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539ff570159a0426355264260cae937564360010
test2/source/gameengine/Physics/Bullet
History
Benoit Bolsee 539ff57015 fix BGE bug #8813: new rayCastTo() function hits near sensor collision box
2008-04-10 20:17:12 +00:00
..
CcdPhysicsController.cpp
BGE crash when using angV & linV actuator on static objects
2008-03-10 21:30:35 +00:00
CcdPhysicsController.h
Radar/Near sensor performance problem fixed
2008-03-01 19:17:37 +00:00
CcdPhysicsEnvironment.cpp
fix BGE bug #8813: new rayCastTo() function hits near sensor collision box
2008-04-10 20:17:12 +00:00
CcdPhysicsEnvironment.h
* to be able to properly compile this, the friend needs 'class' too: friend class CcdOverlapFilterCallBack
2008-03-02 09:39:14 +00:00
CMakeLists.txt
updated CMake files for game engine for Bullet 2.x upgrade
2006-11-21 06:37:01 +00:00
Makefile
Makefile support for bullet2 ... please test
2006-11-22 19:05:35 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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