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test2/source
Ton Roosendaal 4f815a52f1 Error found in code that allows dynamic octrees. A lookup table was not
cleared correctly for each face, causing too many octree nodes to be
filled in.
Especially for more complex scenes this fix is quite a time saver.

Still looking at ways to speedup octree filling though.
2004-04-26 22:14:31 +00:00
..
2004-01-05 00:06:11 +00:00
2004-04-13 18:11:10 +00:00
2003-12-07 19:03:43 +00:00
2004-02-24 20:03:27 +00:00