2595 lines
70 KiB
C
2595 lines
70 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_view3d/view3d_select.c
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* \ingroup spview3d
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*/
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include <float.h>
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#include <assert.h>
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_tracking_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_math.h"
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#include "BLI_lasso.h"
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#include "BLI_rect.h"
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#include "BLI_rand.h"
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#include "BLI_linklist.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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/* vertex box select */
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "BKE_global.h"
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#include "BKE_context.h"
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#include "BKE_paint.h"
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#include "BKE_armature.h"
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#include "BKE_depsgraph.h"
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#include "BKE_tessmesh.h"
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#include "BKE_movieclip.h"
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#include "BKE_object.h"
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#include "BKE_tracking.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "ED_armature.h"
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#include "ED_curve.h"
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#include "ED_particle.h"
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#include "ED_mesh.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_mball.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "view3d_intern.h" /* own include */
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/* TODO: should return whether there is valid context to continue */
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void view3d_set_viewcontext(bContext *C, ViewContext *vc)
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{
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memset(vc, 0, sizeof(ViewContext));
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vc->ar = CTX_wm_region(C);
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vc->scene = CTX_data_scene(C);
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vc->v3d = CTX_wm_view3d(C);
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vc->rv3d = CTX_wm_region_view3d(C);
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vc->obact = CTX_data_active_object(C);
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vc->obedit = CTX_data_edit_object(C);
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}
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int view3d_get_view_aligned_coordinate(ViewContext *vc, float fp[3], const int mval[2], const short do_fallback)
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{
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float dvec[3];
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int mval_cpy[2];
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mval_cpy[0] = mval[0];
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mval_cpy[1] = mval[1];
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ED_view3d_project_int_noclip(vc->ar, fp, mval_cpy);
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initgrabz(vc->rv3d, fp[0], fp[1], fp[2]);
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if (mval_cpy[0] != IS_CLIPPED) {
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const float mval_f[2] = {(float)(mval_cpy[0] - mval[0]),
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(float)(mval_cpy[1] - mval[1])};
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ED_view3d_win_to_delta(vc->ar, mval_f, dvec);
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sub_v3_v3(fp, dvec);
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return TRUE;
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}
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else {
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/* fallback to the view center */
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if (do_fallback) {
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negate_v3_v3(fp, vc->rv3d->ofs);
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return view3d_get_view_aligned_coordinate(vc, fp, mval, FALSE);
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}
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else {
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return FALSE;
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}
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}
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}
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/*
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* ob == NULL if you want global matrices
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* */
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void view3d_get_transformation(const ARegion *ar, RegionView3D *rv3d, Object *ob, bglMats *mats)
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{
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float cpy[4][4];
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int i, j;
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if (ob) {
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mult_m4_m4m4(cpy, rv3d->viewmat, ob->obmat);
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}
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else {
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copy_m4_m4(cpy, rv3d->viewmat);
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}
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for (i = 0; i < 4; ++i) {
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for (j = 0; j < 4; ++j) {
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mats->projection[i * 4 + j] = rv3d->winmat[i][j];
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mats->modelview[i * 4 + j] = cpy[i][j];
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}
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}
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mats->viewport[0] = ar->winrct.xmin;
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mats->viewport[1] = ar->winrct.ymin;
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mats->viewport[2] = ar->winx;
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mats->viewport[3] = ar->winy;
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}
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/* ********************** view3d_select: selection manipulations ********************* */
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/* local prototypes */
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static void edbm_backbuf_check_and_select_verts(BMEditMesh *em, int select)
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{
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BMVert *eve;
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BMIter iter;
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int index = bm_wireoffs;
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eve = BM_iter_new(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
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for (; eve; eve = BM_iter_step(&iter), index++) {
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if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
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if (EDBM_backbuf_check(index)) {
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BM_vert_select_set(em->bm, eve, select);
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}
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}
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}
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}
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static void edbm_backbuf_check_and_select_edges(BMEditMesh *em, int select)
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{
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BMEdge *eed;
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BMIter iter;
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int index = bm_solidoffs;
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eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
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for (; eed; eed = BM_iter_step(&iter), index++) {
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if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
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if (EDBM_backbuf_check(index)) {
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BM_edge_select_set(em->bm, eed, select);
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}
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}
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}
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}
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static void edbm_backbuf_check_and_select_faces(BMEditMesh *em, int select)
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{
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BMFace *efa;
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BMIter iter;
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int index = 1;
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efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL);
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for (; efa; efa = BM_iter_step(&iter), index++) {
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if (!BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
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if (EDBM_backbuf_check(index)) {
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BM_face_select_set(em->bm, efa, select);
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}
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}
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}
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}
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/* object mode, EM_ prefix is confusing here, rename? */
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static void edbm_backbuf_check_and_select_verts_obmode(Mesh *me, int select)
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{
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MVert *mv = me->mvert;
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int a;
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if (mv) {
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for (a = 1; a <= me->totvert; a++, mv++) {
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if (EDBM_backbuf_check(a)) {
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if (!(mv->flag & ME_HIDE)) {
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mv->flag = select ? (mv->flag | SELECT) : (mv->flag & ~SELECT);
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}
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}
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}
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}
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}
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/* object mode, EM_ prefix is confusing here, rename? */
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static void edbm_backbuf_check_and_select_tfaces(Mesh *me, int select)
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{
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MPoly *mpoly = me->mpoly;
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int a;
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if (mpoly) {
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for (a = 1; a <= me->totpoly; a++, mpoly++) {
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if (EDBM_backbuf_check(a)) {
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mpoly->flag = select ? (mpoly->flag | ME_FACE_SEL) : (mpoly->flag & ~ME_FACE_SEL);
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}
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}
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}
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}
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/* *********************** GESTURE AND LASSO ******************* */
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typedef struct LassoSelectUserData {
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ViewContext *vc;
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rcti *rect;
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int (*mcords)[2], moves, select, pass, done;
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} LassoSelectUserData;
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static int view3d_selectable_data(bContext *C)
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{
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Object *ob = CTX_data_active_object(C);
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if (!ED_operator_region_view3d_active(C))
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return 0;
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if (ob) {
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if (ob->mode & OB_MODE_EDIT) {
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if (ob->type == OB_FONT) {
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return 0;
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}
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}
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else {
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if (ob->mode & OB_MODE_SCULPT) {
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return 0;
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}
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if ((ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT)) &&
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!paint_facesel_test(ob) && !paint_vertsel_test(ob))
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{
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return 0;
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}
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}
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}
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return 1;
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}
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/* helper also for borderselect */
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static int edge_fully_inside_rect(rcti *rect, short x1, short y1, short x2, short y2)
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{
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return BLI_rcti_isect_pt(rect, x1, y1) && BLI_rcti_isect_pt(rect, x2, y2);
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}
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static int edge_inside_rect(rcti *rect, short x1, short y1, short x2, short y2)
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{
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int d1, d2, d3, d4;
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/* check points in rect */
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if (edge_fully_inside_rect(rect, x1, y1, x2, y2)) return 1;
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/* check points completely out rect */
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if (x1 < rect->xmin && x2 < rect->xmin) return 0;
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if (x1 > rect->xmax && x2 > rect->xmax) return 0;
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if (y1 < rect->ymin && y2 < rect->ymin) return 0;
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if (y1 > rect->ymax && y2 > rect->ymax) return 0;
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/* simple check lines intersecting. */
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d1 = (y1 - y2) * (x1 - rect->xmin) + (x2 - x1) * (y1 - rect->ymin);
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d2 = (y1 - y2) * (x1 - rect->xmin) + (x2 - x1) * (y1 - rect->ymax);
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d3 = (y1 - y2) * (x1 - rect->xmax) + (x2 - x1) * (y1 - rect->ymax);
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d4 = (y1 - y2) * (x1 - rect->xmax) + (x2 - x1) * (y1 - rect->ymin);
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if (d1 < 0 && d2 < 0 && d3 < 0 && d4 < 0) return 0;
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if (d1 > 0 && d2 > 0 && d3 > 0 && d4 > 0) return 0;
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return 1;
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}
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/* warning; lasso select with backbuffer-check draws in backbuf with persp(PERSP_WIN)
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* and returns with persp(PERSP_VIEW). After lasso select backbuf is not OK
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*/
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static void do_lasso_select_pose(ViewContext *vc, Object *ob, int mcords[][2], short moves, short select)
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{
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bPoseChannel *pchan;
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float vec[3];
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int sco1[2], sco2[2];
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bArmature *arm = ob->data;
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if ((ob->type != OB_ARMATURE) || (ob->pose == NULL)) return;
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for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
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if (PBONE_VISIBLE(arm, pchan->bone) && (pchan->bone->flag & BONE_UNSELECTABLE) == 0) {
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mul_v3_m4v3(vec, ob->obmat, pchan->pose_head);
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ED_view3d_project_int(vc->ar, vec, sco1);
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mul_v3_m4v3(vec, ob->obmat, pchan->pose_tail);
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ED_view3d_project_int(vc->ar, vec, sco2);
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if (BLI_lasso_is_edge_inside(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1], IS_CLIPPED)) {
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if (select) pchan->bone->flag |= BONE_SELECTED;
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else pchan->bone->flag &= ~BONE_SELECTED;
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}
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}
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}
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if (arm->flag & ARM_HAS_VIZ_DEPS) {
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/* mask modifier ('armature' mode), etc. */
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DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
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}
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}
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static void object_deselect_all_visible(Scene *scene, View3D *v3d)
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{
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Base *base;
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for (base = scene->base.first; base; base = base->next) {
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if (BASE_SELECTABLE(v3d, base)) {
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ED_base_object_select(base, BA_DESELECT);
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}
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}
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}
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static void do_lasso_select_objects(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
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{
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Base *base;
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if (extend == 0 && select)
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object_deselect_all_visible(vc->scene, vc->v3d);
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for (base = vc->scene->base.first; base; base = base->next) {
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if (BASE_SELECTABLE(vc->v3d, base)) { /* use this to avoid un-needed lasso lookups */
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ED_view3d_project_short(vc->ar, base->object->obmat[3], &base->sx);
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if (BLI_lasso_is_point_inside(mcords, moves, base->sx, base->sy, IS_CLIPPED)) {
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if (select) ED_base_object_select(base, BA_SELECT);
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else ED_base_object_select(base, BA_DESELECT);
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base->object->flag = base->flag;
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}
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if (base->object->mode & OB_MODE_POSE) {
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do_lasso_select_pose(vc, base->object, mcords, moves, select);
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}
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}
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}
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}
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static void do_lasso_select_mesh__doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
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{
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LassoSelectUserData *data = userData;
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if (BLI_rcti_isect_pt(data->rect, x, y) &&
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BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, IS_CLIPPED))
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{
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BM_vert_select_set(data->vc->em->bm, eve, data->select);
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}
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}
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static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
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{
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LassoSelectUserData *data = userData;
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if (EDBM_backbuf_check(bm_solidoffs + index)) {
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if (data->pass == 0) {
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if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1) &&
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BLI_lasso_is_point_inside(data->mcords, data->moves, x0, y0, IS_CLIPPED) &&
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BLI_lasso_is_point_inside(data->mcords, data->moves, x1, y1, IS_CLIPPED))
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{
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BM_edge_select_set(data->vc->em->bm, eed, data->select);
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data->done = TRUE;
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}
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}
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else {
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if (BLI_lasso_is_edge_inside(data->mcords, data->moves, x0, y0, x1, y1, IS_CLIPPED)) {
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BM_edge_select_set(data->vc->em->bm, eed, data->select);
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}
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}
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}
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}
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static void do_lasso_select_mesh__doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
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{
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LassoSelectUserData *data = userData;
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if (BLI_rcti_isect_pt(data->rect, x, y) &&
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BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, IS_CLIPPED))
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{
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BM_face_select_set(data->vc->em->bm, efa, data->select);
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}
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}
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static void do_lasso_select_mesh(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
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{
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LassoSelectUserData data;
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ToolSettings *ts = vc->scene->toolsettings;
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rcti rect;
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int bbsel;
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BLI_lasso_boundbox(&rect, mcords, moves);
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/* set editmesh */
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vc->em = BMEdit_FromObject(vc->obedit);
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data.vc = vc;
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data.rect = ▭
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data.mcords = mcords;
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data.moves = moves;
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data.select = select;
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data.done = FALSE;
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data.pass = 0;
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if (extend == 0 && select)
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EDBM_flag_disable_all(vc->em, BM_ELEM_SELECT);
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/* for non zbuf projections, don't change the GL state */
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ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
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glLoadMatrixf(vc->rv3d->viewmat);
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bbsel = EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
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if (ts->selectmode & SCE_SELECT_VERTEX) {
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if (bbsel) {
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edbm_backbuf_check_and_select_verts(vc->em, select);
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}
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else {
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mesh_foreachScreenVert(vc, do_lasso_select_mesh__doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
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}
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}
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if (ts->selectmode & SCE_SELECT_EDGE) {
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/* Does both bbsel and non-bbsel versions (need screen cos for both) */
|
|
data.pass = 0;
|
|
mesh_foreachScreenEdge(vc, do_lasso_select_mesh__doSelectEdge, &data, V3D_CLIP_TEST_OFF);
|
|
|
|
if (data.done == 0) {
|
|
data.pass = 1;
|
|
mesh_foreachScreenEdge(vc, do_lasso_select_mesh__doSelectEdge, &data, V3D_CLIP_TEST_OFF);
|
|
}
|
|
}
|
|
|
|
if (ts->selectmode & SCE_SELECT_FACE) {
|
|
if (bbsel) {
|
|
edbm_backbuf_check_and_select_faces(vc->em, select);
|
|
}
|
|
else {
|
|
mesh_foreachScreenFace(vc, do_lasso_select_mesh__doSelectFace, &data);
|
|
}
|
|
}
|
|
|
|
EDBM_backbuf_free();
|
|
EDBM_selectmode_flush(vc->em);
|
|
}
|
|
|
|
static void do_lasso_select_curve__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
|
|
{
|
|
LassoSelectUserData *data = userData;
|
|
Object *obedit = data->vc->obedit;
|
|
Curve *cu = (Curve *)obedit->data;
|
|
|
|
if (BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, IS_CLIPPED)) {
|
|
if (bp) {
|
|
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
|
|
if (bp == cu->lastsel && !(bp->f1 & 1)) cu->lastsel = NULL;
|
|
}
|
|
else {
|
|
if (cu->drawflag & CU_HIDE_HANDLES) {
|
|
/* can only be (beztindex == 0) here since handles are hidden */
|
|
bezt->f1 = bezt->f2 = bezt->f3 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT);
|
|
}
|
|
else {
|
|
if (beztindex == 0) {
|
|
bezt->f1 = data->select ? (bezt->f1 | SELECT) : (bezt->f1 & ~SELECT);
|
|
}
|
|
else if (beztindex == 1) {
|
|
bezt->f2 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT);
|
|
}
|
|
else {
|
|
bezt->f3 = data->select ? (bezt->f3 | SELECT) : (bezt->f3 & ~SELECT);
|
|
}
|
|
}
|
|
|
|
if (bezt == cu->lastsel && !(bezt->f2 & 1)) cu->lastsel = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void do_lasso_select_curve(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
|
|
{
|
|
LassoSelectUserData data;
|
|
|
|
/* set vc->editnurb */
|
|
data.vc = vc;
|
|
data.mcords = mcords;
|
|
data.moves = moves;
|
|
data.select = select;
|
|
|
|
if (extend == 0 && select)
|
|
CU_deselect_all(vc->obedit);
|
|
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
|
|
nurbs_foreachScreenVert(vc, do_lasso_select_curve__doSelect, &data);
|
|
}
|
|
|
|
static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, int x, int y)
|
|
{
|
|
LassoSelectUserData *data = userData;
|
|
|
|
if (BLI_lasso_is_point_inside(data->mcords, data->moves, x, y, IS_CLIPPED)) {
|
|
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
|
|
}
|
|
}
|
|
static void do_lasso_select_lattice(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
|
|
{
|
|
LassoSelectUserData data;
|
|
|
|
/* set editdata in vc */
|
|
data.mcords = mcords;
|
|
data.moves = moves;
|
|
data.select = select;
|
|
|
|
if (extend == 0 && select)
|
|
ED_setflagsLatt(vc->obedit, 0);
|
|
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
|
|
lattice_foreachScreenVert(vc, do_lasso_select_lattice__doSelect, &data);
|
|
}
|
|
|
|
static void do_lasso_select_armature(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
|
|
{
|
|
bArmature *arm = vc->obedit->data;
|
|
EditBone *ebone;
|
|
float vec[3];
|
|
short sco1[2], sco2[2], didpoint;
|
|
int change = FALSE;
|
|
|
|
if (extend == 0 && select)
|
|
ED_armature_deselect_all_visible(vc->obedit);
|
|
|
|
/* set editdata in vc */
|
|
|
|
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
|
|
if (EBONE_VISIBLE(arm, ebone) && (ebone->flag & BONE_UNSELECTABLE) == 0) {
|
|
mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head);
|
|
ED_view3d_project_short(vc->ar, vec, sco1);
|
|
mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail);
|
|
ED_view3d_project_short(vc->ar, vec, sco2);
|
|
|
|
didpoint = 0;
|
|
if (BLI_lasso_is_point_inside(mcords, moves, sco1[0], sco1[1], IS_CLIPPED)) {
|
|
if (select) ebone->flag |= BONE_ROOTSEL;
|
|
else ebone->flag &= ~BONE_ROOTSEL;
|
|
didpoint = 1;
|
|
change = TRUE;
|
|
}
|
|
if (BLI_lasso_is_point_inside(mcords, moves, sco2[0], sco2[1], IS_CLIPPED)) {
|
|
if (select) ebone->flag |= BONE_TIPSEL;
|
|
else ebone->flag &= ~BONE_TIPSEL;
|
|
didpoint = 1;
|
|
change = TRUE;
|
|
}
|
|
/* if one of points selected, we skip the bone itself */
|
|
if (didpoint == 0 &&
|
|
BLI_lasso_is_edge_inside(mcords, moves, sco1[0], sco1[1], sco2[0], sco2[1], IS_CLIPPED))
|
|
{
|
|
if (select) ebone->flag |= BONE_TIPSEL | BONE_ROOTSEL | BONE_SELECTED;
|
|
else ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
|
|
change = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (change) {
|
|
ED_armature_sync_selection(arm->edbo);
|
|
ED_armature_validate_active(arm);
|
|
WM_main_add_notifier(NC_OBJECT | ND_BONE_SELECT, vc->obedit);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
static void do_lasso_select_meta(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
|
|
{
|
|
MetaBall *mb = (MetaBall *)vc->obedit->data;
|
|
MetaElem *ml;
|
|
float vec[3];
|
|
short sco[2];
|
|
|
|
if (extend == 0 && select) {
|
|
for (ml = mb->editelems->first; ml; ml = ml->next) {
|
|
ml->flag &= ~SELECT;
|
|
}
|
|
}
|
|
|
|
for (ml = mb->editelems->first; ml; ml = ml->next) {
|
|
|
|
mul_v3_m4v3(vec, vc->obedit->obmat, &ml->x);
|
|
ED_view3d_project_short(vc->ar, vec, sco);
|
|
|
|
if (BLI_lasso_is_point_inside(mcords, moves, sco[0], sco[1], IS_CLIPPED)) {
|
|
if (select) ml->flag |= SELECT;
|
|
else ml->flag &= ~SELECT;
|
|
}
|
|
}
|
|
}
|
|
|
|
static int do_paintvert_box_select(ViewContext *vc, rcti *rect, int select, int extend)
|
|
{
|
|
Mesh *me;
|
|
MVert *mvert;
|
|
struct ImBuf *ibuf;
|
|
unsigned int *rt;
|
|
int a, index;
|
|
char *selar;
|
|
int sx = BLI_rcti_size_x(rect) + 1;
|
|
int sy = BLI_rcti_size_y(rect) + 1;
|
|
|
|
me = vc->obact->data;
|
|
|
|
if (me == NULL || me->totvert == 0 || sx * sy <= 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
selar = MEM_callocN(me->totvert + 1, "selar");
|
|
|
|
if (extend == 0 && select)
|
|
paintvert_deselect_all_visible(vc->obact, SEL_DESELECT, FALSE);
|
|
|
|
view3d_validate_backbuf(vc);
|
|
|
|
ibuf = IMB_allocImBuf(sx, sy, 32, IB_rect);
|
|
rt = ibuf->rect;
|
|
glReadPixels(rect->xmin + vc->ar->winrct.xmin, rect->ymin + vc->ar->winrct.ymin, sx, sy, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
|
|
if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
|
|
|
|
a = sx * sy;
|
|
while (a--) {
|
|
if (*rt) {
|
|
index = WM_framebuffer_to_index(*rt);
|
|
if (index <= me->totvert) selar[index] = 1;
|
|
}
|
|
rt++;
|
|
}
|
|
|
|
mvert = me->mvert;
|
|
for (a = 1; a <= me->totvert; a++, mvert++) {
|
|
if (selar[a]) {
|
|
if ((mvert->flag & ME_HIDE) == 0) {
|
|
if (select) mvert->flag |= SELECT;
|
|
else mvert->flag &= ~SELECT;
|
|
}
|
|
}
|
|
}
|
|
|
|
IMB_freeImBuf(ibuf);
|
|
MEM_freeN(selar);
|
|
|
|
#ifdef __APPLE__
|
|
glReadBuffer(GL_BACK);
|
|
#endif
|
|
|
|
paintvert_flush_flags(vc->obact);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static void do_lasso_select_paintvert(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
|
|
{
|
|
Object *ob = vc->obact;
|
|
Mesh *me = ob ? ob->data : NULL;
|
|
rcti rect;
|
|
|
|
if (me == NULL || me->totvert == 0)
|
|
return;
|
|
|
|
if (extend == 0 && select)
|
|
paintvert_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */
|
|
bm_vertoffs = me->totvert + 1; /* max index array */
|
|
|
|
BLI_lasso_boundbox(&rect, mcords, moves);
|
|
EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
|
|
edbm_backbuf_check_and_select_verts_obmode(me, select);
|
|
|
|
EDBM_backbuf_free();
|
|
|
|
paintvert_flush_flags(ob);
|
|
}
|
|
static void do_lasso_select_paintface(ViewContext *vc, int mcords[][2], short moves, short extend, short select)
|
|
{
|
|
Object *ob = vc->obact;
|
|
Mesh *me = ob ? ob->data : NULL;
|
|
rcti rect;
|
|
|
|
if (me == NULL || me->totpoly == 0)
|
|
return;
|
|
|
|
if (extend == 0 && select)
|
|
paintface_deselect_all_visible(ob, SEL_DESELECT, FALSE); /* flush selection at the end */
|
|
|
|
bm_vertoffs = me->totpoly + 1; /* max index array */
|
|
|
|
BLI_lasso_boundbox(&rect, mcords, moves);
|
|
EDBM_backbuf_border_mask_init(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
|
|
edbm_backbuf_check_and_select_tfaces(me, select);
|
|
|
|
EDBM_backbuf_free();
|
|
|
|
paintface_flush_flags(ob);
|
|
}
|
|
|
|
#if 0
|
|
static void do_lasso_select_node(int mcords[][2], short moves, short select)
|
|
{
|
|
SpaceNode *snode = sa->spacedata.first;
|
|
|
|
bNode *node;
|
|
rcti rect;
|
|
int node_cent[2];
|
|
float node_centf[2];
|
|
|
|
BLI_lasso_boundbox(&rect, mcords, moves);
|
|
|
|
/* store selection in temp test flag */
|
|
for (node = snode->edittree->nodes.first; node; node = node->next) {
|
|
node_centf[0] = BLI_RCT_CENTER_X(&node->totr);
|
|
node_centf[1] = BLI_RCT_CENTER_Y(&node->totr);
|
|
|
|
ipoco_to_areaco_noclip(G.v2d, node_centf, node_cent);
|
|
if (BLI_rcti_isect_pt_v(&rect, node_cent) && BLI_lasso_is_point_inside(mcords, moves, node_cent[0], node_cent[1])) {
|
|
if (select) {
|
|
node->flag |= SELECT;
|
|
}
|
|
else {
|
|
node->flag &= ~SELECT;
|
|
}
|
|
}
|
|
}
|
|
BIF_undo_push("Lasso select nodes");
|
|
}
|
|
#endif
|
|
|
|
static void view3d_lasso_select(bContext *C, ViewContext *vc, int mcords[][2], short moves, short extend, short select)
|
|
{
|
|
Object *ob = CTX_data_active_object(C);
|
|
|
|
if (vc->obedit == NULL) { /* Object Mode */
|
|
if (paint_facesel_test(ob))
|
|
do_lasso_select_paintface(vc, mcords, moves, extend, select);
|
|
else if (paint_vertsel_test(ob))
|
|
do_lasso_select_paintvert(vc, mcords, moves, extend, select);
|
|
else if (ob && ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT))
|
|
;
|
|
else if (ob && ob->mode & OB_MODE_PARTICLE_EDIT)
|
|
PE_lasso_select(C, mcords, moves, extend, select);
|
|
else {
|
|
do_lasso_select_objects(vc, mcords, moves, extend, select);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, vc->scene);
|
|
}
|
|
}
|
|
else { /* Edit Mode */
|
|
switch (vc->obedit->type) {
|
|
case OB_MESH:
|
|
do_lasso_select_mesh(vc, mcords, moves, extend, select);
|
|
break;
|
|
case OB_CURVE:
|
|
case OB_SURF:
|
|
do_lasso_select_curve(vc, mcords, moves, extend, select);
|
|
break;
|
|
case OB_LATTICE:
|
|
do_lasso_select_lattice(vc, mcords, moves, extend, select);
|
|
break;
|
|
case OB_ARMATURE:
|
|
do_lasso_select_armature(vc, mcords, moves, extend, select);
|
|
break;
|
|
case OB_MBALL:
|
|
do_lasso_select_meta(vc, mcords, moves, extend, select);
|
|
break;
|
|
default:
|
|
assert(!"lasso select on incorrect object type");
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc->obedit->data);
|
|
}
|
|
}
|
|
|
|
|
|
/* lasso operator gives properties, but since old code works
|
|
* with short array we convert */
|
|
static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
|
|
{
|
|
ViewContext vc;
|
|
int mcords_tot;
|
|
int (*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
|
|
|
|
if (mcords) {
|
|
short extend, select;
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
/* setup view context for argument to callbacks */
|
|
view3d_set_viewcontext(C, &vc);
|
|
|
|
extend = RNA_boolean_get(op->ptr, "extend");
|
|
select = !RNA_boolean_get(op->ptr, "deselect");
|
|
view3d_lasso_select(C, &vc, mcords, mcords_tot, extend, select);
|
|
|
|
MEM_freeN(mcords);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
return OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
void VIEW3D_OT_select_lasso(wmOperatorType *ot)
|
|
{
|
|
ot->name = "Lasso Select";
|
|
ot->description = "Select items using lasso selection";
|
|
ot->idname = "VIEW3D_OT_select_lasso";
|
|
|
|
ot->invoke = WM_gesture_lasso_invoke;
|
|
ot->modal = WM_gesture_lasso_modal;
|
|
ot->exec = view3d_lasso_select_exec;
|
|
ot->poll = view3d_selectable_data;
|
|
ot->cancel = WM_gesture_lasso_cancel;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_UNDO;
|
|
|
|
RNA_def_collection_runtime(ot->srna, "path", &RNA_OperatorMousePath, "Path", "");
|
|
RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "Deselect rather than select items");
|
|
RNA_def_boolean(ot->srna, "extend", 1, "Extend", "Extend selection instead of deselecting everything first");
|
|
}
|
|
|
|
|
|
/* ************************************************* */
|
|
|
|
#if 0
|
|
/* smart function to sample a rect spiralling outside, nice for backbuf selection */
|
|
static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo)
|
|
{
|
|
Base *base;
|
|
unsigned int *bufmin, *bufmax;
|
|
int a, b, rc, tel, len, dirvec[4][2], maxob;
|
|
unsigned int retval = 0;
|
|
|
|
base = LASTBASE;
|
|
if (base == 0) return 0;
|
|
maxob = base->selcol;
|
|
|
|
len = (size - 1) / 2;
|
|
rc = 0;
|
|
|
|
dirvec[0][0] = 1;
|
|
dirvec[0][1] = 0;
|
|
dirvec[1][0] = 0;
|
|
dirvec[1][1] = -size;
|
|
dirvec[2][0] = -1;
|
|
dirvec[2][1] = 0;
|
|
dirvec[3][0] = 0;
|
|
dirvec[3][1] = size;
|
|
|
|
bufmin = buf;
|
|
bufmax = buf + size * size;
|
|
buf += len * size + len;
|
|
|
|
for (tel = 1; tel <= size; tel++) {
|
|
|
|
for (a = 0; a < 2; a++) {
|
|
for (b = 0; b < tel; b++) {
|
|
|
|
if (*buf && *buf <= maxob && *buf != dontdo) return *buf;
|
|
if (*buf == dontdo) retval = dontdo; /* if only color dontdo is available, still return dontdo */
|
|
|
|
buf += (dirvec[rc][0] + dirvec[rc][1]);
|
|
|
|
if (buf < bufmin || buf >= bufmax) return retval;
|
|
}
|
|
rc++;
|
|
rc &= 3;
|
|
}
|
|
}
|
|
return retval;
|
|
}
|
|
#endif
|
|
|
|
/* ************************** mouse select ************************* */
|
|
|
|
|
|
/* The max number of menu items in an object select menu */
|
|
typedef struct SelMenuItemF {
|
|
char idname[MAX_ID_NAME - 2];
|
|
int icon;
|
|
} SelMenuItemF;
|
|
|
|
#define SEL_MENU_SIZE 22
|
|
static SelMenuItemF object_mouse_select_menu_data[SEL_MENU_SIZE];
|
|
|
|
/* special (crappy) operator only for menu select */
|
|
static EnumPropertyItem *object_select_menu_enum_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
|
|
{
|
|
EnumPropertyItem *item = NULL, item_tmp = {0};
|
|
int totitem = 0;
|
|
int i = 0;
|
|
|
|
/* don't need context but avoid docgen using this */
|
|
if (C == NULL || object_mouse_select_menu_data[i].idname[0] == '\0') {
|
|
return DummyRNA_NULL_items;
|
|
}
|
|
|
|
for (; i < SEL_MENU_SIZE && object_mouse_select_menu_data[i].idname[0] != '\0'; i++) {
|
|
item_tmp.name = object_mouse_select_menu_data[i].idname;
|
|
item_tmp.identifier = object_mouse_select_menu_data[i].idname;
|
|
item_tmp.value = i;
|
|
item_tmp.icon = object_mouse_select_menu_data[i].icon;
|
|
RNA_enum_item_add(&item, &totitem, &item_tmp);
|
|
}
|
|
|
|
RNA_enum_item_end(&item, &totitem);
|
|
*free = 1;
|
|
|
|
return item;
|
|
}
|
|
|
|
static int object_select_menu_exec(bContext *C, wmOperator *op)
|
|
{
|
|
int name_index = RNA_enum_get(op->ptr, "name");
|
|
short extend = RNA_boolean_get(op->ptr, "extend");
|
|
short changed = 0;
|
|
const char *name = object_mouse_select_menu_data[name_index].idname;
|
|
|
|
if (!extend) {
|
|
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
|
|
{
|
|
if (base->flag & SELECT) {
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
changed = 1;
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
}
|
|
|
|
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
|
|
{
|
|
/* this is a bit dodjy, there should only be ONE object with this name, but library objects can mess this up */
|
|
if (strcmp(name, base->object->id.name + 2) == 0) {
|
|
ED_base_object_activate(C, base);
|
|
ED_base_object_select(base, BA_SELECT);
|
|
changed = 1;
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
/* weak but ensures we activate menu again before using the enum */
|
|
memset(object_mouse_select_menu_data, 0, sizeof(object_mouse_select_menu_data));
|
|
|
|
/* undo? */
|
|
if (changed) {
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
else {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
void VIEW3D_OT_select_menu(wmOperatorType *ot)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* identifiers */
|
|
ot->name = "Select Menu";
|
|
ot->description = "Menu object selection";
|
|
ot->idname = "VIEW3D_OT_select_menu";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = WM_menu_invoke;
|
|
ot->exec = object_select_menu_exec;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* keyingset to use (dynamic enum) */
|
|
prop = RNA_def_enum(ot->srna, "name", DummyRNA_NULL_items, 0, "Object Name", "");
|
|
RNA_def_enum_funcs(prop, object_select_menu_enum_itemf);
|
|
RNA_def_property_flag(prop, PROP_HIDDEN);
|
|
ot->prop = prop;
|
|
|
|
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend selection instead of deselecting everything first");
|
|
}
|
|
|
|
static void deselectall_except(Scene *scene, Base *b) /* deselect all except b */
|
|
{
|
|
Base *base;
|
|
|
|
for (base = FIRSTBASE; base; base = base->next) {
|
|
if (base->flag & SELECT) {
|
|
if (b != base) {
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static Base *object_mouse_select_menu(bContext *C, ViewContext *vc, unsigned int *buffer, int hits, const int mval[2], short extend)
|
|
{
|
|
short baseCount = 0;
|
|
short ok;
|
|
LinkNode *linklist = NULL;
|
|
|
|
CTX_DATA_BEGIN (C, Base *, base, selectable_bases)
|
|
{
|
|
ok = FALSE;
|
|
|
|
/* two selection methods, the CTRL select uses max dist of 15 */
|
|
if (buffer) {
|
|
int a;
|
|
for (a = 0; a < hits; a++) {
|
|
/* index was converted */
|
|
if (base->selcol == buffer[(4 * a) + 3])
|
|
ok = TRUE;
|
|
}
|
|
}
|
|
else {
|
|
int temp, dist = 15;
|
|
|
|
ED_view3d_project_short(vc->ar, base->object->obmat[3], &base->sx);
|
|
|
|
temp = abs(base->sx - mval[0]) + abs(base->sy - mval[1]);
|
|
if (temp < dist)
|
|
ok = TRUE;
|
|
}
|
|
|
|
if (ok) {
|
|
baseCount++;
|
|
BLI_linklist_prepend(&linklist, base);
|
|
|
|
if (baseCount == SEL_MENU_SIZE)
|
|
break;
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
if (baseCount == 0) {
|
|
return NULL;
|
|
}
|
|
if (baseCount == 1) {
|
|
Base *base = (Base *)linklist->link;
|
|
BLI_linklist_free(linklist, NULL);
|
|
return base;
|
|
}
|
|
else {
|
|
/* UI, full in static array values that we later use in an enum function */
|
|
LinkNode *node;
|
|
int i;
|
|
|
|
memset(object_mouse_select_menu_data, 0, sizeof(object_mouse_select_menu_data));
|
|
|
|
for (node = linklist, i = 0; node; node = node->next, i++) {
|
|
Base *base = node->link;
|
|
Object *ob = base->object;
|
|
char *name = ob->id.name + 2;
|
|
|
|
BLI_strncpy(object_mouse_select_menu_data[i].idname, name, MAX_ID_NAME - 2);
|
|
object_mouse_select_menu_data[i].icon = uiIconFromID(&ob->id);
|
|
}
|
|
|
|
{
|
|
PointerRNA ptr;
|
|
|
|
WM_operator_properties_create(&ptr, "VIEW3D_OT_select_menu");
|
|
RNA_boolean_set(&ptr, "extend", extend);
|
|
WM_operator_name_call(C, "VIEW3D_OT_select_menu", WM_OP_INVOKE_DEFAULT, &ptr);
|
|
WM_operator_properties_free(&ptr);
|
|
}
|
|
|
|
BLI_linklist_free(linklist, NULL);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/* we want a select buffer with bones, if there are... */
|
|
/* so check three selection levels and compare */
|
|
static short mixed_bones_object_selectbuffer(ViewContext *vc, unsigned int *buffer, const int mval[2])
|
|
{
|
|
rcti rect;
|
|
int offs;
|
|
short a, hits15, hits9 = 0, hits5 = 0;
|
|
short has_bones15 = 0, has_bones9 = 0, has_bones5 = 0;
|
|
|
|
BLI_rcti_init(&rect, mval[0] - 14, mval[0] + 14, mval[1] - 14, mval[1] + 14);
|
|
hits15 = view3d_opengl_select(vc, buffer, MAXPICKBUF, &rect);
|
|
if (hits15 > 0) {
|
|
for (a = 0; a < hits15; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones15 = 1;
|
|
|
|
offs = 4 * hits15;
|
|
BLI_rcti_init(&rect, mval[0] - 9, mval[0] + 9, mval[1] - 9, mval[1] + 9);
|
|
hits9 = view3d_opengl_select(vc, buffer + offs, MAXPICKBUF - offs, &rect);
|
|
if (hits9 > 0) {
|
|
for (a = 0; a < hits9; a++) if (buffer[offs + 4 * a + 3] & 0xFFFF0000) has_bones9 = 1;
|
|
|
|
offs += 4 * hits9;
|
|
BLI_rcti_init(&rect, mval[0] - 5, mval[0] + 5, mval[1] - 5, mval[1] + 5);
|
|
hits5 = view3d_opengl_select(vc, buffer + offs, MAXPICKBUF - offs, &rect);
|
|
if (hits5 > 0) {
|
|
for (a = 0; a < hits5; a++) if (buffer[offs + 4 * a + 3] & 0xFFFF0000) has_bones5 = 1;
|
|
}
|
|
}
|
|
|
|
if (has_bones5) {
|
|
offs = 4 * hits15 + 4 * hits9;
|
|
memcpy(buffer, buffer + offs, 4 * offs);
|
|
return hits5;
|
|
}
|
|
if (has_bones9) {
|
|
offs = 4 * hits15;
|
|
memcpy(buffer, buffer + offs, 4 * offs);
|
|
return hits9;
|
|
}
|
|
if (has_bones15) {
|
|
return hits15;
|
|
}
|
|
|
|
if (hits5 > 0) {
|
|
offs = 4 * hits15 + 4 * hits9;
|
|
memcpy(buffer, buffer + offs, 4 * offs);
|
|
return hits5;
|
|
}
|
|
if (hits9 > 0) {
|
|
offs = 4 * hits15;
|
|
memcpy(buffer, buffer + offs, 4 * offs);
|
|
return hits9;
|
|
}
|
|
return hits15;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* returns basact */
|
|
static Base *mouse_select_eval_buffer(ViewContext *vc, unsigned int *buffer, int hits, const int mval[2], Base *startbase, int has_bones)
|
|
{
|
|
Scene *scene = vc->scene;
|
|
View3D *v3d = vc->v3d;
|
|
Base *base, *basact = NULL;
|
|
static int lastmval[2] = {-100, -100};
|
|
int a, do_nearest = FALSE;
|
|
|
|
/* define if we use solid nearest select or not */
|
|
if (v3d->drawtype > OB_WIRE) {
|
|
do_nearest = TRUE;
|
|
if (ABS(mval[0] - lastmval[0]) < 3 && ABS(mval[1] - lastmval[1]) < 3) {
|
|
if (!has_bones) /* hrms, if theres bones we always do nearest */
|
|
do_nearest = FALSE;
|
|
}
|
|
}
|
|
lastmval[0] = mval[0]; lastmval[1] = mval[1];
|
|
|
|
if (do_nearest) {
|
|
unsigned int min = 0xFFFFFFFF;
|
|
int selcol = 0, notcol = 0;
|
|
|
|
|
|
if (has_bones) {
|
|
/* we skip non-bone hits */
|
|
for (a = 0; a < hits; a++) {
|
|
if (min > buffer[4 * a + 1] && (buffer[4 * a + 3] & 0xFFFF0000) ) {
|
|
min = buffer[4 * a + 1];
|
|
selcol = buffer[4 * a + 3] & 0xFFFF;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/* only exclude active object when it is selected... */
|
|
if (BASACT && (BASACT->flag & SELECT) && hits > 1) notcol = BASACT->selcol;
|
|
|
|
for (a = 0; a < hits; a++) {
|
|
if (min > buffer[4 * a + 1] && notcol != (buffer[4 * a + 3] & 0xFFFF)) {
|
|
min = buffer[4 * a + 1];
|
|
selcol = buffer[4 * a + 3] & 0xFFFF;
|
|
}
|
|
}
|
|
}
|
|
|
|
base = FIRSTBASE;
|
|
while (base) {
|
|
if (BASE_SELECTABLE(v3d, base)) {
|
|
if (base->selcol == selcol) break;
|
|
}
|
|
base = base->next;
|
|
}
|
|
if (base) basact = base;
|
|
}
|
|
else {
|
|
|
|
base = startbase;
|
|
while (base) {
|
|
/* skip objects with select restriction, to prevent prematurely ending this loop
|
|
* with an un-selectable choice */
|
|
if (base->object->restrictflag & OB_RESTRICT_SELECT) {
|
|
base = base->next;
|
|
if (base == NULL) base = FIRSTBASE;
|
|
if (base == startbase) break;
|
|
}
|
|
|
|
if (BASE_SELECTABLE(v3d, base)) {
|
|
for (a = 0; a < hits; a++) {
|
|
if (has_bones) {
|
|
/* skip non-bone objects */
|
|
if ((buffer[4 * a + 3] & 0xFFFF0000)) {
|
|
if (base->selcol == (buffer[(4 * a) + 3] & 0xFFFF))
|
|
basact = base;
|
|
}
|
|
}
|
|
else {
|
|
if (base->selcol == (buffer[(4 * a) + 3] & 0xFFFF))
|
|
basact = base;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (basact) break;
|
|
|
|
base = base->next;
|
|
if (base == NULL) base = FIRSTBASE;
|
|
if (base == startbase) break;
|
|
}
|
|
}
|
|
|
|
return basact;
|
|
}
|
|
|
|
/* mval comes from event->mval, only use within region handlers */
|
|
Base *ED_view3d_give_base_under_cursor(bContext *C, const int mval[2])
|
|
{
|
|
ViewContext vc;
|
|
Base *basact = NULL;
|
|
unsigned int buffer[4 * MAXPICKBUF];
|
|
int hits;
|
|
|
|
/* setup view context for argument to callbacks */
|
|
view3d_operator_needs_opengl(C);
|
|
view3d_set_viewcontext(C, &vc);
|
|
|
|
hits = mixed_bones_object_selectbuffer(&vc, buffer, mval);
|
|
|
|
if (hits > 0) {
|
|
int a, has_bones = 0;
|
|
|
|
for (a = 0; a < hits; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones = 1;
|
|
|
|
basact = mouse_select_eval_buffer(&vc, buffer, hits, mval, vc.scene->base.first, has_bones);
|
|
}
|
|
|
|
return basact;
|
|
}
|
|
|
|
static void deselect_all_tracks(MovieTracking *tracking)
|
|
{
|
|
MovieTrackingObject *object;
|
|
|
|
object = tracking->objects.first;
|
|
while (object) {
|
|
ListBase *tracksbase = BKE_tracking_object_get_tracks(tracking, object);
|
|
MovieTrackingTrack *track = tracksbase->first;
|
|
|
|
while (track) {
|
|
BKE_tracking_track_deselect(track, TRACK_AREA_ALL);
|
|
|
|
track = track->next;
|
|
}
|
|
|
|
object = object->next;
|
|
}
|
|
}
|
|
|
|
/* mval is region coords */
|
|
static int mouse_select(bContext *C, const int mval[2], short extend, short deselect, short toggle, short obcenter, short enumerate)
|
|
{
|
|
ViewContext vc;
|
|
ARegion *ar = CTX_wm_region(C);
|
|
View3D *v3d = CTX_wm_view3d(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
Base *base, *startbase = NULL, *basact = NULL, *oldbasact = NULL;
|
|
int temp, a, dist = 100;
|
|
int retval = 0;
|
|
short hits;
|
|
|
|
/* setup view context for argument to callbacks */
|
|
view3d_set_viewcontext(C, &vc);
|
|
|
|
/* always start list from basact in wire mode */
|
|
startbase = FIRSTBASE;
|
|
if (BASACT && BASACT->next) startbase = BASACT->next;
|
|
|
|
/* This block uses the control key to make the object selected by its center point rather than its contents */
|
|
/* in editmode do not activate */
|
|
if (obcenter) {
|
|
|
|
/* note; shift+alt goes to group-flush-selecting */
|
|
if (enumerate) {
|
|
basact = object_mouse_select_menu(C, &vc, NULL, 0, mval, extend);
|
|
}
|
|
else {
|
|
base = startbase;
|
|
while (base) {
|
|
if (BASE_SELECTABLE(v3d, base)) {
|
|
ED_view3d_project_short(ar, base->object->obmat[3], &base->sx);
|
|
|
|
temp = abs(base->sx - mval[0]) + abs(base->sy - mval[1]);
|
|
if (base == BASACT) temp += 10;
|
|
if (temp < dist) {
|
|
|
|
dist = temp;
|
|
basact = base;
|
|
}
|
|
}
|
|
base = base->next;
|
|
|
|
if (base == NULL) base = FIRSTBASE;
|
|
if (base == startbase) break;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
unsigned int buffer[4 * MAXPICKBUF];
|
|
|
|
/* if objects have posemode set, the bones are in the same selection buffer */
|
|
|
|
hits = mixed_bones_object_selectbuffer(&vc, buffer, mval);
|
|
|
|
if (hits > 0) {
|
|
int has_bones = 0;
|
|
|
|
/* note: bundles are handling in the same way as bones */
|
|
for (a = 0; a < hits; a++) if (buffer[4 * a + 3] & 0xFFFF0000) has_bones = 1;
|
|
|
|
/* note; shift+alt goes to group-flush-selecting */
|
|
if (has_bones == 0 && enumerate) {
|
|
basact = object_mouse_select_menu(C, &vc, buffer, hits, mval, extend);
|
|
}
|
|
else {
|
|
basact = mouse_select_eval_buffer(&vc, buffer, hits, mval, startbase, has_bones);
|
|
}
|
|
|
|
if (has_bones && basact) {
|
|
if (basact->object->type == OB_CAMERA) {
|
|
if (BASACT == basact) {
|
|
int i, hitresult;
|
|
int changed = 0;
|
|
|
|
for (i = 0; i < hits; i++) {
|
|
hitresult = buffer[3 + (i * 4)];
|
|
|
|
/* if there's bundles in buffer select bundles first,
|
|
* so non-camera elements should be ignored in buffer */
|
|
if (basact->selcol != (hitresult & 0xFFFF)) {
|
|
continue;
|
|
}
|
|
|
|
/* index of bundle is 1<<16-based. if there's no "bone" index
|
|
* in height word, this buffer value belongs to camera,. not to bundle */
|
|
if (buffer[4 * i + 3] & 0xFFFF0000) {
|
|
MovieClip *clip = BKE_object_movieclip_get(scene, basact->object, 0);
|
|
MovieTracking *tracking = &clip->tracking;
|
|
ListBase *tracksbase;
|
|
MovieTrackingTrack *track;
|
|
|
|
track = BKE_tracking_track_get_indexed(&clip->tracking, hitresult >> 16, &tracksbase);
|
|
|
|
if (TRACK_SELECTED(track) && extend) {
|
|
changed = 0;
|
|
BKE_tracking_track_deselect(track, TRACK_AREA_ALL);
|
|
}
|
|
else {
|
|
int oldsel = TRACK_SELECTED(track) ? 1 : 0;
|
|
if (!extend)
|
|
deselect_all_tracks(tracking);
|
|
|
|
BKE_tracking_track_select(tracksbase, track, TRACK_AREA_ALL, extend);
|
|
|
|
if (oldsel != (TRACK_SELECTED(track) ? 1 : 0))
|
|
changed = 1;
|
|
}
|
|
|
|
basact->flag |= SELECT;
|
|
basact->object->flag = basact->flag;
|
|
|
|
retval = 1;
|
|
|
|
WM_event_add_notifier(C, NC_MOVIECLIP | ND_SELECT, track);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!changed) {
|
|
/* fallback to regular object selection if no new bundles were selected,
|
|
* allows to select object parented to reconstruction object */
|
|
basact = mouse_select_eval_buffer(&vc, buffer, hits, mval, startbase, 0);
|
|
}
|
|
}
|
|
}
|
|
else if (ED_do_pose_selectbuffer(scene, basact, buffer, hits, extend, deselect, toggle) ) { /* then bone is found */
|
|
|
|
/* we make the armature selected:
|
|
* not-selected active object in posemode won't work well for tools */
|
|
basact->flag |= SELECT;
|
|
basact->object->flag = basact->flag;
|
|
|
|
retval = 1;
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, basact->object);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, basact->object);
|
|
|
|
/* in weightpaint, we use selected bone to select vertexgroup, so no switch to new active object */
|
|
if (BASACT && (BASACT->object->mode & OB_MODE_WEIGHT_PAINT)) {
|
|
/* prevent activating */
|
|
basact = NULL;
|
|
}
|
|
|
|
}
|
|
/* prevent bone selecting to pass on to object selecting */
|
|
if (basact == BASACT)
|
|
basact = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* so, do we have something selected? */
|
|
if (basact) {
|
|
retval = 1;
|
|
|
|
if (vc.obedit) {
|
|
/* only do select */
|
|
deselectall_except(scene, basact);
|
|
ED_base_object_select(basact, BA_SELECT);
|
|
}
|
|
/* also prevent making it active on mouse selection */
|
|
else if (BASE_SELECTABLE(v3d, basact)) {
|
|
|
|
oldbasact = BASACT;
|
|
|
|
if (extend) {
|
|
ED_base_object_select(basact, BA_SELECT);
|
|
}
|
|
else if (deselect) {
|
|
ED_base_object_select(basact, BA_DESELECT);
|
|
}
|
|
else if (toggle) {
|
|
if (basact->flag & SELECT) {
|
|
if (basact == oldbasact) {
|
|
ED_base_object_select(basact, BA_DESELECT);
|
|
}
|
|
}
|
|
else {
|
|
ED_base_object_select(basact, BA_SELECT);
|
|
}
|
|
}
|
|
else {
|
|
deselectall_except(scene, basact);
|
|
ED_base_object_select(basact, BA_SELECT);
|
|
}
|
|
|
|
if (oldbasact != basact) {
|
|
ED_base_object_activate(C, basact); /* adds notifier */
|
|
}
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
/* ******************** border and circle ************************************** */
|
|
|
|
typedef struct BoxSelectUserData {
|
|
ViewContext *vc;
|
|
rcti *rect;
|
|
int select, pass, done;
|
|
} BoxSelectUserData;
|
|
|
|
int edge_inside_circle(int centx, int centy, int rad, int x1, int y1, int x2, int y2)
|
|
{
|
|
int radsq = rad * rad;
|
|
|
|
/* check points in circle itself */
|
|
if ((x1 - centx) * (x1 - centx) + (y1 - centy) * (y1 - centy) <= radsq) {
|
|
return TRUE;
|
|
}
|
|
else if ((x2 - centx) * (x2 - centx) + (y2 - centy) * (y2 - centy) <= radsq) {
|
|
return TRUE;
|
|
}
|
|
else {
|
|
const float cent[2] = {centx, centy};
|
|
const float v1[2] = {x1, y1};
|
|
const float v2[2] = {x2, y2};
|
|
/* pointdistline */
|
|
if (dist_squared_to_line_segment_v2(cent, v1, v2) < (float)radsq) {
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void do_nurbs_box_select__doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
|
|
{
|
|
BoxSelectUserData *data = userData;
|
|
Object *obedit = data->vc->obedit;
|
|
Curve *cu = (Curve *)obedit->data;
|
|
|
|
if (BLI_rcti_isect_pt(data->rect, x, y)) {
|
|
if (bp) {
|
|
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
|
|
if (bp == cu->lastsel && !(bp->f1 & 1)) cu->lastsel = NULL;
|
|
}
|
|
else {
|
|
if (cu->drawflag & CU_HIDE_HANDLES) {
|
|
/* can only be (beztindex == 0) here since handles are hidden */
|
|
bezt->f1 = bezt->f2 = bezt->f3 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT);
|
|
}
|
|
else {
|
|
if (beztindex == 0) {
|
|
bezt->f1 = data->select ? (bezt->f1 | SELECT) : (bezt->f1 & ~SELECT);
|
|
}
|
|
else if (beztindex == 1) {
|
|
bezt->f2 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT);
|
|
}
|
|
else {
|
|
bezt->f3 = data->select ? (bezt->f3 | SELECT) : (bezt->f3 & ~SELECT);
|
|
}
|
|
}
|
|
|
|
if (bezt == cu->lastsel && !(bezt->f2 & 1)) cu->lastsel = NULL;
|
|
}
|
|
}
|
|
}
|
|
static int do_nurbs_box_select(ViewContext *vc, rcti *rect, int select, int extend)
|
|
{
|
|
BoxSelectUserData data;
|
|
|
|
data.vc = vc;
|
|
data.rect = rect;
|
|
data.select = select;
|
|
|
|
if (extend == 0 && select)
|
|
CU_deselect_all(vc->obedit);
|
|
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
|
|
nurbs_foreachScreenVert(vc, do_nurbs_box_select__doSelect, &data);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static void do_lattice_box_select__doSelect(void *userData, BPoint *bp, int x, int y)
|
|
{
|
|
BoxSelectUserData *data = userData;
|
|
|
|
if (BLI_rcti_isect_pt(data->rect, x, y)) {
|
|
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
|
|
}
|
|
}
|
|
static int do_lattice_box_select(ViewContext *vc, rcti *rect, int select, int extend)
|
|
{
|
|
BoxSelectUserData data;
|
|
|
|
data.vc = vc;
|
|
data.rect = rect;
|
|
data.select = select;
|
|
|
|
if (extend == 0 && select)
|
|
ED_setflagsLatt(vc->obedit, 0);
|
|
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
|
|
lattice_foreachScreenVert(vc, do_lattice_box_select__doSelect, &data);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static void do_mesh_box_select__doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
|
|
{
|
|
BoxSelectUserData *data = userData;
|
|
|
|
if (BLI_rcti_isect_pt(data->rect, x, y)) {
|
|
BM_vert_select_set(data->vc->em->bm, eve, data->select);
|
|
}
|
|
}
|
|
static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
|
|
{
|
|
BoxSelectUserData *data = userData;
|
|
|
|
if (EDBM_backbuf_check(bm_solidoffs + index)) {
|
|
if (data->pass == 0) {
|
|
if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1)) {
|
|
BM_edge_select_set(data->vc->em->bm, eed, data->select);
|
|
data->done = TRUE;
|
|
}
|
|
}
|
|
else {
|
|
if (edge_inside_rect(data->rect, x0, y0, x1, y1)) {
|
|
BM_edge_select_set(data->vc->em->bm, eed, data->select);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
static void do_mesh_box_select__doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
|
|
{
|
|
BoxSelectUserData *data = userData;
|
|
|
|
if (BLI_rcti_isect_pt(data->rect, x, y)) {
|
|
BM_face_select_set(data->vc->em->bm, efa, data->select);
|
|
}
|
|
}
|
|
static int do_mesh_box_select(ViewContext *vc, rcti *rect, int select, int extend)
|
|
{
|
|
BoxSelectUserData data;
|
|
ToolSettings *ts = vc->scene->toolsettings;
|
|
int bbsel;
|
|
|
|
data.vc = vc;
|
|
data.rect = rect;
|
|
data.select = select;
|
|
data.pass = 0;
|
|
data.done = FALSE;
|
|
|
|
if (extend == 0 && select)
|
|
EDBM_flag_disable_all(vc->em, BM_ELEM_SELECT);
|
|
|
|
/* for non zbuf projections, don't change the GL state */
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
|
|
|
|
glLoadMatrixf(vc->rv3d->viewmat);
|
|
bbsel = EDBM_backbuf_border_init(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
|
|
|
|
if (ts->selectmode & SCE_SELECT_VERTEX) {
|
|
if (bbsel) {
|
|
edbm_backbuf_check_and_select_verts(vc->em, select);
|
|
}
|
|
else {
|
|
mesh_foreachScreenVert(vc, do_mesh_box_select__doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
|
|
}
|
|
}
|
|
if (ts->selectmode & SCE_SELECT_EDGE) {
|
|
/* Does both bbsel and non-bbsel versions (need screen cos for both) */
|
|
|
|
data.pass = 0;
|
|
mesh_foreachScreenEdge(vc, do_mesh_box_select__doSelectEdge, &data, V3D_CLIP_TEST_OFF);
|
|
|
|
if (data.done == 0) {
|
|
data.pass = 1;
|
|
mesh_foreachScreenEdge(vc, do_mesh_box_select__doSelectEdge, &data, V3D_CLIP_TEST_OFF);
|
|
}
|
|
}
|
|
|
|
if (ts->selectmode & SCE_SELECT_FACE) {
|
|
if (bbsel) {
|
|
edbm_backbuf_check_and_select_faces(vc->em, select);
|
|
}
|
|
else {
|
|
mesh_foreachScreenFace(vc, do_mesh_box_select__doSelectFace, &data);
|
|
}
|
|
}
|
|
|
|
EDBM_backbuf_free();
|
|
|
|
EDBM_selectmode_flush(vc->em);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int do_meta_box_select(ViewContext *vc, rcti *rect, int select, int extend)
|
|
{
|
|
MetaBall *mb = (MetaBall *)vc->obedit->data;
|
|
MetaElem *ml;
|
|
int a;
|
|
|
|
unsigned int buffer[4 * MAXPICKBUF];
|
|
short hits;
|
|
|
|
hits = view3d_opengl_select(vc, buffer, MAXPICKBUF, rect);
|
|
|
|
if (extend == 0 && select) {
|
|
for (ml = mb->editelems->first; ml; ml = ml->next) {
|
|
ml->flag &= ~SELECT;
|
|
}
|
|
}
|
|
|
|
for (ml = mb->editelems->first; ml; ml = ml->next) {
|
|
for (a = 0; a < hits; a++) {
|
|
if (ml->selcol1 == buffer[(4 * a) + 3]) {
|
|
ml->flag |= MB_SCALE_RAD;
|
|
if (select) ml->flag |= SELECT;
|
|
else ml->flag &= ~SELECT;
|
|
break;
|
|
}
|
|
if (ml->selcol2 == buffer[(4 * a) + 3]) {
|
|
ml->flag &= ~MB_SCALE_RAD;
|
|
if (select) ml->flag |= SELECT;
|
|
else ml->flag &= ~SELECT;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static int do_armature_box_select(ViewContext *vc, rcti *rect, short select, short extend)
|
|
{
|
|
bArmature *arm = vc->obedit->data;
|
|
EditBone *ebone;
|
|
int a;
|
|
|
|
unsigned int buffer[4 * MAXPICKBUF];
|
|
short hits;
|
|
|
|
hits = view3d_opengl_select(vc, buffer, MAXPICKBUF, rect);
|
|
|
|
/* clear flag we use to detect point was affected */
|
|
for (ebone = arm->edbo->first; ebone; ebone = ebone->next)
|
|
ebone->flag &= ~BONE_DONE;
|
|
|
|
if (extend == 0 && select)
|
|
ED_armature_deselect_all_visible(vc->obedit);
|
|
|
|
/* first we only check points inside the border */
|
|
for (a = 0; a < hits; a++) {
|
|
int index = buffer[(4 * a) + 3];
|
|
if (index != -1) {
|
|
ebone = BLI_findlink(arm->edbo, index & ~(BONESEL_ANY));
|
|
if ((ebone->flag & BONE_UNSELECTABLE) == 0) {
|
|
if (index & BONESEL_TIP) {
|
|
ebone->flag |= BONE_DONE;
|
|
if (select) ebone->flag |= BONE_TIPSEL;
|
|
else ebone->flag &= ~BONE_TIPSEL;
|
|
}
|
|
|
|
if (index & BONESEL_ROOT) {
|
|
ebone->flag |= BONE_DONE;
|
|
if (select) ebone->flag |= BONE_ROOTSEL;
|
|
else ebone->flag &= ~BONE_ROOTSEL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* now we have to flush tag from parents... */
|
|
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
|
|
if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
|
|
if (ebone->parent->flag & BONE_DONE)
|
|
ebone->flag |= BONE_DONE;
|
|
}
|
|
}
|
|
|
|
/* only select/deselect entire bones when no points where in the rect */
|
|
for (a = 0; a < hits; a++) {
|
|
int index = buffer[(4 * a) + 3];
|
|
if (index != -1) {
|
|
ebone = BLI_findlink(arm->edbo, index & ~(BONESEL_ANY));
|
|
if (index & BONESEL_BONE) {
|
|
if ((ebone->flag & BONE_UNSELECTABLE) == 0) {
|
|
if (!(ebone->flag & BONE_DONE)) {
|
|
if (select)
|
|
ebone->flag |= (BONE_ROOTSEL | BONE_TIPSEL | BONE_SELECTED);
|
|
else
|
|
ebone->flag &= ~(BONE_ROOTSEL | BONE_TIPSEL | BONE_SELECTED);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ED_armature_sync_selection(arm->edbo);
|
|
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
static int do_object_pose_box_select(bContext *C, ViewContext *vc, rcti *rect, int select, int extend)
|
|
{
|
|
Bone *bone;
|
|
Object *ob = vc->obact;
|
|
unsigned int *vbuffer = NULL; /* selection buffer */
|
|
unsigned int *col; /* color in buffer */
|
|
int bone_only;
|
|
int bone_selected = 0;
|
|
int totobj = MAXPICKBUF; /* XXX solve later */
|
|
short hits;
|
|
|
|
if ((ob) && (ob->mode & OB_MODE_POSE))
|
|
bone_only = 1;
|
|
else
|
|
bone_only = 0;
|
|
|
|
if (extend == 0 && select) {
|
|
if (bone_only) {
|
|
CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
|
|
{
|
|
if ((pchan->bone->flag & BONE_UNSELECTABLE) == 0) {
|
|
pchan->bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
|
|
}
|
|
}
|
|
CTX_DATA_END;
|
|
}
|
|
else {
|
|
object_deselect_all_visible(vc->scene, vc->v3d);
|
|
}
|
|
}
|
|
|
|
/* selection buffer now has bones potentially too, so we add MAXPICKBUF */
|
|
vbuffer = MEM_mallocN(4 * (totobj + MAXPICKBUF) * sizeof(unsigned int), "selection buffer");
|
|
hits = view3d_opengl_select(vc, vbuffer, 4 * (totobj + MAXPICKBUF), rect);
|
|
/*
|
|
* LOGIC NOTES (theeth):
|
|
* The buffer and ListBase have the same relative order, which makes the selection
|
|
* very simple. Loop through both data sets at the same time, if the color
|
|
* is the same as the object, we have a hit and can move to the next color
|
|
* and object pair, if not, just move to the next object,
|
|
* keeping the same color until we have a hit.
|
|
*
|
|
* The buffer order is defined by OGL standard, hopefully no stupid GFX card
|
|
* does it incorrectly.
|
|
*/
|
|
|
|
if (hits > 0) { /* no need to loop if there's no hit */
|
|
Base *base;
|
|
col = vbuffer + 3;
|
|
|
|
for (base = vc->scene->base.first; base && hits; base = base->next) {
|
|
if (BASE_SELECTABLE(vc->v3d, base)) {
|
|
while (base->selcol == (*col & 0xFFFF)) { /* we got an object */
|
|
if (*col & 0xFFFF0000) { /* we got a bone */
|
|
bone = get_indexed_bone(base->object, *col & ~(BONESEL_ANY));
|
|
if (bone) {
|
|
if (select) {
|
|
if ((bone->flag & BONE_UNSELECTABLE) == 0) {
|
|
bone->flag |= BONE_SELECTED;
|
|
bone_selected = 1;
|
|
}
|
|
}
|
|
else {
|
|
bArmature *arm = base->object->data;
|
|
bone->flag &= ~BONE_SELECTED;
|
|
if (arm->act_bone == bone)
|
|
arm->act_bone = NULL;
|
|
}
|
|
}
|
|
}
|
|
else if (!bone_only) {
|
|
if (select)
|
|
ED_base_object_select(base, BA_SELECT);
|
|
else
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
}
|
|
|
|
col += 4; /* next color */
|
|
hits--;
|
|
if (hits == 0) break;
|
|
}
|
|
}
|
|
|
|
if (bone_selected) {
|
|
Object *ob = base->object;
|
|
|
|
if (ob && (ob->type == OB_ARMATURE)) {
|
|
bArmature *arm = ob->data;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
|
|
|
|
if (arm && (arm->flag & ARM_HAS_VIZ_DEPS)) {
|
|
/* mask modifier ('armature' mode), etc. */
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, vc->scene);
|
|
}
|
|
MEM_freeN(vbuffer);
|
|
|
|
return hits > 0 ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
|
|
}
|
|
|
|
static int view3d_borderselect_exec(bContext *C, wmOperator *op)
|
|
{
|
|
ViewContext vc;
|
|
rcti rect;
|
|
short extend;
|
|
short select;
|
|
|
|
int ret = OPERATOR_CANCELLED;
|
|
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
/* setup view context for argument to callbacks */
|
|
view3d_set_viewcontext(C, &vc);
|
|
|
|
select = (RNA_int_get(op->ptr, "gesture_mode") == GESTURE_MODAL_SELECT);
|
|
WM_operator_properties_border_to_rcti(op, &rect);
|
|
extend = RNA_boolean_get(op->ptr, "extend");
|
|
|
|
if (vc.obedit) {
|
|
switch (vc.obedit->type) {
|
|
case OB_MESH:
|
|
vc.em = BMEdit_FromObject(vc.obedit);
|
|
ret = do_mesh_box_select(&vc, &rect, select, extend);
|
|
// if (EM_texFaceCheck())
|
|
if (ret & OPERATOR_FINISHED) {
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data);
|
|
}
|
|
break;
|
|
case OB_CURVE:
|
|
case OB_SURF:
|
|
ret = do_nurbs_box_select(&vc, &rect, select, extend);
|
|
if (ret & OPERATOR_FINISHED) {
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data);
|
|
}
|
|
break;
|
|
case OB_MBALL:
|
|
ret = do_meta_box_select(&vc, &rect, select, extend);
|
|
if (ret & OPERATOR_FINISHED) {
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data);
|
|
}
|
|
break;
|
|
case OB_ARMATURE:
|
|
ret = do_armature_box_select(&vc, &rect, select, extend);
|
|
if (ret & OPERATOR_FINISHED) {
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, vc.obedit);
|
|
}
|
|
break;
|
|
case OB_LATTICE:
|
|
ret = do_lattice_box_select(&vc, &rect, select, extend);
|
|
if (ret & OPERATOR_FINISHED) {
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data);
|
|
}
|
|
break;
|
|
default:
|
|
assert(!"border select on incorrect object type");
|
|
}
|
|
}
|
|
else { /* no editmode, unified for bones and objects */
|
|
if (vc.obact && vc.obact->mode & OB_MODE_SCULPT) {
|
|
/* pass */
|
|
}
|
|
else if (vc.obact && paint_facesel_test(vc.obact)) {
|
|
ret = do_paintface_box_select(&vc, &rect, select, extend);
|
|
}
|
|
else if (vc.obact && paint_vertsel_test(vc.obact)) {
|
|
ret = do_paintvert_box_select(&vc, &rect, select, extend);
|
|
}
|
|
else if (vc.obact && vc.obact->mode & OB_MODE_PARTICLE_EDIT) {
|
|
ret = PE_border_select(C, &rect, select, extend);
|
|
}
|
|
else { /* object mode with none active */
|
|
ret = do_object_pose_box_select(C, &vc, &rect, select, extend);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/* *****************Selection Operators******************* */
|
|
|
|
/* ****** Border Select ****** */
|
|
void VIEW3D_OT_select_border(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Border Select";
|
|
ot->description = "Select items using border selection";
|
|
ot->idname = "VIEW3D_OT_select_border";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = WM_border_select_invoke;
|
|
ot->exec = view3d_borderselect_exec;
|
|
ot->modal = WM_border_select_modal;
|
|
ot->poll = view3d_selectable_data;
|
|
ot->cancel = WM_border_select_cancel;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_UNDO;
|
|
|
|
/* rna */
|
|
WM_operator_properties_gesture_border(ot, TRUE);
|
|
}
|
|
|
|
/* mouse selection in weight paint */
|
|
/* gets called via generic mouse select operator */
|
|
static int mouse_weight_paint_vertex_select(bContext *C, const int mval[2], short extend, short deselect, short toggle, Object *obact)
|
|
{
|
|
Mesh *me = obact->data; /* already checked for NULL */
|
|
unsigned int index = 0;
|
|
MVert *mv;
|
|
|
|
if (ED_mesh_pick_vert(C, me, mval, &index, ED_MESH_PICK_DEFAULT_VERT_SIZE)) {
|
|
mv = &me->mvert[index];
|
|
if (extend) {
|
|
mv->flag |= SELECT;
|
|
}
|
|
else if (deselect) {
|
|
mv->flag &= ~SELECT;
|
|
}
|
|
else if (toggle) {
|
|
mv->flag ^= SELECT;
|
|
}
|
|
else {
|
|
paintvert_deselect_all_visible(obact, SEL_DESELECT, FALSE);
|
|
mv->flag |= SELECT;
|
|
}
|
|
paintvert_flush_flags(obact);
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obact->data);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* ****** Mouse Select ****** */
|
|
|
|
|
|
static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
Object *obedit = CTX_data_edit_object(C);
|
|
Object *obact = CTX_data_active_object(C);
|
|
short extend = RNA_boolean_get(op->ptr, "extend");
|
|
short deselect = RNA_boolean_get(op->ptr, "deselect");
|
|
short toggle = RNA_boolean_get(op->ptr, "toggle");
|
|
short center = RNA_boolean_get(op->ptr, "center");
|
|
short enumerate = RNA_boolean_get(op->ptr, "enumerate");
|
|
short object = RNA_boolean_get(op->ptr, "object");
|
|
int retval = 0;
|
|
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
if (object) {
|
|
obedit = NULL;
|
|
obact = NULL;
|
|
|
|
/* ack, this is incorrect but to do this correctly we would need an
|
|
* alternative editmode/objectmode keymap, this copies the functionality
|
|
* from 2.4x where Ctrl+Select in editmode does object select only */
|
|
center = FALSE;
|
|
}
|
|
|
|
if (obedit && object == FALSE) {
|
|
if (obedit->type == OB_MESH)
|
|
retval = EDBM_select_pick(C, event->mval, extend, deselect, toggle);
|
|
else if (obedit->type == OB_ARMATURE)
|
|
retval = mouse_armature(C, event->mval, extend, deselect, toggle);
|
|
else if (obedit->type == OB_LATTICE)
|
|
retval = mouse_lattice(C, event->mval, extend, deselect, toggle);
|
|
else if (ELEM(obedit->type, OB_CURVE, OB_SURF))
|
|
retval = mouse_nurb(C, event->mval, extend, deselect, toggle);
|
|
else if (obedit->type == OB_MBALL)
|
|
retval = mouse_mball(C, event->mval, extend, deselect, toggle);
|
|
|
|
}
|
|
else if (obact && obact->mode & OB_MODE_SCULPT)
|
|
return OPERATOR_CANCELLED;
|
|
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT)
|
|
return PE_mouse_particles(C, event->mval, extend, deselect, toggle);
|
|
else if (obact && paint_facesel_test(obact))
|
|
retval = paintface_mouse_select(C, obact, event->mval, extend, deselect, toggle);
|
|
else if (paint_vertsel_test(obact))
|
|
retval = mouse_weight_paint_vertex_select(C, event->mval, extend, deselect, toggle, obact);
|
|
else
|
|
retval = mouse_select(C, event->mval, extend, deselect, toggle, center, enumerate);
|
|
|
|
/* passthrough allows tweaks
|
|
* FINISHED to signal one operator worked
|
|
* */
|
|
if (retval)
|
|
return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
|
|
else
|
|
return OPERATOR_PASS_THROUGH; /* nothing selected, just passthrough */
|
|
}
|
|
|
|
void VIEW3D_OT_select(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Activate/Select";
|
|
ot->description = "Activate/select item(s)";
|
|
ot->idname = "VIEW3D_OT_select";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = view3d_select_invoke;
|
|
ot->poll = ED_operator_view3d_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
WM_operator_properties_mouse_select(ot);
|
|
|
|
RNA_def_boolean(ot->srna, "center", 0, "Center", "Use the object center when selecting, in editmode used to extend object selection");
|
|
RNA_def_boolean(ot->srna, "enumerate", 0, "Enumerate", "List objects under the mouse (object mode only)");
|
|
RNA_def_boolean(ot->srna, "object", 0, "Object", "Use object selection (editmode only)");
|
|
}
|
|
|
|
|
|
/* -------------------- circle select --------------------------------------------- */
|
|
|
|
typedef struct CircleSelectUserData {
|
|
ViewContext *vc;
|
|
short select;
|
|
int mval[2];
|
|
float radius;
|
|
} CircleSelectUserData;
|
|
|
|
static void mesh_circle_doSelectVert(void *userData, BMVert *eve, int x, int y, int UNUSED(index))
|
|
{
|
|
CircleSelectUserData *data = userData;
|
|
int mx = x - data->mval[0], my = y - data->mval[1];
|
|
float r = sqrt(mx * mx + my * my);
|
|
|
|
if (r <= data->radius) {
|
|
BM_vert_select_set(data->vc->em->bm, eve, data->select);
|
|
}
|
|
}
|
|
static void mesh_circle_doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int UNUSED(index))
|
|
{
|
|
CircleSelectUserData *data = userData;
|
|
|
|
if (edge_inside_circle(data->mval[0], data->mval[1], (int)data->radius, x0, y0, x1, y1)) {
|
|
BM_edge_select_set(data->vc->em->bm, eed, data->select);
|
|
}
|
|
}
|
|
static void mesh_circle_doSelectFace(void *userData, BMFace *efa, int x, int y, int UNUSED(index))
|
|
{
|
|
CircleSelectUserData *data = userData;
|
|
int mx = x - data->mval[0], my = y - data->mval[1];
|
|
float r = sqrt(mx * mx + my * my);
|
|
|
|
if (r <= data->radius) {
|
|
BM_face_select_set(data->vc->em->bm, efa, data->select);
|
|
}
|
|
}
|
|
|
|
static void mesh_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
|
|
{
|
|
ToolSettings *ts = vc->scene->toolsettings;
|
|
int bbsel;
|
|
CircleSelectUserData data;
|
|
|
|
bbsel = EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
|
|
|
|
vc->em = BMEdit_FromObject(vc->obedit);
|
|
|
|
data.vc = vc;
|
|
data.select = select;
|
|
data.mval[0] = mval[0];
|
|
data.mval[1] = mval[1];
|
|
data.radius = rad;
|
|
|
|
if (ts->selectmode & SCE_SELECT_VERTEX) {
|
|
if (bbsel) {
|
|
edbm_backbuf_check_and_select_verts(vc->em, select == LEFTMOUSE);
|
|
}
|
|
else {
|
|
mesh_foreachScreenVert(vc, mesh_circle_doSelectVert, &data, V3D_CLIP_TEST_RV3D_CLIPPING);
|
|
}
|
|
}
|
|
|
|
if (ts->selectmode & SCE_SELECT_EDGE) {
|
|
if (bbsel) {
|
|
edbm_backbuf_check_and_select_edges(vc->em, select == LEFTMOUSE);
|
|
}
|
|
else {
|
|
mesh_foreachScreenEdge(vc, mesh_circle_doSelectEdge, &data, V3D_CLIP_TEST_OFF);
|
|
}
|
|
}
|
|
|
|
if (ts->selectmode & SCE_SELECT_FACE) {
|
|
if (bbsel) {
|
|
edbm_backbuf_check_and_select_faces(vc->em, select == LEFTMOUSE);
|
|
}
|
|
else {
|
|
mesh_foreachScreenFace(vc, mesh_circle_doSelectFace, &data);
|
|
}
|
|
}
|
|
|
|
EDBM_backbuf_free();
|
|
EDBM_selectmode_flush(vc->em);
|
|
}
|
|
|
|
static void paint_facesel_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
|
|
{
|
|
Object *ob = vc->obact;
|
|
Mesh *me = ob ? ob->data : NULL;
|
|
/* int bbsel; */ /* UNUSED */
|
|
|
|
if (me) {
|
|
bm_vertoffs = me->totpoly + 1; /* max index array */
|
|
|
|
/* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
|
|
edbm_backbuf_check_and_select_tfaces(me, select == LEFTMOUSE);
|
|
EDBM_backbuf_free();
|
|
paintface_flush_flags(ob);
|
|
}
|
|
}
|
|
|
|
|
|
static void paint_vertsel_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
|
|
{
|
|
Object *ob = vc->obact;
|
|
Mesh *me = ob ? ob->data : NULL;
|
|
/* int bbsel; */ /* UNUSED */
|
|
/* CircleSelectUserData data = {NULL}; */ /* UNUSED */
|
|
if (me) {
|
|
bm_vertoffs = me->totvert + 1; /* max index array */
|
|
|
|
/* bbsel= */ /* UNUSED */ EDBM_backbuf_circle_init(vc, mval[0], mval[1], (short)(rad + 1.0f));
|
|
edbm_backbuf_check_and_select_verts_obmode(me, select == LEFTMOUSE);
|
|
EDBM_backbuf_free();
|
|
|
|
paintvert_flush_flags(ob);
|
|
}
|
|
}
|
|
|
|
|
|
static void nurbscurve_circle_doSelect(void *userData, Nurb *UNUSED(nu), BPoint *bp, BezTriple *bezt, int beztindex, int x, int y)
|
|
{
|
|
CircleSelectUserData *data = userData;
|
|
int mx = x - data->mval[0], my = y - data->mval[1];
|
|
float r = sqrt(mx * mx + my * my);
|
|
Object *obedit = data->vc->obedit;
|
|
Curve *cu = (Curve *)obedit->data;
|
|
|
|
if (r <= data->radius) {
|
|
if (bp) {
|
|
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
|
|
|
|
if (bp == cu->lastsel && !(bp->f1 & 1)) cu->lastsel = NULL;
|
|
}
|
|
else {
|
|
if (cu->drawflag & CU_HIDE_HANDLES) {
|
|
/* can only be (beztindex == 0) here since handles are hidden */
|
|
bezt->f1 = bezt->f2 = bezt->f3 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT);
|
|
}
|
|
else {
|
|
if (beztindex == 0) {
|
|
bezt->f1 = data->select ? (bezt->f1 | SELECT) : (bezt->f1 & ~SELECT);
|
|
}
|
|
else if (beztindex == 1) {
|
|
bezt->f2 = data->select ? (bezt->f2 | SELECT) : (bezt->f2 & ~SELECT);
|
|
}
|
|
else {
|
|
bezt->f3 = data->select ? (bezt->f3 | SELECT) : (bezt->f3 & ~SELECT);
|
|
}
|
|
}
|
|
|
|
if (bezt == cu->lastsel && !(bezt->f2 & 1)) cu->lastsel = NULL;
|
|
}
|
|
}
|
|
}
|
|
static void nurbscurve_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
|
|
{
|
|
CircleSelectUserData data;
|
|
|
|
/* set vc-> edit data */
|
|
|
|
data.select = select;
|
|
data.mval[0] = mval[0];
|
|
data.mval[1] = mval[1];
|
|
data.radius = rad;
|
|
data.vc = vc;
|
|
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
|
|
nurbs_foreachScreenVert(vc, nurbscurve_circle_doSelect, &data);
|
|
}
|
|
|
|
|
|
static void latticecurve_circle_doSelect(void *userData, BPoint *bp, int x, int y)
|
|
{
|
|
CircleSelectUserData *data = userData;
|
|
int mx = x - data->mval[0], my = y - data->mval[1];
|
|
float r = sqrt(mx * mx + my * my);
|
|
|
|
if (r <= data->radius) {
|
|
bp->f1 = data->select ? (bp->f1 | SELECT) : (bp->f1 & ~SELECT);
|
|
}
|
|
}
|
|
static void lattice_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
|
|
{
|
|
CircleSelectUserData data;
|
|
|
|
/* set vc-> edit data */
|
|
|
|
data.select = select;
|
|
data.mval[0] = mval[0];
|
|
data.mval[1] = mval[1];
|
|
data.radius = rad;
|
|
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
|
|
lattice_foreachScreenVert(vc, latticecurve_circle_doSelect, &data);
|
|
}
|
|
|
|
|
|
/* NOTE: pose-bone case is copied from editbone case... */
|
|
static short pchan_circle_doSelectJoint(void *userData, bPoseChannel *pchan, int x, int y)
|
|
{
|
|
CircleSelectUserData *data = userData;
|
|
int mx = x - data->mval[0], my = y - data->mval[1];
|
|
float r = sqrt(mx * mx + my * my);
|
|
|
|
if (r <= data->radius) {
|
|
if (data->select)
|
|
pchan->bone->flag |= BONE_SELECTED;
|
|
else
|
|
pchan->bone->flag &= ~BONE_SELECTED;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
static void pose_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
|
|
{
|
|
CircleSelectUserData data;
|
|
bArmature *arm = vc->obact->data;
|
|
bPose *pose = vc->obact->pose;
|
|
bPoseChannel *pchan;
|
|
int change = FALSE;
|
|
|
|
/* set vc->edit data */
|
|
data.select = select;
|
|
data.mval[0] = mval[0];
|
|
data.mval[1] = mval[1];
|
|
data.radius = rad;
|
|
|
|
ED_view3d_init_mats_rv3d(vc->obact, vc->rv3d); /* for foreach's screen/vert projection */
|
|
|
|
/* check each PoseChannel... */
|
|
/* TODO: could be optimized at some point */
|
|
for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) {
|
|
short sco1[2], sco2[2], didpoint = 0;
|
|
float vec[3];
|
|
|
|
/* skip invisible bones */
|
|
if (PBONE_VISIBLE(arm, pchan->bone) == 0)
|
|
continue;
|
|
|
|
/* project head location to screenspace */
|
|
mul_v3_m4v3(vec, vc->obact->obmat, pchan->pose_head);
|
|
ED_view3d_project_short(vc->ar, vec, sco1);
|
|
|
|
/* project tail location to screenspace */
|
|
mul_v3_m4v3(vec, vc->obact->obmat, pchan->pose_tail);
|
|
ED_view3d_project_short(vc->ar, vec, sco2);
|
|
|
|
/* check if the head and/or tail is in the circle
|
|
* - the call to check also does the selection already
|
|
*/
|
|
if (pchan_circle_doSelectJoint(&data, pchan, sco1[0], sco1[1]))
|
|
didpoint = 1;
|
|
if (pchan_circle_doSelectJoint(&data, pchan, sco2[0], sco2[1]))
|
|
didpoint = 1;
|
|
|
|
change |= didpoint;
|
|
}
|
|
|
|
if (change) {
|
|
WM_main_add_notifier(NC_OBJECT | ND_BONE_SELECT, vc->obact);
|
|
}
|
|
}
|
|
|
|
static short armature_circle_doSelectJoint(void *userData, EditBone *ebone, int x, int y, short head)
|
|
{
|
|
CircleSelectUserData *data = userData;
|
|
int mx = x - data->mval[0], my = y - data->mval[1];
|
|
float r = sqrt(mx * mx + my * my);
|
|
|
|
if (r <= data->radius) {
|
|
if (head) {
|
|
if (data->select)
|
|
ebone->flag |= BONE_ROOTSEL;
|
|
else
|
|
ebone->flag &= ~BONE_ROOTSEL;
|
|
}
|
|
else {
|
|
if (data->select)
|
|
ebone->flag |= BONE_TIPSEL;
|
|
else
|
|
ebone->flag &= ~BONE_TIPSEL;
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
static void armature_circle_select(ViewContext *vc, int select, const int mval[2], float rad)
|
|
{
|
|
CircleSelectUserData data;
|
|
bArmature *arm = vc->obedit->data;
|
|
EditBone *ebone;
|
|
int change = FALSE;
|
|
|
|
/* set vc->edit data */
|
|
data.select = select;
|
|
data.mval[0] = mval[0];
|
|
data.mval[1] = mval[1];
|
|
data.radius = rad;
|
|
|
|
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
|
|
|
|
/* check each EditBone... */
|
|
/* TODO: could be optimized at some point */
|
|
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
|
|
short sco1[2], sco2[2], didpoint = 0;
|
|
float vec[3];
|
|
|
|
/* project head location to screenspace */
|
|
mul_v3_m4v3(vec, vc->obedit->obmat, ebone->head);
|
|
ED_view3d_project_short(vc->ar, vec, sco1);
|
|
|
|
/* project tail location to screenspace */
|
|
mul_v3_m4v3(vec, vc->obedit->obmat, ebone->tail);
|
|
ED_view3d_project_short(vc->ar, vec, sco2);
|
|
|
|
/* check if the head and/or tail is in the circle
|
|
* - the call to check also does the selection already
|
|
*/
|
|
if (armature_circle_doSelectJoint(&data, ebone, sco1[0], sco1[1], 1))
|
|
didpoint = 1;
|
|
if (armature_circle_doSelectJoint(&data, ebone, sco2[0], sco2[1], 0))
|
|
didpoint = 1;
|
|
|
|
/* only if the endpoints didn't get selected, deal with the middle of the bone too */
|
|
/* XXX should we just do this always? */
|
|
if ((didpoint == 0) && edge_inside_circle(mval[0], mval[1], rad, sco1[0], sco1[1], sco2[0], sco2[1])) {
|
|
if (select)
|
|
ebone->flag |= BONE_TIPSEL | BONE_ROOTSEL | BONE_SELECTED;
|
|
else
|
|
ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
|
|
change = TRUE;
|
|
}
|
|
|
|
change |= didpoint;
|
|
}
|
|
|
|
if (change) {
|
|
ED_armature_sync_selection(arm->edbo);
|
|
ED_armature_validate_active(arm);
|
|
WM_main_add_notifier(NC_OBJECT | ND_BONE_SELECT, vc->obedit);
|
|
}
|
|
}
|
|
|
|
/** Callbacks for circle selection in Editmode */
|
|
|
|
static void obedit_circle_select(ViewContext *vc, short select, const int mval[2], float rad)
|
|
{
|
|
switch (vc->obedit->type) {
|
|
case OB_MESH:
|
|
mesh_circle_select(vc, select, mval, rad);
|
|
break;
|
|
case OB_CURVE:
|
|
case OB_SURF:
|
|
nurbscurve_circle_select(vc, select, mval, rad);
|
|
break;
|
|
case OB_LATTICE:
|
|
lattice_circle_select(vc, select, mval, rad);
|
|
break;
|
|
case OB_ARMATURE:
|
|
armature_circle_select(vc, select, mval, rad);
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* not a real operator, only for circle test */
|
|
static int view3d_circle_select_exec(bContext *C, wmOperator *op)
|
|
{
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
Object *obact = CTX_data_active_object(C);
|
|
View3D *v3d = sa->spacedata.first;
|
|
int x = RNA_int_get(op->ptr, "x");
|
|
int y = RNA_int_get(op->ptr, "y");
|
|
int radius = RNA_int_get(op->ptr, "radius");
|
|
int gesture_mode = RNA_int_get(op->ptr, "gesture_mode");
|
|
int select;
|
|
|
|
select = (gesture_mode == GESTURE_MODAL_SELECT);
|
|
|
|
if (CTX_data_edit_object(C) || paint_facesel_test(obact) || paint_vertsel_test(obact) ||
|
|
(obact && (obact->mode & (OB_MODE_PARTICLE_EDIT | OB_MODE_POSE))) )
|
|
{
|
|
ViewContext vc;
|
|
int mval[2];
|
|
|
|
view3d_operator_needs_opengl(C);
|
|
|
|
view3d_set_viewcontext(C, &vc);
|
|
mval[0] = x;
|
|
mval[1] = y;
|
|
|
|
if (CTX_data_edit_object(C)) {
|
|
obedit_circle_select(&vc, select, mval, (float)radius);
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obact->data);
|
|
}
|
|
else if (paint_facesel_test(obact)) {
|
|
paint_facesel_circle_select(&vc, select, mval, (float)radius);
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obact->data);
|
|
}
|
|
else if (paint_vertsel_test(obact)) {
|
|
paint_vertsel_circle_select(&vc, select, mval, (float)radius);
|
|
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obact->data);
|
|
}
|
|
else if (obact->mode & OB_MODE_POSE)
|
|
pose_circle_select(&vc, select, mval, (float)radius);
|
|
else
|
|
return PE_circle_select(C, select, mval, (float)radius);
|
|
}
|
|
else if (obact && obact->mode & OB_MODE_SCULPT) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
else {
|
|
Base *base;
|
|
select = select ? BA_SELECT : BA_DESELECT;
|
|
for (base = FIRSTBASE; base; base = base->next) {
|
|
if (BASE_SELECTABLE(v3d, base)) {
|
|
ED_view3d_project_short(ar, base->object->obmat[3], &base->sx);
|
|
if (base->sx != IS_CLIPPED) {
|
|
int dx = base->sx - x;
|
|
int dy = base->sy - y;
|
|
if (dx * dx + dy * dy < radius * radius)
|
|
ED_base_object_select(base, select);
|
|
}
|
|
}
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, CTX_data_scene(C));
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void VIEW3D_OT_select_circle(wmOperatorType *ot)
|
|
{
|
|
ot->name = "Circle Select";
|
|
ot->description = "Select items using circle selection";
|
|
ot->idname = "VIEW3D_OT_select_circle";
|
|
|
|
ot->invoke = WM_gesture_circle_invoke;
|
|
ot->modal = WM_gesture_circle_modal;
|
|
ot->exec = view3d_circle_select_exec;
|
|
ot->poll = view3d_selectable_data;
|
|
ot->cancel = WM_gesture_circle_cancel;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_UNDO;
|
|
|
|
RNA_def_int(ot->srna, "x", 0, INT_MIN, INT_MAX, "X", "", INT_MIN, INT_MAX);
|
|
RNA_def_int(ot->srna, "y", 0, INT_MIN, INT_MAX, "Y", "", INT_MIN, INT_MAX);
|
|
RNA_def_int(ot->srna, "radius", 0, INT_MIN, INT_MAX, "Radius", "", INT_MIN, INT_MAX);
|
|
RNA_def_int(ot->srna, "gesture_mode", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX);
|
|
}
|