Files
test2/source/blender/gpu
Campbell Barton 59f1640ae5 warning cleanup.
- fix mistake with grease pencil UI (&& was intended but & used).
- use (void) rather then () across _all_ blenders code.
- a few minor edits, don't shadow stack variables in roll calculation & avoid running memset() for VBO vertex map.
2011-02-13 15:02:21 +00:00
..
2011-02-13 15:02:21 +00:00
2010-04-14 17:15:33 +00:00