Logo
Explore Help
Register Sign In
griefith/test2
1
0
Fork 0
You've already forked test2
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
5dd3bfdb188ecc73ddb036481abccedca29a4678
test2/source/gameengine
History
Erwin Coumans 207cbbd535 don't need Object.h
2005-08-23 16:50:53 +00:00
..
BlenderRoutines
new game-menu option 'Record Game Physics to Ipo'
2005-08-23 13:16:02 +00:00
Converter
don't need Object.h
2005-08-23 16:50:53 +00:00
Expressions
Added the docs & use Python booleans for physics reinstance.
2005-04-23 12:25:21 +00:00
GameLogic
more preparations for bullet physics, and some eol issues with SCA_Joystick*
2005-07-18 05:41:00 +00:00
GamePlayer
new game-menu option 'Record Game Physics to Ipo'
2005-08-23 13:16:02 +00:00
Ketsji
new game-menu option 'Record Game Physics to Ipo'
2005-08-23 13:16:02 +00:00
Network
Big patches:
2005-03-25 10:33:39 +00:00
Physics
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
PyDoc
Added the docs & use Python booleans for physics reinstance.
2005-04-23 12:25:21 +00:00
Rasterizer
- prepared for automatic game physics -> animation (ipo) conversion (this allows to use bullet for animation)
2005-08-22 15:47:56 +00:00
SceneGraph
big warning hunt commit
2005-03-09 19:45:59 +00:00
Makefile
Added 2 options to the Makefiles (enable in environment, user-def.mk,
2004-03-21 19:59:51 +00:00
SConscript
Added support for compiling BULLET with scons on windows
2005-08-01 21:19:41 +00:00
Powered by Gitea Version: 1.24.6 Page: 95ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API