Files
test2/source/blender
Porteries Tristan 5fa0b8778b BGE: Set default envMap resolution to 512 pixels
I propose to change  the environment map render default resolution (600) to 512 (Thanks brecht for the correction... I don't know why I said dpi) (to make it compatible with this script: http://en.wikibooks.org/wiki/GLSL_Pr...cting_Surfaces ) to make cubeMap reflections easier and avoid this error:

invalid envmap size please render with CubeRes @ power of two
unable to initialize image(0) in MAMaterial, image will not be available

http://blenderartists.org/forum/showthread.php?371232-BGE-proposal-Set-default-envMap-resolution-to-512-dpi

http://blenderartists.org/forum/showthread.php?370026-Problem-with-cube-map-textures (post 11)

Author : youle (Ulysse MARTIN)

Reviewers: hg1, agoose77, lordloki, moguri, panzergame, dfelinto

Reviewed By: panzergame, dfelinto

Subscribers: brecht

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1306
2015-05-18 18:12:40 +02:00
..
2014-10-29 14:15:21 +01:00
2015-04-21 01:50:20 +10:00
2015-05-17 17:25:57 +10:00
2015-01-29 15:35:06 +11:00
2015-05-17 16:09:32 +10:00
2015-05-17 16:09:15 +10:00
2015-05-13 16:08:19 +10:00
2015-04-14 10:34:32 +10:00
2015-04-06 10:40:12 -03:00