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65d771dcafea2baa8a41389ecf15b069dfe3f392
test2/source/gameengine/GameLogic/Joystick
History
Martijn Berger 96ca64629d Windows (MSVC2013) move to SDL2
2014-11-13 16:23:27 +01:00
..
SCA_Joystick.cpp
Code Cleanup: whitespace / formatting
2013-11-24 15:23:38 +11:00
SCA_Joystick.h
BGE: Adding a Python interface for handling joysticks without needing logic bricks. These new SCA_PythonJoystick objects can be accessed using bge.logic.joysticks, which is a list of joysticks. The length of the list is the number of maximum supported joysticks, and indexes that do not have a joystick available are set to None. This means joysticks can be checked for using something like:
2012-12-21 02:28:59 +00:00
SCA_JoystickDefines.h
Cleanup: remove _DEBUG define usage
2014-08-27 18:59:32 +10:00
SCA_JoystickEvents.cpp
Windows (MSVC2013) move to SDL2
2014-11-13 16:23:27 +01:00
SCA_JoystickPrivate.h
misc edits
2011-10-20 00:19:21 +00:00
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