Files
test2/source/blender/editors/mask
Campbell Barton a2617b0029 Fix mask duplicate failing to set the active point
Duplicate was setting the last-duplicated spline as active,
leaving the active vertex set to the original (non-duplicated) spline.

This caused the active spline/point to get out of sync,
while not an error - it is confusing and should be avoided.

Now the active spline & point are duplicated,
matching active behavior elsewhere (objects for e.g.).
2024-10-04 11:46:36 +10:00
..