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65d771dcafea2baa8a41389ecf15b069dfe3f392
test2/source/blender/gpu
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Dontsov Valentin 8c712eaa29 GLSL: specular transparency support for Blender internal materials
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D781
2014-11-09 15:35:08 +01:00
..
intern
GLSL: specular transparency support for Blender internal materials
2014-11-09 15:35:08 +01:00
shaders
GLSL: specular transparency support for Blender internal materials
2014-11-09 15:35:08 +01:00
CMakeLists.txt
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_buffers.h
Cleanup: remove _DEBUG define usage
2014-08-27 18:59:32 +10:00
GPU_draw.h
GSOC 2013 paint
2014-07-21 12:02:05 +02:00
GPU_extensions.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
GLSL: specular transparency support for Blender internal materials
2014-11-09 15:35:08 +01:00
GPU_select.h
Occlusion Query based selection.
2014-07-23 15:26:08 +02:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
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