Files
test2/extern
Erwin Coumans 745fc2f9d0 updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode.
So for the 2.4 release, both bullet AND sumo will be enabled. You can choose in the world buttons which physics engine is active for a scene.

sorry if this breaks your builds!
2005-10-23 17:55:19 +00:00
..
2005-09-06 16:45:48 +00:00
2005-08-02 13:44:49 +00:00
2005-08-02 13:44:49 +00:00
2005-08-02 13:44:49 +00:00