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50dab4fc37d33352c2f1c6181da9d54799e36a12
test2/source
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Campbell Barton 50dab4fc37 rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE
2010-10-31 03:20:33 +00:00
..
blender
rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE
2010-10-31 03:20:33 +00:00
blenderplayer
rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE
2010-10-31 03:20:33 +00:00
creator
rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE
2010-10-31 03:20:33 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
building the BGE without bullet works again.
2010-10-31 01:04:31 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
2010-10-23 04:05:55 +00:00
CMakeLists.txt
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
Makefile
Fully disable AUD's FFTW3 usage.
2010-10-24 00:09:23 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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