The only remaining code in source/blender that must be compiled as C is now datatoc generated code and the DNA defaults that use designated initializers. Pull Request: https://projects.blender.org/blender/blender/pulls/134469
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup collada
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*/
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#pragma once
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#include "BKE_context.hh"
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#include "BKE_main.hh"
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#include "BLI_linklist.h"
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#include "BlenderTypes.h"
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#include "DEG_depsgraph.hh"
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#include "DEG_depsgraph_query.hh"
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#include "DNA_layer_types.h"
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#include "DNA_object_types.h"
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static const BC_global_forward_axis BC_DEFAULT_FORWARD = BC_GLOBAL_FORWARD_Y;
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static const BC_global_up_axis BC_DEFAULT_UP = BC_GLOBAL_UP_Z;
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bool bc_is_in_Export_set(LinkNode *export_set,
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Object *ob,
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const Scene *scene,
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ViewLayer *view_layer);
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bool bc_is_base_node(LinkNode *export_set, Object *ob, const Scene *scene, ViewLayer *view_layer);
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/**
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* Returns the highest selected ancestor
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* returns NULL if no ancestor is selected
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* IMPORTANT: This function expects that all exported objects have set:
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* `ob->id.tag & ID_TAG_DOIT`
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*/
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Object *bc_get_highest_exported_ancestor_or_self(LinkNode *export_set,
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Object *ob,
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const Scene *scene,
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ViewLayer *view_layer);
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int bc_is_marked(Object *ob);
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void bc_remove_mark(Object *ob);
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void bc_set_mark(Object *ob);
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class BlenderContext {
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private:
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bContext *context;
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Depsgraph *depsgraph;
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Scene *scene;
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ViewLayer *view_layer;
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Main *main;
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public:
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BlenderContext(bContext *C);
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bContext *get_context();
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Depsgraph *get_depsgraph();
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Scene *get_scene();
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Scene *get_evaluated_scene();
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Object *get_evaluated_object(Object *ob);
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ViewLayer *get_view_layer();
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Main *get_main();
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};
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