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test2/build_files
Sebastian Parborg eb96c2dfb3 Build: Enable Vulkan in USD (no Vulkan SDK)
After some discussion with Brecht and Jeroen, it was decided to use an upstream patch from openusd ([from here](https://github.com/PixarAnimationStudios/OpenUSD/pull/3603)) so we could use the usual vulkan libraries and not the Vulkan SDK.

I did not port Ray's Windows changes from the old PR https://projects.blender.org/blender/blender/pulls/137617 as I didn't know if anything else needs to be changed (and I've only tested this on Linux).

Pull Request: https://projects.blender.org/blender/blender/pulls/138139
2025-05-28 11:26:05 +02:00
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