Files
test2/source/blender
Matt Ebb 62dd488ad1 * New and improved voxel interpolation methods, from Alfredo.
Now there is (in order of speed):
* Nearest neighbour (very rough quality)
* Linear (medium quality)
* Quadratic (good quality)
* Cubic Catmull-rom (very good quality, crisp)
* Cubic B-spline (very good quality, smooth)

Thanks!
2009-09-04 06:55:01 +00:00
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2009-06-21 16:18:38 +00:00
2009-08-25 18:41:36 +00:00
2009-06-21 16:18:38 +00:00
2009-06-21 16:18:38 +00:00
2009-06-21 16:18:38 +00:00