Files
test2/source
Hans Goudey 5418f0bc68 Fix: Geometry nodes reorders attributes in some cases
Currently attribute names are often added to a hash map that doesn't
maintain the original order. This is convenient for developers but it's
better for users if attributes aren't arbitrarily reordered. Instead,
use `VectorSet` which gives the benefit of a hash map but maintains the
insertion order. The main downside is the loss of O(1) removal which we
benefited from in a few cases. I used string comparison instead for now.

Fixes #144491, #122994

Pull Request: https://projects.blender.org/blender/blender/pulls/145668
2025-09-04 13:59:44 +02:00
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