Files
test2/source/blender/python/mathutils/mathutils_Vector.hh
Bastien Montagne 4fac7828e4 Refactor: Move BPY mathutils headers to proper C++ ones.
This module actually was confusing, since only a few headers were
effectively still C ones (using the `extern "C"` blocks)...
2024-09-25 18:04:27 +02:00

52 lines
1.6 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup pymathutils
*/
#pragma once
extern PyTypeObject vector_Type;
#define VectorObject_Check(v) PyObject_TypeCheck((v), &vector_Type)
#define VectorObject_CheckExact(v) (Py_TYPE(v) == &vector_Type)
struct VectorObject {
BASE_MATH_MEMBERS(vec);
/** Number of items in this vector (2 or more). */
int vec_num;
};
/* Prototypes. */
PyObject *Vector_CreatePyObject(const float *vec,
int vec_num,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
/**
* Create a vector that wraps existing memory.
*
* \param vec: Use this vector in-place.
*/
PyObject *Vector_CreatePyObject_wrap(float *vec,
int vec_num,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);
/**
* Create a vector where the value is defined by registered callbacks,
* see: #Mathutils_RegisterCallback
*/
PyObject *Vector_CreatePyObject_cb(PyObject *cb_user,
int vec_num,
unsigned char cb_type,
unsigned char cb_subtype) ATTR_WARN_UNUSED_RESULT;
/**
* \param vec: Initialized vector value to use in-place, allocated with #PyMem_Malloc
*/
PyObject *Vector_CreatePyObject_alloc(float *vec,
int vec_num,
PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
ATTR_NONNULL(1);