Files
test2/scripts/startup/bl_ui/node_add_menu_geometry.py
Lukas Tönne e470edf3e1 Geometry Nodes: initial Volume Grid socket support
This is the initial implementation for the volume grid sockets that has been
discussed during the November 2023 geometry nodes workshop.

It adds initial support for passing volume grids around in sockets. Furthermore,
it adds two new nodes. Both are initially hidden under the "New Volume Nodes"
experimental option until we have a few mode nodes.
* **Get Named Grid**: Gets or extracts a volume grid from a volume geometry
  based on the grid's name.
* **Store Named Grid**: Puts a volume grid back into a volume with a name.

`SocketValueVariant` is extended to support grids besides single values and fields.

Next steps:
* Implement grid socket shape and inferencing (currently, they just look like
  single values).
* Add implicit conversions between grid types.
* Implement nodes that operate on the grids (#116021).
* Improved spreadsheet and viewer support.

Links:
* https://devtalk.blender.org/t/volumes-in-geometry-nodes-proposal/31917
* https://devtalk.blender.org/t/2023-11-06-geometry-nodes-workshop-notes/32007#volumes-3

Co-authored-by: Jacques Lucke <jacques@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/115270
2023-12-20 22:33:17 +01:00

777 lines
33 KiB
Python

# SPDX-FileCopyrightText: 2022-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
import bpy
from bpy.types import Menu
from bl_ui import node_add_menu
from bpy.app.translations import (
pgettext_iface as iface_,
contexts as i18n_contexts,
)
class NODE_MT_geometry_node_GEO_ATTRIBUTE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_ATTRIBUTE"
bl_label = "Attribute"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeAttributeStatistic")
node_add_menu.add_node_type(layout, "GeometryNodeAttributeDomainSize")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeBlurAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeCaptureAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeRemoveAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeStoreNamedAttribute")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_COLOR(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_COLOR"
bl_label = "Color"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeBlackbody")
node_add_menu.add_node_type(layout, "ShaderNodeValToRGB")
node_add_menu.add_node_type(layout, "ShaderNodeRGBCurve")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeCombineColor")
props = node_add_menu.add_node_type(layout, "ShaderNodeMix", label=iface_("Mix Color"))
ops = props.settings.add()
ops.name = "data_type"
ops.value = "'RGBA'"
node_add_menu.add_node_type(layout, "FunctionNodeSeparateColor")
node_add_menu.draw_assets_for_catalog(layout, "Utilties/Color")
class NODE_MT_geometry_node_GEO_CURVE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE"
bl_label = "Curve"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_CURVE_READ")
layout.menu("NODE_MT_geometry_node_GEO_CURVE_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_CURVE_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_CURVE_OPERATIONS")
layout.menu("NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE")
layout.menu("NODE_MT_geometry_node_curve_topology")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_CURVE_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_READ"
bl_label = "Read"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputCurveHandlePositions")
node_add_menu.add_node_type(layout, "GeometryNodeCurveLength")
node_add_menu.add_node_type(layout, "GeometryNodeInputTangent")
node_add_menu.add_node_type(layout, "GeometryNodeInputCurveTilt")
node_add_menu.add_node_type(layout, "GeometryNodeCurveEndpointSelection")
node_add_menu.add_node_type(layout, "GeometryNodeCurveHandleTypeSelection")
node_add_menu.add_node_type(layout, "GeometryNodeInputSplineCyclic")
node_add_menu.add_node_type(layout, "GeometryNodeSplineLength")
node_add_menu.add_node_type(layout, "GeometryNodeSplineParameter")
node_add_menu.add_node_type(layout, "GeometryNodeInputSplineResolution")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Read")
class NODE_MT_geometry_node_GEO_CURVE_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSampleCurve")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Sample")
class NODE_MT_geometry_node_GEO_CURVE_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_WRITE"
bl_label = "Write"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveNormal")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveRadius")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveTilt")
node_add_menu.add_node_type(layout, "GeometryNodeSetCurveHandlePositions")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSetHandles")
node_add_menu.add_node_type(layout, "GeometryNodeSetSplineCyclic")
node_add_menu.add_node_type(layout, "GeometryNodeSetSplineResolution")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSplineType")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Write")
class NODE_MT_geometry_node_GEO_CURVE_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_CURVE_OPERATIONS"
bl_label = "Operations"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveToMesh")
node_add_menu.add_node_type(layout, "GeometryNodeCurveToPoints")
node_add_menu.add_node_type(layout, "GeometryNodeDeformCurvesOnSurface")
node_add_menu.add_node_type(layout, "GeometryNodeFillCurve")
node_add_menu.add_node_type(layout, "GeometryNodeFilletCurve")
node_add_menu.add_node_type(layout, "GeometryNodeInterpolateCurves")
node_add_menu.add_node_type(layout, "GeometryNodeResampleCurve")
node_add_menu.add_node_type(layout, "GeometryNodeReverseCurve")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivideCurve")
node_add_menu.add_node_type(layout, "GeometryNodeTrimCurve")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Operations")
class NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE"
bl_label = "Primitives"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveArc")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveBezierSegment")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveCircle")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveLine")
node_add_menu.add_node_type(layout, "GeometryNodeCurveSpiral")
node_add_menu.add_node_type(layout, "GeometryNodeCurveQuadraticBezier")
node_add_menu.add_node_type(layout, "GeometryNodeCurvePrimitiveQuadrilateral")
node_add_menu.add_node_type(layout, "GeometryNodeCurveStar")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Primitives")
class NODE_MT_geometry_node_curve_topology(Menu):
bl_idname = "NODE_MT_geometry_node_curve_topology"
bl_label = "Topology"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCurveOfPoint")
node_add_menu.add_node_type(layout, "GeometryNodeOffsetPointInCurve")
node_add_menu.add_node_type(layout, "GeometryNodePointsOfCurve")
node_add_menu.draw_assets_for_catalog(layout, "Curve/Topology")
class NODE_MT_geometry_node_GEO_GEOMETRY(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY"
bl_label = "Geometry"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_READ")
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeGeometryToInstance")
node_add_menu.add_node_type(layout, "GeometryNodeJoinGeometry")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_GEOMETRY_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_READ"
bl_label = "Read"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputID")
node_add_menu.add_node_type(layout, "GeometryNodeInputIndex")
node_add_menu.add_node_type(layout, "GeometryNodeInputNamedAttribute")
node_add_menu.add_node_type(layout, "GeometryNodeInputNormal")
node_add_menu.add_node_type(layout, "GeometryNodeInputPosition")
node_add_menu.add_node_type(layout, "GeometryNodeInputRadius")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSelection")
node_add_menu.draw_assets_for_catalog(layout, "Geometry/Read")
class NODE_MT_geometry_node_GEO_GEOMETRY_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_WRITE"
bl_label = "Write"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSetID")
node_add_menu.add_node_type(layout, "GeometryNodeSetPosition")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSetSelection")
node_add_menu.draw_assets_for_catalog(layout, "Geometry/Write")
class NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS"
bl_label = "Operations"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeBake")
node_add_menu.add_node_type(layout, "GeometryNodeBoundBox")
node_add_menu.add_node_type(layout, "GeometryNodeConvexHull")
node_add_menu.add_node_type(layout, "GeometryNodeDeleteGeometry")
node_add_menu.add_node_type(layout, "GeometryNodeDuplicateElements")
node_add_menu.add_node_type(layout, "GeometryNodeMergeByDistance")
node_add_menu.add_node_type(layout, "GeometryNodeTransform")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSeparateComponents")
node_add_menu.add_node_type(layout, "GeometryNodeSeparateGeometry")
node_add_menu.add_node_type(layout, "GeometryNodeSplitToInstances")
node_add_menu.draw_assets_for_catalog(layout, "Geometry/Operations")
class NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeProximity")
node_add_menu.add_node_type(layout, "GeometryNodeIndexOfNearest")
node_add_menu.add_node_type(layout, "GeometryNodeRaycast")
node_add_menu.add_node_type(layout, "GeometryNodeSampleIndex")
node_add_menu.add_node_type(layout, "GeometryNodeSampleNearest")
node_add_menu.draw_assets_for_catalog(layout, "Geometry/Sample")
class NODE_MT_geometry_node_GEO_INPUT(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT"
bl_label = "Input"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_INPUT_CONSTANT")
layout.menu("NODE_MT_geometry_node_GEO_INPUT_GROUP")
layout.menu("NODE_MT_geometry_node_GEO_INPUT_SCENE")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_INPUT_CONSTANT(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_CONSTANT"
bl_label = "Constant"
bl_translation_context = i18n_contexts.id_nodetree
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeInputBool")
node_add_menu.add_node_type(layout, "FunctionNodeInputColor")
node_add_menu.add_node_type(layout, "GeometryNodeInputImage")
node_add_menu.add_node_type(layout, "FunctionNodeInputInt")
node_add_menu.add_node_type(layout, "GeometryNodeInputMaterial")
node_add_menu.add_node_type(layout, "FunctionNodeInputString")
node_add_menu.add_node_type(layout, "ShaderNodeValue")
node_add_menu.add_node_type(layout, "FunctionNodeInputVector")
node_add_menu.draw_assets_for_catalog(layout, "Input/Constant")
class NODE_MT_geometry_node_GEO_INPUT_GROUP(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_GROUP"
bl_label = "Group"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "NodeGroupInput")
node_add_menu.draw_assets_for_catalog(layout, "Input/Group")
class NODE_MT_geometry_node_GEO_INPUT_SCENE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INPUT_SCENE"
bl_label = "Scene"
def draw(self, context):
layout = self.layout
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeTool3DCursor")
node_add_menu.add_node_type(layout, "GeometryNodeInputActiveCamera")
node_add_menu.add_node_type(layout, "GeometryNodeCollectionInfo")
node_add_menu.add_node_type(layout, "GeometryNodeImageInfo")
node_add_menu.add_node_type(layout, "GeometryNodeIsViewport")
if context.preferences.experimental.use_grease_pencil_version3:
node_add_menu.add_node_type(layout, "GeometryNodeInputNamedLayerSelection")
node_add_menu.add_node_type(layout, "GeometryNodeObjectInfo")
node_add_menu.add_node_type(layout, "GeometryNodeInputSceneTime")
node_add_menu.add_node_type(layout, "GeometryNodeSelfObject")
node_add_menu.draw_assets_for_catalog(layout, "Input/Scene")
class NODE_MT_geometry_node_GEO_INSTANCE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_INSTANCE"
bl_label = "Instances"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInstanceOnPoints")
node_add_menu.add_node_type(layout, "GeometryNodeInstancesToPoints")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeRealizeInstances")
node_add_menu.add_node_type(layout, "GeometryNodeRotateInstances")
node_add_menu.add_node_type(layout, "GeometryNodeScaleInstances")
node_add_menu.add_node_type(layout, "GeometryNodeTranslateInstances")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeInputInstanceRotation")
node_add_menu.add_node_type(layout, "GeometryNodeInputInstanceScale")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MATERIAL(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MATERIAL"
bl_label = "Material"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeReplaceMaterial")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeInputMaterialIndex")
node_add_menu.add_node_type(layout, "GeometryNodeMaterialSelection")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSetMaterial")
node_add_menu.add_node_type(layout, "GeometryNodeSetMaterialIndex")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH"
bl_label = "Mesh"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_MESH_READ")
layout.menu("NODE_MT_geometry_node_GEO_MESH_SAMPLE")
layout.menu("NODE_MT_geometry_node_GEO_MESH_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_MESH_OPERATIONS")
layout.menu("NODE_MT_category_PRIMITIVES_MESH")
layout.menu("NODE_MT_geometry_node_mesh_topology")
layout.menu("NODE_MT_category_GEO_UV")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_MESH_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_READ"
bl_label = "Read"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeAngle")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeNeighbors")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshEdgeVertices")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesToFaceGroups")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceArea")
node_add_menu.add_node_type(layout, "GeometryNodeMeshFaceSetBoundaries")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceNeighbors")
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolFaceSet")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshFaceIsPlanar")
node_add_menu.add_node_type(layout, "GeometryNodeInputShadeSmooth")
node_add_menu.add_node_type(layout, "GeometryNodeInputEdgeSmooth")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshIsland")
node_add_menu.add_node_type(layout, "GeometryNodeInputShortestEdgePaths")
node_add_menu.add_node_type(layout, "GeometryNodeInputMeshVertexNeighbors")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Read")
class NODE_MT_geometry_node_GEO_MESH_SAMPLE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_SAMPLE"
bl_label = "Sample"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeSampleNearestSurface")
node_add_menu.add_node_type(layout, "GeometryNodeSampleUVSurface")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Sample")
class NODE_MT_geometry_node_GEO_MESH_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_WRITE"
bl_label = "Write"
def draw(self, context):
layout = self.layout
if context.space_data.geometry_nodes_type == 'TOOL':
node_add_menu.add_node_type(layout, "GeometryNodeToolSetFaceSet")
node_add_menu.add_node_type(layout, "GeometryNodeSetShadeSmooth")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Write")
class NODE_MT_geometry_node_GEO_MESH_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_MESH_OPERATIONS"
bl_label = "Operations"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeDualMesh")
node_add_menu.add_node_type(layout, "GeometryNodeEdgePathsToCurves")
node_add_menu.add_node_type(layout, "GeometryNodeEdgePathsToSelection")
node_add_menu.add_node_type(layout, "GeometryNodeExtrudeMesh")
node_add_menu.add_node_type(layout, "GeometryNodeFlipFaces")
node_add_menu.add_node_type(layout, "GeometryNodeMeshBoolean")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToCurve")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToPoints")
node_add_menu.add_node_type(layout, "GeometryNodeMeshToVolume")
node_add_menu.add_node_type(layout, "GeometryNodeScaleElements")
node_add_menu.add_node_type(layout, "GeometryNodeSplitEdges")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivideMesh")
node_add_menu.add_node_type(layout, "GeometryNodeSubdivisionSurface")
node_add_menu.add_node_type(layout, "GeometryNodeTriangulate")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Operations")
class NODE_MT_category_PRIMITIVES_MESH(Menu):
bl_idname = "NODE_MT_category_PRIMITIVES_MESH"
bl_label = "Primitives"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeMeshCone")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCube")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCylinder")
node_add_menu.add_node_type(layout, "GeometryNodeMeshGrid")
node_add_menu.add_node_type(layout, "GeometryNodeMeshIcoSphere")
node_add_menu.add_node_type(layout, "GeometryNodeMeshCircle")
node_add_menu.add_node_type(layout, "GeometryNodeMeshLine")
node_add_menu.add_node_type(layout, "GeometryNodeMeshUVSphere")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Primitives")
class NODE_MT_geometry_node_mesh_topology(Menu):
bl_idname = "NODE_MT_geometry_node_mesh_topology"
bl_label = "Topology"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfEdge")
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfFace")
node_add_menu.add_node_type(layout, "GeometryNodeCornersOfVertex")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesOfCorner")
node_add_menu.add_node_type(layout, "GeometryNodeEdgesOfVertex")
node_add_menu.add_node_type(layout, "GeometryNodeFaceOfCorner")
node_add_menu.add_node_type(layout, "GeometryNodeOffsetCornerInFace")
node_add_menu.add_node_type(layout, "GeometryNodeVertexOfCorner")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/Topology")
class NODE_MT_category_GEO_OUTPUT(Menu):
bl_idname = "NODE_MT_category_GEO_OUTPUT"
bl_label = "Output"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "NodeGroupOutput")
node_add_menu.add_node_type(layout, "GeometryNodeViewer")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_POINT(Menu):
bl_idname = "NODE_MT_category_GEO_POINT"
bl_label = "Point"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeDistributePointsInVolume")
node_add_menu.add_node_type(layout, "GeometryNodeDistributePointsOnFaces")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodePoints")
node_add_menu.add_node_type(layout, "GeometryNodePointsToCurves")
node_add_menu.add_node_type(layout, "GeometryNodePointsToVertices")
node_add_menu.add_node_type(layout, "GeometryNodePointsToVolume")
layout.separator()
node_add_menu.add_node_type(layout, "GeometryNodeSetPointRadius")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_simulation(Menu):
bl_idname = "NODE_MT_category_simulation"
bl_label = "Simulation"
def draw(self, _context):
layout = self.layout
node_add_menu.add_simulation_zone(layout, label="Simulation Zone")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_TEXT(Menu):
bl_idname = "NODE_MT_category_GEO_TEXT"
bl_label = "Text"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeStringJoin")
node_add_menu.add_node_type(layout, "FunctionNodeReplaceString")
node_add_menu.add_node_type(layout, "FunctionNodeSliceString")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeStringLength")
node_add_menu.add_node_type(layout, "GeometryNodeStringToCurves")
node_add_menu.add_node_type(layout, "FunctionNodeValueToString")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeInputSpecialCharacters")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Text")
class NODE_MT_category_GEO_TEXTURE(Menu):
bl_idname = "NODE_MT_category_GEO_TEXTURE"
bl_label = "Texture"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeTexBrick")
node_add_menu.add_node_type(layout, "ShaderNodeTexChecker")
node_add_menu.add_node_type(layout, "ShaderNodeTexGradient")
node_add_menu.add_node_type(layout, "GeometryNodeImageTexture")
node_add_menu.add_node_type(layout, "ShaderNodeTexMagic")
node_add_menu.add_node_type(layout, "ShaderNodeTexNoise")
node_add_menu.add_node_type(layout, "ShaderNodeTexVoronoi")
node_add_menu.add_node_type(layout, "ShaderNodeTexWave")
node_add_menu.add_node_type(layout, "ShaderNodeTexWhiteNoise")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UTILITIES(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES"
bl_label = "Utilities"
def draw(self, _context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_COLOR")
layout.menu("NODE_MT_category_GEO_TEXT")
layout.menu("NODE_MT_category_GEO_VECTOR")
layout.separator()
layout.menu("NODE_MT_category_GEO_UTILITIES_FIELD")
layout.menu("NODE_MT_category_GEO_UTILITIES_MATH")
layout.menu("NODE_MT_category_GEO_UTILITIES_ROTATION")
layout.separator()
node_add_menu.add_node_type(layout, "FunctionNodeRandomValue")
node_add_menu.add_repeat_zone(layout, label="Repeat Zone")
node_add_menu.add_node_type(layout, "GeometryNodeSwitch")
node_add_menu.add_node_type(layout, "GeometryNodeIndexSwitch")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_category_GEO_UTILITIES_FIELD(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_FIELD"
bl_label = "Field"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeAccumulateField")
node_add_menu.add_node_type(layout, "GeometryNodeFieldAtIndex")
node_add_menu.add_node_type(layout, "GeometryNodeFieldOnDomain")
node_add_menu.draw_assets_for_catalog(layout, "Utilties/Field")
class NODE_MT_category_GEO_UTILITIES_ROTATION(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_ROTATION"
bl_label = "Rotation"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeAlignEulerToVector")
node_add_menu.add_node_type(layout, "FunctionNodeAxisAngleToRotation")
node_add_menu.add_node_type(layout, "FunctionNodeEulerToRotation")
node_add_menu.add_node_type(layout, "FunctionNodeInvertRotation")
node_add_menu.add_node_type(layout, "FunctionNodeRotateEuler")
node_add_menu.add_node_type(layout, "FunctionNodeRotateVector")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToAxisAngle")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToEuler")
node_add_menu.add_node_type(layout, "FunctionNodeRotationToQuaternion")
node_add_menu.add_node_type(layout, "FunctionNodeQuaternionToRotation")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Rotation")
class NODE_MT_category_GEO_UTILITIES_MATH(Menu):
bl_idname = "NODE_MT_category_GEO_UTILITIES_MATH"
bl_label = "Math"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "FunctionNodeBooleanMath")
node_add_menu.add_node_type(layout, "ShaderNodeClamp")
node_add_menu.add_node_type(layout, "FunctionNodeCompare")
node_add_menu.add_node_type(layout, "ShaderNodeFloatCurve")
node_add_menu.add_node_type(layout, "FunctionNodeFloatToInt")
node_add_menu.add_node_type(layout, "ShaderNodeMapRange")
node_add_menu.add_node_type(layout, "ShaderNodeMath")
node_add_menu.add_node_type(layout, "ShaderNodeMix")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Math")
class NODE_MT_category_GEO_UV(Menu):
bl_idname = "NODE_MT_category_GEO_UV"
bl_label = "UV"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeUVPackIslands")
node_add_menu.add_node_type(layout, "GeometryNodeUVUnwrap")
node_add_menu.draw_assets_for_catalog(layout, "Mesh/UV")
class NODE_MT_category_GEO_VECTOR(Menu):
bl_idname = "NODE_MT_category_GEO_VECTOR"
bl_label = "Vector"
def draw(self, _context):
layout = self.layout
node_add_menu.add_node_type(layout, "ShaderNodeVectorCurve")
node_add_menu.add_node_type(layout, "ShaderNodeVectorMath")
node_add_menu.add_node_type(layout, "ShaderNodeVectorRotate")
layout.separator()
node_add_menu.add_node_type(layout, "ShaderNodeCombineXYZ")
props = node_add_menu.add_node_type(layout, "ShaderNodeMix", label=iface_("Mix Vector"))
ops = props.settings.add()
ops.name = "data_type"
ops.value = "'VECTOR'"
node_add_menu.add_node_type(layout, "ShaderNodeSeparateXYZ")
node_add_menu.draw_assets_for_catalog(layout, "Utilities/Vector")
class NODE_MT_category_GEO_VOLUME(Menu):
bl_idname = "NODE_MT_category_GEO_VOLUME"
bl_label = "Volume"
bl_translation_context = i18n_contexts.id_id
def draw(self, context):
layout = self.layout
if context.preferences.experimental.use_new_volume_nodes:
layout.menu("NODE_MT_geometry_node_GEO_VOLUME_READ")
layout.menu("NODE_MT_geometry_node_GEO_VOLUME_WRITE")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_VOLUME_OPERATIONS")
layout.menu("NODE_MT_geometry_node_GEO_VOLUME_PRIMITIVES")
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_GEO_VOLUME_READ(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_VOLUME_READ"
bl_label = "Read"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeGetNamedGrid")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Read")
class NODE_MT_geometry_node_GEO_VOLUME_WRITE(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_VOLUME_WRITE"
bl_label = "Write"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeStoreNamedGrid")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Write")
class NODE_MT_geometry_node_GEO_VOLUME_OPERATIONS(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_VOLUME_OPERATIONS"
bl_label = "Operations"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeVolumeToMesh")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Operations")
class NODE_MT_geometry_node_GEO_VOLUME_PRIMITIVES(Menu):
bl_idname = "NODE_MT_geometry_node_GEO_VOLUME_PRIMITIVES"
bl_label = "Primitives"
def draw(self, context):
layout = self.layout
node_add_menu.add_node_type(layout, "GeometryNodeVolumeCube")
node_add_menu.draw_assets_for_catalog(layout, "Volume/Primitives")
class NODE_MT_category_GEO_GROUP(Menu):
bl_idname = "NODE_MT_category_GEO_GROUP"
bl_label = "Group"
def draw(self, context):
layout = self.layout
node_add_menu.draw_node_group_add_menu(context, layout)
node_add_menu.draw_assets_for_catalog(layout, self.bl_label)
class NODE_MT_geometry_node_add_all(Menu):
bl_idname = "NODE_MT_geometry_node_add_all"
bl_label = ""
def draw(self, context):
layout = self.layout
layout.menu("NODE_MT_geometry_node_GEO_ATTRIBUTE")
layout.menu("NODE_MT_geometry_node_GEO_INPUT")
layout.menu("NODE_MT_category_GEO_OUTPUT")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_GEOMETRY")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_CURVE")
layout.menu("NODE_MT_geometry_node_GEO_INSTANCE")
layout.menu("NODE_MT_geometry_node_GEO_MESH")
layout.menu("NODE_MT_category_GEO_POINT")
layout.menu("NODE_MT_category_GEO_VOLUME")
layout.separator()
layout.menu("NODE_MT_category_simulation")
layout.separator()
layout.menu("NODE_MT_geometry_node_GEO_MATERIAL")
layout.menu("NODE_MT_category_GEO_TEXTURE")
layout.menu("NODE_MT_category_GEO_UTILITIES")
layout.separator()
layout.menu("NODE_MT_category_GEO_GROUP")
layout.menu("NODE_MT_category_layout")
node_add_menu.draw_root_assets(layout)
classes = (
NODE_MT_geometry_node_add_all,
NODE_MT_geometry_node_GEO_ATTRIBUTE,
NODE_MT_geometry_node_GEO_INPUT,
NODE_MT_geometry_node_GEO_INPUT_CONSTANT,
NODE_MT_geometry_node_GEO_INPUT_GROUP,
NODE_MT_geometry_node_GEO_INPUT_SCENE,
NODE_MT_category_GEO_OUTPUT,
NODE_MT_geometry_node_GEO_CURVE,
NODE_MT_geometry_node_GEO_CURVE_READ,
NODE_MT_geometry_node_GEO_CURVE_SAMPLE,
NODE_MT_geometry_node_GEO_CURVE_WRITE,
NODE_MT_geometry_node_GEO_CURVE_OPERATIONS,
NODE_MT_geometry_node_GEO_PRIMITIVES_CURVE,
NODE_MT_geometry_node_curve_topology,
NODE_MT_geometry_node_GEO_GEOMETRY,
NODE_MT_geometry_node_GEO_GEOMETRY_READ,
NODE_MT_geometry_node_GEO_GEOMETRY_WRITE,
NODE_MT_geometry_node_GEO_GEOMETRY_OPERATIONS,
NODE_MT_geometry_node_GEO_GEOMETRY_SAMPLE,
NODE_MT_geometry_node_GEO_INSTANCE,
NODE_MT_geometry_node_GEO_MESH,
NODE_MT_geometry_node_GEO_MESH_READ,
NODE_MT_geometry_node_GEO_MESH_SAMPLE,
NODE_MT_geometry_node_GEO_MESH_WRITE,
NODE_MT_geometry_node_GEO_MESH_OPERATIONS,
NODE_MT_category_GEO_UV,
NODE_MT_category_PRIMITIVES_MESH,
NODE_MT_geometry_node_mesh_topology,
NODE_MT_category_GEO_POINT,
NODE_MT_category_simulation,
NODE_MT_category_GEO_VOLUME,
NODE_MT_geometry_node_GEO_VOLUME_READ,
NODE_MT_geometry_node_GEO_VOLUME_WRITE,
NODE_MT_geometry_node_GEO_VOLUME_OPERATIONS,
NODE_MT_geometry_node_GEO_VOLUME_PRIMITIVES,
NODE_MT_geometry_node_GEO_MATERIAL,
NODE_MT_category_GEO_TEXTURE,
NODE_MT_category_GEO_UTILITIES,
NODE_MT_geometry_node_GEO_COLOR,
NODE_MT_category_GEO_TEXT,
NODE_MT_category_GEO_VECTOR,
NODE_MT_category_GEO_UTILITIES_FIELD,
NODE_MT_category_GEO_UTILITIES_MATH,
NODE_MT_category_GEO_UTILITIES_ROTATION,
NODE_MT_category_GEO_GROUP,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)