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test2/source
Brecht Van Lommel 601c7cc318 Fix for bug #8267: vector blur results in horizontal lines.
Vector blur was averaging z-values between pixels, which could give
wrong z-test results. While averaging is needed for speed vectors
to avoid holes, for z-values it is not required and not doing it
seems to avoid artifacts in specific cases.
2008-02-17 20:36:13 +00:00
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2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00
2007-11-06 22:29:20 +00:00