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5f18d863a9782c728ae4e9809cadffdbfe16632f
test2/source/blender/gpu
History
Brecht Van Lommel a252e27fec Fix T38633: glsl not working well with mixed cycles/blender material nodes.
2014-02-14 15:11:58 +01:00
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intern
Fix T38633: glsl not working well with mixed cycles/blender material nodes.
2014-02-14 15:11:58 +01:00
shaders
Fix GLSL compatible_pow to give 1.0 for 0 ^ 0
2014-01-14 22:58:07 +04:00
CMakeLists.txt
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
2013-05-28 19:35:26 +00:00
GPU_buffers.h
Code clean-up change naming of gpu buffers used by pbvh to better
2014-01-03 12:48:12 +02:00
GPU_draw.h
BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() and bge.render.getMipmapping().
2013-04-14 00:40:24 +00:00
GPU_extensions.h
BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards?
2013-09-11 23:24:45 +00:00
GPU_material.h
Code cleanup: use bools where possible
2014-02-03 19:35:44 +11:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
2013-05-28 19:35:26 +00:00
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