Files
test2/source/blender/render/intern
Brecht Van Lommel 41cd2d8e84 Fix #33040: baking selected to active could miss at pixels at the edge of faces
when there was a tiny mismatch between low and high poly models, maybe because
of float precision when editing the mesh. Added a small epsilon now to avoid this.
2012-11-02 13:36:26 +00:00
..
2012-10-27 01:46:47 +00:00
2012-10-28 15:23:16 +00:00