UV coordinates in the given image buffer.
*/
static float2 calc_barycentric_delta(const float2 uvs[3],
const float2 start_uv,
const float2 end_uv)
{
float3 start_barycentric;
barycentric_weights_v2(uvs[0], uvs[1], uvs[2], start_uv, start_barycentric);
float3 end_barycentric;
barycentric_weights_v2(uvs[0], uvs[1], uvs[2], end_uv, end_barycentric);
float3 barycentric = end_barycentric - start_barycentric;
return float2(barycentric.x, barycentric.y);
}
static float2 calc_barycentric_delta_x(const ImBuf *image_buffer,
const float2 uvs[3],
const int x,
const int y)
{
const float2 start_uv(float(x) / image_buffer->x, float(y) / image_buffer->y);
const float2 end_uv(float(x + 1) / image_buffer->x, float(y) / image_buffer->y);
return calc_barycentric_delta(uvs, start_uv, end_uv);
}
/**
* During debugging this check could be enabled.
* It will write to each image pixel that is covered by the Tree.
*/
constexpr bool USE_WATERTIGHT_CHECK = false;
static void extract_barycentric_pixels(UDIMTilePixels &tile_data,
const ImBuf *image_buffer,
const uv_islands::UVIslandsMask &uv_mask,
const int uv_island_index,
const int uv_primitive_index,
const float2 uvs[3],
const float2 tile_offset,
const int minx,
const int miny,
const int maxx,
const int maxy)
{
for (int y = miny; y < maxy; y++) {
bool start_detected = false;
PackedPixelRow pixel_row;
pixel_row.uv_primitive_index = uv_primitive_index;
pixel_row.num_pixels = 0;
int x;
for (x = minx; x < maxx; x++) {
float2 uv((float(x) + 0.5f) / image_buffer->x, (float(y) + 0.5f) / image_buffer->y);
float3 barycentric_weights;
barycentric_weights_v2(uvs[0], uvs[1], uvs[2], uv, barycentric_weights);
const bool is_inside = barycentric_inside_triangle_v2(barycentric_weights);
const bool is_masked = uv_mask.is_masked(uv_island_index, uv + tile_offset);
if (!start_detected && is_inside && is_masked) {
start_detected = true;
pixel_row.start_image_coordinate = ushort2(x, y);
pixel_row.start_barycentric_coord = float2(barycentric_weights.x, barycentric_weights.y);
}
else if (start_detected && (!is_inside || !is_masked)) {
break;
}
}
if (!start_detected) {
continue;
}
pixel_row.num_pixels = x - pixel_row.start_image_coordinate.x;
tile_data.pixel_rows.append(pixel_row);
}
}
/** Update the geometry primitives of the pbvh. */
static void update_geom_primitives(Tree &pbvh, const uv_islands::MeshData &mesh_data)
{
PBVHData &pbvh_data = data_get(pbvh);
pbvh_data.vert_tris.reinitialize(mesh_data.corner_tris.size());
bke::mesh::vert_tris_from_corner_tris(
mesh_data.corner_verts, mesh_data.corner_tris, pbvh_data.vert_tris);
}
struct UVPrimitiveLookup {
struct Entry {
uv_islands::UVPrimitive *uv_primitive;
uint64_t uv_island_index;
Entry(uv_islands::UVPrimitive *uv_primitive, uint64_t uv_island_index)
: uv_primitive(uv_primitive), uv_island_index(uv_island_index)
{
}
};
Vector<Vector<Entry>> lookup;
UVPrimitiveLookup(const uint64_t geom_primitive_len, uv_islands::UVIslands &uv_islands)
{
lookup.append_n_times(Vector<Entry>(), geom_primitive_len);
uint64_t uv_island_index = 0;
for (uv_islands::UVIsland &uv_island : uv_islands.islands) {
for (uv_islands::UVPrimitive &uv_primitive : uv_island.uv_primitives) {
lookup[uv_primitive.primitive_i].append_as(Entry(&uv_primitive, uv_island_index));
}
uv_island_index++;
}
}
};
static void do_encode_pixels(const uv_islands::MeshData &mesh_data,
const uv_islands::UVIslandsMask &uv_masks,
const UVPrimitiveLookup &uv_prim_lookup,
Image &image,
ImageUser &image_user,
MeshNode &node)
{
NodeData *node_data = static_cast<NodeData *>(node.pixels_);
LISTBASE_FOREACH (ImageTile *, tile, &image.tiles) {
image::ImageTileWrapper image_tile(tile);
image_user.tile = image_tile.get_tile_number();
ImBuf *image_buffer = BKE_image_acquire_ibuf(&image, &image_user, nullptr);
if (image_buffer == nullptr) {
continue;
}
UDIMTilePixels tile_data;
tile_data.tile_number = image_tile.get_tile_number();
float2 tile_offset = float2(image_tile.get_tile_offset());
for (const int face : node.faces()) {
for (const int tri : bke::mesh::face_triangles_range(mesh_data.faces, face)) {
for (const UVPrimitiveLookup::Entry &entry : uv_prim_lookup.lookup[tri]) {
uv_islands::UVBorder uv_border = entry.uv_primitive->extract_border();
float2 uvs[3] = {
entry.uv_primitive->get_uv_vertex(mesh_data, 0)->uv - tile_offset,
entry.uv_primitive->get_uv_vertex(mesh_data, 1)->uv - tile_offset,
entry.uv_primitive->get_uv_vertex(mesh_data, 2)->uv - tile_offset,
};
const float minv = clamp_f(min_fff(uvs[0].y, uvs[1].y, uvs[2].y), 0.0f, 1.0f);
const int miny = floor(minv * image_buffer->y);
const float maxv = clamp_f(max_fff(uvs[0].y, uvs[1].y, uvs[2].y), 0.0f, 1.0f);
const int maxy = min_ii(ceil(maxv * image_buffer->y), image_buffer->y);
const float minu = clamp_f(min_fff(uvs[0].x, uvs[1].x, uvs[2].x), 0.0f, 1.0f);
const int minx = floor(minu * image_buffer->x);
const float maxu = clamp_f(max_fff(uvs[0].x, uvs[1].x, uvs[2].x), 0.0f, 1.0f);
const int maxx = min_ii(ceil(maxu * image_buffer->x), image_buffer->x);
/* TODO: Perform bounds check */
int uv_prim_index = node_data->uv_primitives.size();
node_data->uv_primitives.append(tri);
UVPrimitivePaintInput &paint_input = node_data->uv_primitives.last();
/* Calculate barycentric delta */
paint_input.delta_barycentric_coord_u = calc_barycentric_delta_x(
image_buffer, uvs, minx, miny);
/* Extract the pixels. */
extract_barycentric_pixels(tile_data,
image_buffer,
uv_masks,
entry.uv_island_index,
uv_prim_index,
uvs,
tile_offset,
minx,
miny,
maxx,
maxy);
}
}
}
BKE_image_release_ibuf(&image, image_buffer, nullptr);
if (tile_data.pixel_rows.is_empty()) {
continue;
}
node_data->tiles.append(tile_data);
}
}
static bool should_pixels_be_updated(const Node &node)
{
if ((node.flag_ & (Node::Leaf | Node::TexLeaf)) == 0) {
return false;
}
if (node.children_offset_ != 0) {
return false;
}
if ((node.flag_ & Node::RebuildPixels) != 0) {
return true;
}
NodeData *node_data = static_cast<NodeData *>(node.pixels_);
if (node_data != nullptr) {
return false;
}
return true;
}
static int count_nodes_to_update(Tree &pbvh)
{
int result = 0;
for (Node &node : pbvh.nodes<MeshNode>()) {
if (should_pixels_be_updated(node)) {
result++;
}
}
return result;
}
/**
* Find the nodes that needs to be updated.
*
* The nodes that require updated are added to the r_nodes_to_update parameter.
* Will fill in r_visited_polygons with polygons that are owned by nodes that do not require
* updates.
*
* returns if there were any nodes found (true).
*/
static bool find_nodes_to_update(Tree &pbvh, Vector<MeshNode *> &r_nodes_to_update)
{
int nodes_to_update_len = count_nodes_to_update(pbvh);
if (nodes_to_update_len == 0) {
return false;
}
/* Init or reset Tree pixel data when changes detected. */
if (pbvh.pixels_ == nullptr) {
PBVHData *pbvh_data = MEM_new<PBVHData>(__func__);
pbvh.pixels_ = pbvh_data;
}
else {
PBVHData *pbvh_data = static_cast<PBVHData *>(pbvh.pixels_);
pbvh_data->clear_data();
}
r_nodes_to_update.reserve(nodes_to_update_len);
for (MeshNode &node : pbvh.nodes<MeshNode>()) {
if (!should_pixels_be_updated(node)) {
continue;
}
r_nodes_to_update.append(&node);
node.flag_ = (node.flag_ | Node::RebuildPixels);
if (node.pixels_ == nullptr) {
NodeData *node_data = MEM_new<NodeData>(__func__);
node.pixels_ = node_data;
}
else {
NodeData *node_data = static_cast<NodeData *>(node.pixels_);
node_data->clear_data();
}
}
return true;
}
static void apply_watertight_check(Tree &pbvh, Image &image, ImageUser &image_user)
{
ImageUser watertight = image_user;
LISTBASE_FOREACH (ImageTile *, tile_data, &image.tiles) {
image::ImageTileWrapper image_tile(tile_data);
watertight.tile = image_tile.get_tile_number();
ImBuf *image_buffer = BKE_image_acquire_ibuf(&image, &watertight, nullptr);
if (image_buffer == nullptr) {
continue;
}
for (Node &node : pbvh.nodes<MeshNode>()) {
if ((node.flag_ & Node::Leaf) == 0) {
continue;
}
NodeData *node_data = static_cast<NodeData *>(node.pixels_);
UDIMTilePixels *tile_node_data = node_data->find_tile_data(image_tile);
if (tile_node_data == nullptr) {
continue;
}
for (PackedPixelRow &pixel_row : tile_node_data->pixel_rows) {
int pixel_offset = pixel_row.start_image_coordinate.y * image_buffer->x +
pixel_row.start_image_coordinate.x;
for (int x = 0; x < pixel_row.num_pixels; x++) {
if (image_buffer->float_buffer.data) {
copy_v4_fl(&image_buffer->float_buffer.data[pixel_offset * 4], 1.0);
}
if (image_buffer->byte_buffer.data) {
uint8_t *dest = &image_buffer->byte_buffer.data[pixel_offset * 4];
dest[0] = dest[1] = dest[2] = dest[3] = 255;
}
pixel_offset += 1;
}
}
}
BKE_image_release_ibuf(&image, image_buffer, nullptr);
}
BKE_image_partial_update_mark_full_update(&image);
}
static bool update_pixels(const Depsgraph &depsgraph,
const Object &object,
Tree &pbvh,
Image &image,
ImageUser &image_user)
{
Vector<MeshNode *> nodes_to_update;
if (!find_nodes_to_update(pbvh, nodes_to_update)) {
return false;
}
const Mesh &mesh = *static_cast<const Mesh *>(object.data);
const StringRef active_uv_name = CustomData_get_active_layer_name(&mesh.corner_data,
CD_PROP_FLOAT2);
if (active_uv_name.is_empty()) {
return false;
}
const AttributeAccessor attributes = mesh.attributes();
const VArraySpan uv_map = *attributes.lookup<float2>(active_uv_name, AttrDomain::Corner);
uv_islands::MeshData mesh_data(mesh.faces(),
mesh.corner_tris(),
mesh.corner_verts(),
uv_map,
bke::pbvh::vert_positions_eval(depsgraph, object));
uv_islands::UVIslands islands(mesh_data);
uv_islands::UVIslandsMask uv_masks;
ImageUser tile_user = image_user;
LISTBASE_FOREACH (ImageTile *, tile_data, &image.tiles) {
image::ImageTileWrapper image_tile(tile_data);
tile_user.tile = image_tile.get_tile_number();
ImBuf *tile_buffer = BKE_image_acquire_ibuf(&image, &tile_user, nullptr);
if (tile_buffer == nullptr) {
continue;
}
uv_masks.add_tile(float2(image_tile.get_tile_x_offset(), image_tile.get_tile_y_offset()),
ushort2(tile_buffer->x, tile_buffer->y));
BKE_image_release_ibuf(&image, tile_buffer, nullptr);
}
uv_masks.add(mesh_data, islands);
uv_masks.dilate(image.seam_margin);
islands.extract_borders();
islands.extend_borders(mesh_data, uv_masks);
update_geom_primitives(pbvh, mesh_data);
UVPrimitiveLookup uv_primitive_lookup(mesh_data.corner_tris.size(), islands);
threading::parallel_for(nodes_to_update.index_range(), 1, [&](const IndexRange range) {
for (const int i : range) {
do_encode_pixels(
mesh_data, uv_masks, uv_primitive_lookup, image, image_user, *nodes_to_update[i]);
}
});
if (USE_WATERTIGHT_CHECK) {
apply_watertight_check(pbvh, image, image_user);
}
/* Add solution for non-manifold parts of the model. */
copy_update(pbvh, image, image_user, mesh_data);
/* Rebuild the undo regions. */
for (Node *node : nodes_to_update) {
NodeData *node_data = static_cast<NodeData *>(node->pixels_);
node_data->rebuild_undo_regions();
}
/* Clear the UpdatePixels flag. */
for (Node *node : nodes_to_update) {
node->flag_ &= ~Node::RebuildPixels;
}
/* Add Node::TexLeaf flag */
for (Node &node : pbvh.nodes<MeshNode>()) {
if (node.flag_ & Node::Leaf) {
node.flag_ |= Node::TexLeaf;
}
}
// #define DO_PRINT_STATISTICS
#ifdef DO_PRINT_STATISTICS
/* Print some statistics about compression ratio. */
{
int compressed_data_len = 0;
int num_pixels = 0;
for (int n = 0; n < pbvh->totnode; n++) {
Node *node = &pbvh->nodes[n];
if ((node->flag & Node::Leaf) == 0) {
continue;
}
NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
for (const UDIMTilePixels &tile_data : node_data->tiles) {
compressed_data_len += tile_data.encoded_pixels.size() * sizeof(PackedPixelRow);
for (const PackedPixelRow &encoded_pixels : tile_data.encoded_pixels) {
num_pixels += encoded_pixels.num_pixels;
}
}
}
printf("Encoded %lld pixels in %lld bytes (%f bytes per pixel)\n",
num_pixels,
compressed_data_len,
float(compressed_data_len) / num_pixels);
}
#endif
return true;
}
NodeData &node_data_get(Node &node)
{
BLI_assert(node.pixels_ != nullptr);
NodeData *node_data = static_cast<NodeData *>(node.pixels_);
return *node_data;
}
PBVHData &data_get(Tree &pbvh)
{
BLI_assert(pbvh.pixels_ != nullptr);
PBVHData *data = static_cast<PBVHData *>(pbvh.pixels_);
return *data;
}
void mark_image_dirty(Node &node, Image &image, ImageUser &image_user)
{
BLI_assert(node.pixels_ != nullptr);
NodeData *node_data = static_cast<NodeData *>(node.pixels_);
if (node_data->flags.dirty) {
ImageUser local_image_user = image_user;
LISTBASE_FOREACH (ImageTile *, tile, &image.tiles) {
image::ImageTileWrapper image_tile(tile);
local_image_user.tile = image_tile.get_tile_number();
ImBuf *image_buffer = BKE_image_acquire_ibuf(&image, &local_image_user, nullptr);
if (image_buffer == nullptr) {
continue;
}
node_data->mark_region(image, image_tile, *image_buffer);
BKE_image_release_ibuf(&image, image_buffer, nullptr);
}
node_data->flags.dirty = false;
}
}
void collect_dirty_tiles(Node &node, Vector<image::TileNumber> &r_dirty_tiles)
{
NodeData *node_data = static_cast<NodeData *>(node.pixels_);
node_data->collect_dirty_tiles(r_dirty_tiles);
}
} // namespace blender::bke::pbvh::pixels
namespace blender::bke::pbvh {
void build_pixels(const Depsgraph &depsgraph, Object &object, Image &image, ImageUser &image_user)
{
Tree &pbvh = *object::pbvh_get(object);
pixels::update_pixels(depsgraph, object, pbvh, image, image_user);
}
void node_pixels_free(Node *node)
{
pixels::NodeData *node_data = static_cast<pixels::NodeData *>(node->pixels_);
if (!node_data) {
return;
}
MEM_delete(node_data);
node->pixels_ = nullptr;
}
void pixels_free(Tree *pbvh)
{
pixels::PBVHData *pbvh_data = static_cast<pixels::PBVHData *>(pbvh->pixels_);
MEM_delete(pbvh_data);
pbvh->pixels_ = nullptr;
}
} // namespace blender::bke::pbvh