Files
test2/source/blender/nodes/intern/geometry_nodes_dependencies.cc
Hans Goudey f2c9fccee0 Cleanup: Move legacy node integer types defines to separate header
Moving these defines to a separate header makes their "legacy" status
more obvious. This commit just adds the include wherever necessary.

Followup to 971c96a92c.

Pull Request: https://projects.blender.org/blender/blender/pulls/132875
2025-01-09 20:03:08 +01:00

196 lines
5.9 KiB
C++

/* SPDX-FileCopyrightText: 2024 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "NOD_geometry_nodes_dependencies.hh"
#include "DNA_ID.h"
#include "DNA_object_types.h"
#include "BKE_node_legacy_types.hh"
#include "BKE_node_runtime.hh"
namespace blender::nodes {
void GeometryNodesEvalDependencies::add_generic_id(ID *id)
{
if (!id) {
return;
}
this->ids.add(id->session_uid, id);
}
void GeometryNodesEvalDependencies::add_generic_id_full(ID *id)
{
if (!id) {
return;
}
if (GS(id->name) == ID_OB) {
this->add_object(reinterpret_cast<Object *>(id));
}
else {
this->add_generic_id(id);
}
}
void GeometryNodesEvalDependencies::add_object(Object *object,
const ObjectDependencyInfo &object_deps)
{
if (!object) {
return;
}
this->add_generic_id(&object->id);
ObjectDependencyInfo &deps = this->objects_info.lookup_or_add(object->id.session_uid,
object_deps);
deps.geometry |= object_deps.geometry;
deps.transform |= object_deps.transform;
}
void GeometryNodesEvalDependencies::merge(const GeometryNodesEvalDependencies &other)
{
for (ID *id : other.ids.values()) {
this->add_generic_id(id);
}
for (const auto &&item : other.objects_info.items()) {
ID *id = this->ids.lookup(item.key);
BLI_assert(GS(id->name) == ID_OB);
this->add_object(reinterpret_cast<Object *>(id), item.value);
}
this->needs_own_transform |= other.needs_own_transform;
this->needs_active_camera |= other.needs_active_camera;
this->time_dependent |= other.time_dependent;
}
static void add_eval_dependencies_from_socket(const bNodeSocket &socket,
GeometryNodesEvalDependencies &deps)
{
if (socket.is_input()) {
if (socket.is_logically_linked()) {
/* The input value is unused. */
return;
}
}
switch (socket.type) {
case SOCK_OBJECT: {
if (Object *object = static_cast<bNodeSocketValueObject *>(socket.default_value)->value) {
deps.add_object(object);
}
break;
}
case SOCK_COLLECTION: {
if (Collection *collection =
static_cast<bNodeSocketValueCollection *>(socket.default_value)->value)
{
deps.add_generic_id(reinterpret_cast<ID *>(collection));
}
break;
}
case SOCK_MATERIAL: {
if (Material *material =
static_cast<bNodeSocketValueMaterial *>(socket.default_value)->value)
{
deps.add_generic_id(reinterpret_cast<ID *>(material));
}
break;
}
case SOCK_TEXTURE: {
if (Tex *texture = static_cast<bNodeSocketValueTexture *>(socket.default_value)->value) {
deps.add_generic_id(reinterpret_cast<ID *>(texture));
}
break;
}
case SOCK_IMAGE: {
if (Image *image = static_cast<bNodeSocketValueImage *>(socket.default_value)->value) {
deps.add_generic_id(reinterpret_cast<ID *>(image));
}
break;
}
}
}
static bool node_needs_own_transform(const bNode &node)
{
if (node.is_muted()) {
return false;
}
switch (node.type_legacy) {
case GEO_NODE_COLLECTION_INFO: {
const NodeGeometryCollectionInfo &storage = *static_cast<const NodeGeometryCollectionInfo *>(
node.storage);
return storage.transform_space == GEO_NODE_TRANSFORM_SPACE_RELATIVE;
}
case GEO_NODE_OBJECT_INFO: {
const NodeGeometryObjectInfo &storage = *static_cast<const NodeGeometryObjectInfo *>(
node.storage);
return storage.transform_space == GEO_NODE_TRANSFORM_SPACE_RELATIVE;
}
case GEO_NODE_DEFORM_CURVES_ON_SURFACE:
case GEO_NODE_SELF_OBJECT: {
return true;
}
default: {
return false;
}
}
}
static void gather_geometry_nodes_eval_dependencies(
const bNodeTree &ntree,
GeometryNodesEvalDependencies &deps,
FunctionRef<const GeometryNodesEvalDependencies *(const bNodeTree &group)> get_group_deps)
{
ntree.ensure_topology_cache();
for (const bNodeSocket *socket : ntree.all_sockets()) {
add_eval_dependencies_from_socket(*socket, deps);
}
deps.needs_active_camera |= !ntree.nodes_by_type("GeometryNodeInputActiveCamera").is_empty();
deps.time_dependent |= !ntree.nodes_by_type("GeometryNodeSimulationInput").is_empty() ||
!ntree.nodes_by_type("GeometryNodeInputSceneTime").is_empty();
for (const bNode *node : ntree.group_nodes()) {
if (!node->id) {
continue;
}
const bNodeTree &group = *reinterpret_cast<const bNodeTree *>(node->id);
if (const GeometryNodesEvalDependencies *group_deps = get_group_deps(group)) {
deps.merge(*group_deps);
}
}
for (const bNode *node : ntree.all_nodes()) {
deps.needs_own_transform |= node_needs_own_transform(*node);
}
}
GeometryNodesEvalDependencies gather_geometry_nodes_eval_dependencies_with_cache(
const bNodeTree &ntree)
{
GeometryNodesEvalDependencies deps;
gather_geometry_nodes_eval_dependencies(ntree, deps, [](const bNodeTree &group) {
return group.runtime->geometry_nodes_eval_dependencies.get();
});
return deps;
}
static void gather_geometry_nodes_eval_dependencies_recursive_impl(
const bNodeTree &ntree, Map<const bNodeTree *, GeometryNodesEvalDependencies> &deps_by_tree)
{
if (deps_by_tree.contains(&ntree)) {
return;
}
GeometryNodesEvalDependencies new_deps;
gather_geometry_nodes_eval_dependencies(ntree, new_deps, [&](const bNodeTree &group) {
gather_geometry_nodes_eval_dependencies_recursive_impl(group, deps_by_tree);
return &deps_by_tree.lookup(&group);
});
deps_by_tree.add(&ntree, std::move(new_deps));
}
GeometryNodesEvalDependencies gather_geometry_nodes_eval_dependencies_recursive(
const bNodeTree &ntree)
{
Map<const bNodeTree *, GeometryNodesEvalDependencies> deps_by_tree;
gather_geometry_nodes_eval_dependencies_recursive_impl(ntree, deps_by_tree);
return deps_by_tree.lookup(&ntree);
}
} // namespace blender::nodes