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53b7bc8f1f7126600f431e63398a7678e643c8ae
test2
/
source
/
blender
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gpu
History
Antony Riakiotakis
53b7bc8f1f
Change !BLI_ghashIterator_isDone to BLI_ghashIterator_notDone. It is
...
always used in that context so we can at least avoid reverting it twice :p.
2013-03-06 20:55:04 +00:00
..
intern
Change !BLI_ghashIterator_isDone to BLI_ghashIterator_notDone. It is
2013-03-06 20:55:04 +00:00
shaders
OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. The
2013-02-26 00:49:42 +00:00
CMakeLists.txt
OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. The
2013-02-26 00:49:42 +00:00
GPU_buffers.h
Use GPU_Buffers to draw wireframe when in dynamic-topology sculpt mode
2012-12-30 18:30:13 +00:00
GPU_draw.h
define the size of matrix args for both rows/cols.
2012-12-11 14:29:01 +00:00
GPU_extensions.h
OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. The
2013-02-26 00:49:42 +00:00
GPU_material.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
SConscript
OpenGL: implemenation of fixed function lighting as per pixel GLSL shaders. The
2013-02-26 00:49:42 +00:00