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649273e89cd67778c0126a77d8a4cfdbb080ae52
test2/source/gameengine/Physics/Bullet
History
Erwin Coumans ab71e2a9b5 -added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory.
-near sensor support
- python binding for PhysicsConstraints.setNumTimeSubSteps (dividing the physics timestep to tradeoff quality for performance)
2006-05-22 21:03:43 +00:00
..
CcdPhysicsController.cpp
-added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory.
2006-05-22 21:03:43 +00:00
CcdPhysicsController.h
-added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory.
2006-05-22 21:03:43 +00:00
CcdPhysicsEnvironment.cpp
-added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory.
2006-05-22 21:03:43 +00:00
CcdPhysicsEnvironment.h
-added basic support for GameActuator 'load game', relative paths were broken, just load file into memory and load blend from memory.
2006-05-22 21:03:43 +00:00
Makefile
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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