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6405aa4e9c73a2d51234b4e855bd5e8c1e4ba30f
test2/source/gameengine/Physics/Bullet
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Sybren A. Stüvel ffee7f1a58 BGE: Fix crash when a constraint misses its reference object
Blender allows you to create a constraint without specifying its reference
object, even when the constraint requires such a reference. The BGE would
crash on this. This change simply ignores such a constraint.
2015-03-04 14:15:41 +01:00
..
CcdGraphicController.cpp
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdGraphicController.h
BGE: Cleaning up the BGE's physics code and removing KX_IPhysicsController and KX_BulletPhysicsController. Instead, we just use PHY_IPhysicsController, which removes a lot of duplicate code.
2013-11-04 19:22:47 +00:00
CcdPhysicsController.cpp
BGE: Fix T43215: Rigidbody constraints deletion.
2015-02-20 23:37:32 +01:00
CcdPhysicsController.h
BGE: Fix T43215: Rigidbody constraints deletion.
2015-02-20 23:37:32 +01:00
CcdPhysicsEnvironment.cpp
BGE: Fix crash when a constraint misses its reference object
2015-03-04 14:15:41 +01:00
CcdPhysicsEnvironment.h
BGE debug API and actuator
2014-07-11 16:00:14 -07:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
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