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5416fee99afb3b69741c99eaf648f176b5a42fe0
test2
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source
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Arystanbek Dyussenov
5416fee99a
Bug
#23715
: patch by Jan Diederich to avoid having duplicate IDs after they are translated.
...
For example, object ID names "1a", "2a", "3a", will be exported as "_a", "_a2", "_a3". Thanks Jan!
2010-09-10 15:24:10 +00:00
..
blender
Bug
#23715
: patch by Jan Diederich to avoid having duplicate IDs after they are translated.
2010-09-10 15:24:10 +00:00
blenderplayer
patch [
#23650
] fix stubs.c for optimized build
2010-09-07 02:39:32 +00:00
creator
patch [
#23717
] Another install target fix for cmake/linux
2010-09-08 03:13:19 +00:00
darwin
Update address in license block.
2010-08-10 21:22:26 +00:00
gameengine
- added back zlib include (needed for win32).
2010-09-07 01:13:10 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
- use list append in more places (preferred method since its faster)
2010-09-06 10:15:41 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
Group all AUD libs, duplicate one to avoid linker error.
2010-08-17 01:50:47 +00:00
SConscript
Finally change SConscript tabs to spaces.
2010-08-29 20:52:05 +00:00