Files
test2/intern/cycles/hydra/render_delegate.cpp
Alaska f09fd9bdef Fix #132935: Add sample subset feature to Cycles
Cycles has a sample offset feature allowing users to render X samples
in a single frame on one device, then the remaining Y samples later or
on a different device and combine them back together at the end.

However in most situations the result from using this method was
different, and usually lower quality than rendering all the samples in
one go.

This was because Cycles tunes it's random number sequence for the
number of samples being rendered. And the random number sequence was
being tuned for the wrong number of samples in the case that a user
was using the sample offset.

This commit fixes this issue by adding a "sample subset" feature.
The user specifies the total sample count being rendered across all
devices in the existing `Max Samples` parameter, then specifies per
device which subset of samples will be rendered (E.g. Render samples
0-1024 out of a 0-2048 range).

This commit also contains some additional clean up work
inside Cycles related to the area being changed.

Co-authored-by: Brecht Van Lommel <brecht@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/132961
2025-01-15 07:41:16 +01:00

521 lines
15 KiB
C++

/* SPDX-FileCopyrightText: 2022 NVIDIA Corporation
* SPDX-FileCopyrightText: 2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#include "hydra/render_delegate.h"
#include "hydra/camera.h"
#include "hydra/curves.h"
#include "hydra/field.h"
#include "hydra/instancer.h"
#include "hydra/light.h"
#include "hydra/material.h"
#include "hydra/mesh.h"
#include "hydra/node_util.h"
#include "hydra/pointcloud.h"
#include "hydra/render_buffer.h"
#include "hydra/render_pass.h"
#include "hydra/session.h"
#include "hydra/volume.h"
#include "scene/integrator.h"
#include "scene/scene.h"
#include "session/session.h"
#include <pxr/base/tf/getenv.h>
#include <pxr/imaging/hd/extComputation.h>
#include <pxr/imaging/hgi/tokens.h>
HDCYCLES_NAMESPACE_OPEN_SCOPE
TF_DEFINE_PUBLIC_TOKENS(HdCyclesRenderSettingsTokens, HD_CYCLES_RENDER_SETTINGS_TOKENS);
// clang-format off
TF_DEFINE_PRIVATE_TOKENS(_tokens,
(cycles)
(openvdbAsset)
);
// clang-format on
namespace {
const TfTokenVector kSupportedRPrimTypes = {
HdPrimTypeTokens->basisCurves,
HdPrimTypeTokens->mesh,
HdPrimTypeTokens->points,
#ifdef WITH_OPENVDB
HdPrimTypeTokens->volume,
#endif
};
const TfTokenVector kSupportedSPrimTypes = {
HdPrimTypeTokens->camera,
HdPrimTypeTokens->material,
HdPrimTypeTokens->diskLight,
HdPrimTypeTokens->distantLight,
HdPrimTypeTokens->domeLight,
HdPrimTypeTokens->rectLight,
HdPrimTypeTokens->sphereLight,
HdPrimTypeTokens->extComputation,
};
const TfTokenVector kSupportedBPrimTypes = {
HdPrimTypeTokens->renderBuffer,
#ifdef WITH_OPENVDB
_tokens->openvdbAsset,
#endif
};
SessionParams GetSessionParams(const HdRenderSettingsMap &settings)
{
SessionParams params;
params.threads = 0;
params.background = false;
params.use_resolution_divider = false;
HdRenderSettingsMap::const_iterator it;
// Pull all setting that contribute to device creation first
it = settings.find(HdCyclesRenderSettingsTokens->threads);
if (it != settings.end()) {
params.threads = VtValue::Cast<int>(it->second).GetWithDefault(params.threads);
}
// Get the Cycles device from settings or environment, falling back to CPU
std::string deviceType = Device::string_from_type(DEVICE_CPU);
it = settings.find(HdCyclesRenderSettingsTokens->device);
if (it != settings.end()) {
deviceType = VtValue::Cast<std::string>(it->second).GetWithDefault(deviceType);
}
else {
const std::string deviceTypeEnv = TfGetenv("CYCLES_DEVICE");
if (!deviceTypeEnv.empty()) {
deviceType = deviceTypeEnv;
}
}
// Move to all uppercase for Device::type_from_string
std::transform(deviceType.begin(), deviceType.end(), deviceType.begin(), ::toupper);
vector<DeviceInfo> devices = Device::available_devices(
DEVICE_MASK(Device::type_from_string(deviceType.c_str())));
if (devices.empty()) {
devices = Device::available_devices(DEVICE_MASK_CPU);
if (!devices.empty()) {
params.device = devices.front();
}
}
else {
params.device = Device::get_multi_device(devices, params.threads, params.background);
}
return params;
}
} // namespace
HdCyclesDelegate::HdCyclesDelegate(const HdRenderSettingsMap &settingsMap,
Session *session_,
const bool keep_nodes)
: HdRenderDelegate()
{
_renderParam = session_ ? std::make_unique<HdCyclesSession>(session_, keep_nodes) :
std::make_unique<HdCyclesSession>(GetSessionParams(settingsMap));
for (const auto &setting : settingsMap) {
// Skip over the settings known to be used for initialization only
if (setting.first == HdCyclesRenderSettingsTokens->device ||
setting.first == HdCyclesRenderSettingsTokens->threads)
{
continue;
}
SetRenderSetting(setting.first, setting.second);
}
}
HdCyclesDelegate::~HdCyclesDelegate() = default;
void HdCyclesDelegate::SetDrivers(const HdDriverVector &drivers)
{
for (HdDriver *hdDriver : drivers) {
if (hdDriver->name == HgiTokens->renderDriver && hdDriver->driver.IsHolding<Hgi *>()) {
_hgi = hdDriver->driver.UncheckedGet<Hgi *>();
break;
}
}
}
bool HdCyclesDelegate::IsDisplaySupported() const
{
#if defined(_WIN32) && defined(WITH_HYDRA_DISPLAY_DRIVER)
return _hgi && _hgi->GetAPIName() == HgiTokens->OpenGL;
#else
return false;
#endif
}
const TfTokenVector &HdCyclesDelegate::GetSupportedRprimTypes() const
{
return kSupportedRPrimTypes;
}
const TfTokenVector &HdCyclesDelegate::GetSupportedSprimTypes() const
{
return kSupportedSPrimTypes;
}
const TfTokenVector &HdCyclesDelegate::GetSupportedBprimTypes() const
{
return kSupportedBPrimTypes;
}
HdRenderParam *HdCyclesDelegate::GetRenderParam() const
{
return _renderParam.get();
}
HdResourceRegistrySharedPtr HdCyclesDelegate::GetResourceRegistry() const
{
return HdResourceRegistrySharedPtr();
}
bool HdCyclesDelegate::IsPauseSupported() const
{
return true;
}
bool HdCyclesDelegate::Pause()
{
_renderParam->session->set_pause(true);
return true;
}
bool HdCyclesDelegate::Resume()
{
_renderParam->session->set_pause(false);
return true;
}
HdRenderPassSharedPtr HdCyclesDelegate::CreateRenderPass(HdRenderIndex *index,
const HdRprimCollection &collection)
{
return HdRenderPassSharedPtr(new HdCyclesRenderPass(index, collection, _renderParam.get()));
}
HdInstancer *HdCyclesDelegate::CreateInstancer(HdSceneDelegate *delegate,
const SdfPath &instancerId
#if PXR_VERSION < 2102
,
const SdfPath &parentId
#endif
)
{
return new HdCyclesInstancer(delegate,
instancerId
#if PXR_VERSION < 2102
,
parentId
#endif
);
}
void HdCyclesDelegate::DestroyInstancer(HdInstancer *instancer)
{
delete instancer;
}
HdRprim *HdCyclesDelegate::CreateRprim(const TfToken &typeId,
const SdfPath &rprimId
#if PXR_VERSION < 2102
,
const SdfPath &instancerId
#endif
)
{
if (typeId == HdPrimTypeTokens->mesh) {
return new HdCyclesMesh(rprimId
#if PXR_VERSION < 2102
,
instancerId
#endif
);
}
if (typeId == HdPrimTypeTokens->basisCurves) {
return new HdCyclesCurves(rprimId
#if PXR_VERSION < 2102
,
instancerId
#endif
);
}
if (typeId == HdPrimTypeTokens->points) {
return new HdCyclesPoints(rprimId
#if PXR_VERSION < 2102
,
instancerId
#endif
);
}
#ifdef WITH_OPENVDB
if (typeId == HdPrimTypeTokens->volume) {
return new HdCyclesVolume(rprimId
# if PXR_VERSION < 2102
,
instancerId
# endif
);
}
#endif
TF_CODING_ERROR("Unknown Rprim type %s", typeId.GetText());
return nullptr;
}
void HdCyclesDelegate::DestroyRprim(HdRprim *rPrim)
{
delete rPrim;
}
HdSprim *HdCyclesDelegate::CreateSprim(const TfToken &typeId, const SdfPath &sprimId)
{
if (typeId == HdPrimTypeTokens->camera) {
return new HdCyclesCamera(sprimId);
}
if (typeId == HdPrimTypeTokens->material) {
return new HdCyclesMaterial(sprimId);
}
if (typeId == HdPrimTypeTokens->diskLight || typeId == HdPrimTypeTokens->distantLight ||
typeId == HdPrimTypeTokens->domeLight || typeId == HdPrimTypeTokens->rectLight ||
typeId == HdPrimTypeTokens->sphereLight)
{
return new HdCyclesLight(sprimId, typeId);
}
if (typeId == HdPrimTypeTokens->extComputation) {
return new HdExtComputation(sprimId);
}
TF_CODING_ERROR("Unknown Sprim type %s", typeId.GetText());
return nullptr;
}
HdSprim *HdCyclesDelegate::CreateFallbackSprim(const TfToken &typeId)
{
return CreateSprim(typeId, SdfPath::EmptyPath());
}
void HdCyclesDelegate::DestroySprim(HdSprim *sPrim)
{
delete sPrim;
}
HdBprim *HdCyclesDelegate::CreateBprim(const TfToken &typeId, const SdfPath &bprimId)
{
if (typeId == HdPrimTypeTokens->renderBuffer) {
return new HdCyclesRenderBuffer(bprimId);
}
#ifdef WITH_OPENVDB
if (typeId == _tokens->openvdbAsset) {
return new HdCyclesField(bprimId, typeId);
}
#endif
TF_CODING_ERROR("Unknown Bprim type %s", typeId.GetText());
return nullptr;
}
HdBprim *HdCyclesDelegate::CreateFallbackBprim(const TfToken &typeId)
{
return CreateBprim(typeId, SdfPath::EmptyPath());
}
void HdCyclesDelegate::DestroyBprim(HdBprim *bPrim)
{
delete bPrim;
}
void HdCyclesDelegate::CommitResources(HdChangeTracker *tracker)
{
TF_UNUSED(tracker);
const SceneLock lock(_renderParam.get());
_renderParam->UpdateScene();
}
TfToken HdCyclesDelegate::GetMaterialBindingPurpose() const
{
return HdTokens->full;
}
#if HD_API_VERSION < 41
TfToken HdCyclesDelegate::GetMaterialNetworkSelector() const
{
return _tokens->cycles;
}
#else
TfTokenVector HdCyclesDelegate::GetMaterialRenderContexts() const
{
return {_tokens->cycles};
}
#endif
VtDictionary HdCyclesDelegate::GetRenderStats() const
{
const Stats &stats = _renderParam->session->stats;
const Progress &progress = _renderParam->session->progress;
double totalTime;
double renderTime;
progress.get_time(totalTime, renderTime);
const double fractionDone = progress.get_progress();
std::string status;
std::string substatus;
progress.get_status(status, substatus);
if (!substatus.empty()) {
status += " | " + substatus;
}
return {{"rendererName", VtValue("Cycles")},
{"rendererVersion", VtValue(GfVec3i(0, 0, 0))},
{"percentDone", VtValue(floor_to_int(fractionDone * 100))},
{"fractionDone", VtValue(fractionDone)},
{"loadClockTime", VtValue(totalTime - renderTime)},
{"peakMemory", VtValue(stats.mem_peak)},
{"totalClockTime", VtValue(totalTime)},
{"totalMemory", VtValue(stats.mem_used)},
{"renderProgressAnnotation", VtValue(status)}};
}
HdAovDescriptor HdCyclesDelegate::GetDefaultAovDescriptor(const TfToken &name) const
{
if (name == HdAovTokens->color) {
HdFormat colorFormat = HdFormatFloat32Vec4;
if (IsDisplaySupported()) {
// Can use Cycles 'DisplayDriver' in OpenGL, but it only supports 'half4' format
colorFormat = HdFormatFloat16Vec4;
}
return HdAovDescriptor(colorFormat, false, VtValue(GfVec4f(0.0f)));
}
if (name == HdAovTokens->depth) {
return HdAovDescriptor(HdFormatFloat32, false, VtValue(1.0f));
}
if (name == HdAovTokens->normal) {
return HdAovDescriptor(HdFormatFloat32Vec3, false, VtValue(GfVec3f(0.0f)));
}
if (name == HdAovTokens->primId || name == HdAovTokens->instanceId ||
name == HdAovTokens->elementId)
{
return HdAovDescriptor(HdFormatInt32, false, VtValue(-1));
}
return HdAovDescriptor();
}
HdRenderSettingDescriptorList HdCyclesDelegate::GetRenderSettingDescriptors() const
{
Scene *const scene = _renderParam->session->scene.get();
HdRenderSettingDescriptorList descriptors;
descriptors.push_back({
"Time Limit",
HdCyclesRenderSettingsTokens->timeLimit,
VtValue(0.0),
});
descriptors.push_back({
"Sample Count",
HdCyclesRenderSettingsTokens->samples,
VtValue(1024),
});
descriptors.push_back({
"Sample Offset",
HdCyclesRenderSettingsTokens->sampleOffset,
VtValue(0),
});
for (const SocketType &socket : scene->integrator->type->inputs) {
descriptors.push_back({socket.ui_name.string(),
TfToken("cycles:integrator:" + socket.name.string()),
GetNodeValue(scene->integrator, socket)});
}
return descriptors;
}
void HdCyclesDelegate::SetRenderSetting(const PXR_NS::TfToken &key, const PXR_NS::VtValue &value)
{
Scene *const scene = _renderParam->session->scene.get();
Session *const session = _renderParam->session;
if (key == HdCyclesRenderSettingsTokens->stageMetersPerUnit) {
_renderParam->SetStageMetersPerUnit(
VtValue::Cast<double>(value).GetWithDefault(_renderParam->GetStageMetersPerUnit()));
}
else if (key == HdCyclesRenderSettingsTokens->timeLimit) {
session->set_time_limit(
VtValue::Cast<double>(value).GetWithDefault(session->params.time_limit));
}
else if (key == HdCyclesRenderSettingsTokens->samples) {
static const int max_samples = Integrator::MAX_SAMPLES;
int samples = VtValue::Cast<int>(value).GetWithDefault(session->params.samples);
samples = std::min(std::max(1, samples), max_samples);
session->set_samples(samples);
}
else if (key == HdCyclesRenderSettingsTokens->sampleOffset) {
session->params.sample_subset_offset = VtValue::Cast<int>(value).GetWithDefault(
session->params.sample_subset_offset);
session->params.sample_subset_length = Integrator::MAX_SAMPLES;
session->params.use_sample_subset = session->params.sample_subset_offset > 0;
++_settingsVersion;
}
else {
const std::string &keyString = key.GetString();
if (keyString.rfind("cycles:integrator:", 0) == 0) {
const ustring socketName(keyString, sizeof("cycles:integrator:") - 1);
if (const SocketType *socket = scene->integrator->type->find_input(socketName)) {
SetNodeValue(scene->integrator, *socket, value);
++_settingsVersion;
}
}
}
}
VtValue HdCyclesDelegate::GetRenderSetting(const TfToken &key) const
{
Scene *const scene = _renderParam->session->scene.get();
Session *const session = _renderParam->session;
if (key == HdCyclesRenderSettingsTokens->stageMetersPerUnit) {
return VtValue(_renderParam->GetStageMetersPerUnit());
}
if (key == HdCyclesRenderSettingsTokens->device) {
return VtValue(TfToken(Device::string_from_type(session->params.device.type)));
}
if (key == HdCyclesRenderSettingsTokens->threads) {
return VtValue(session->params.threads);
}
if (key == HdCyclesRenderSettingsTokens->timeLimit) {
return VtValue(session->params.time_limit);
}
if (key == HdCyclesRenderSettingsTokens->samples) {
return VtValue(session->params.samples);
}
if (key == HdCyclesRenderSettingsTokens->sampleOffset) {
return VtValue((session->params.use_sample_subset) ? session->params.sample_subset_offset : 0);
}
const std::string &keyString = key.GetString();
if (keyString.rfind("cycles:integrator:", 0) == 0) {
const ustring socketName(keyString, sizeof("cycles:integrator:") - 1);
if (const SocketType *socket = scene->integrator->type->find_input(socketName)) {
return GetNodeValue(scene->integrator, *socket);
}
}
return VtValue();
}
HDCYCLES_NAMESPACE_CLOSE_SCOPE