Files
test2/build_files/cmake/platform/platform_win32.cmake
Thomas Dinges 66224d69b0 Deps: Library changes for Blender 5.0
This commit includes the changes to the build system, updated hashes to the actual new libraries as well as a required test update.

* DPC++ 6.2.0 RC
* freetype 2.13.3
* HIP 6.4.5010
* IGC 2.16.0
* ISPC 1.28.0
* libharu  2.4.5
* libpng 1.6.50
* libvpx 1.15.2
* libxml2 2.14.5
* LLVM 20.1.8
* Manifold 3.2.1
* MaterialX 1.39.3
* OpenColorIO 2.4.2
* openexr 3.3.5
* OpenImageIO 3.0.9.1
* openjpeg 2.5.3
* OpenShadingLanguage 1.14.7.0
* openssl 3.5.2
* Python 3.11.13
* Rubber Band 4.0.0
* ShaderC 2025.3
* sqlite 3.50.4
* USD 25.08
* Wayland 1.24.0

Ref #138940

Co-authored-by: Ray Molenkamp <github@lazydodo.com>
Co-authored-by: Jesse Yurkovich <jesse.y@gmail.com>
Co-authored-by: Brecht Van Lommel <brecht@blender.org>
Co-authored-by: Nikita Sirgienko <nikita.sirgienko@intel.com>
Co-authored-by: Sybren A. Stüvel <sybren@blender.org>
Co-authored-by: Kace <lakacey03@gmail.com>
Co-authored-by: Sebastian Parborg <sebastian@blender.org>
Co-authored-by: Anthony Roberts <anthony.roberts@linaro.org>
Co-authored-by: Jonas Holzman <jonas@holzman.fr>

Pull Request: https://projects.blender.org/blender/blender/pulls/144479
2025-10-02 18:34:11 +02:00

1373 lines
50 KiB
CMake

# SPDX-FileCopyrightText: 2016 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# Libraries configuration for Windows.
add_definitions(-DWIN32)
if(NOT MSVC)
message(FATAL_ERROR "Compiler is unsupported")
endif()
if(CMAKE_C_COMPILER_ID MATCHES "Clang")
set(MSVC_CLANG ON)
if(NOT WITH_WINDOWS_EXTERNAL_MANIFEST)
message(WARNING "WITH_WINDOWS_EXTERNAL_MANIFEST is required for clang, turning ON")
set(WITH_WINDOWS_EXTERNAL_MANIFEST ON)
endif()
set(VC_TOOLS_DIR $ENV{VCToolsRedistDir} CACHE STRING "Location of the msvc redistributables")
set(MSVC_REDIST_DIR ${VC_TOOLS_DIR})
if(DEFINED MSVC_REDIST_DIR)
file(TO_CMAKE_PATH ${MSVC_REDIST_DIR} MSVC_REDIST_DIR)
else()
message(WARNING
"Unable to detect the Visual Studio redist directory, "
"copying of the runtime dlls will not work, "
"try running from the visual studio developer prompt."
)
endif()
if(WITH_WINDOWS_STRIPPED_PDB)
message(WARNING "stripped pdb not supported with clang, disabling..")
set(WITH_WINDOWS_STRIPPED_PDB OFF)
endif()
else()
if(WITH_BLENDER)
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.28.29921) # MSVC 2019 16.9.16
message(FATAL_ERROR
"Compiler is unsupported, MSVC 2019 16.9.16 or newer is required for building blender."
)
endif()
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.36.32532 AND # MSVC 2022 17.6.0 has a bad codegen
CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.37.32705) # But it is fixed in 2022 17.7 preview 1
message(FATAL_ERROR
"Compiler is unsupported, "
"MSVC 2022 17.6.x has codegen issues and cannot be used to build blender. "
"Please upgrade to 17.7 or newer."
)
endif()
endif()
endif()
set(WINDOWS_ARM64_MIN_VSCMD_VER 17.12.3)
# We have a minimum version of VSCMD for ARM64 (ie, the version the libs were compiled against)
# This checks for the version on initial run, and caches it,
# so users do not have to run the VS CMD window every time
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "ARM64")
set(VC_VSCMD_VER $ENV{VSCMD_VER} CACHE STRING "Version of the VSCMD initially run from")
mark_as_advanced(VC_VSCMD_VER)
set(VSCMD_VER ${VC_VSCMD_VER})
if(DEFINED VSCMD_VER)
if(VSCMD_VER VERSION_LESS WINDOWS_ARM64_MIN_VSCMD_VER)
message(FATAL_ERROR
"Windows ARM64 requires VS2022 version ${WINDOWS_ARM64_MIN_VSCMD_VER} or greater - "
"please update your VS2022 install!"
)
endif()
else()
message(FATAL_ERROR
"Unable to detect the Visual Studio CMD version, "
"try running from the visual studio developer prompt."
)
endif()
endif()
if(WITH_BLENDER AND NOT WITH_PYTHON_MODULE)
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT blender)
endif()
macro(warn_hardcoded_paths package_name)
if(WITH_WINDOWS_FIND_MODULES)
message(WARNING "Using HARDCODED ${package_name} locations")
endif()
endmacro()
macro(windows_find_package package_name)
if(WITH_WINDOWS_FIND_MODULES)
find_package(${package_name})
endif()
endmacro()
macro(find_package_wrapper)
if(WITH_WINDOWS_FIND_MODULES)
find_package(${ARGV})
endif()
endmacro()
add_definitions(-DWIN32)
# Needed, otherwise system encoding causes utf-8 encoding to fail in some cases (C4819)
add_compile_options("$<$<C_COMPILER_ID:MSVC>:/utf-8>")
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/utf-8>")
# Needed for some MSVC installations, example warning:
# `4099 : PDB {filename} was not found with {object/library}`.
string(APPEND CMAKE_EXE_LINKER_FLAGS " /SAFESEH:NO /ignore:4099")
string(APPEND CMAKE_SHARED_LINKER_FLAGS " /SAFESEH:NO /ignore:4099")
string(APPEND CMAKE_MODULE_LINKER_FLAGS " /SAFESEH:NO /ignore:4099")
if(WITH_WINDOWS_EXTERNAL_MANIFEST)
string(APPEND CMAKE_EXE_LINKER_FLAGS " /manifest:no")
endif()
list(APPEND PLATFORM_LINKLIBS
ws2_32 vfw32 winmm kernel32 user32 gdi32 comdlg32 Comctl32 version
advapi32 shfolder shell32 ole32 oleaut32 uuid psapi Dbghelp Shlwapi
pathcch Shcore Dwmapi Crypt32 Bcrypt
)
if(WITH_INPUT_IME)
list(APPEND PLATFORM_LINKLIBS imm32)
endif()
add_definitions(
-D_CRT_NONSTDC_NO_DEPRECATE
-D_CRT_SECURE_NO_DEPRECATE
-D_SCL_SECURE_NO_DEPRECATE
-D_CONSOLE
-D_LIB
)
# MSVC11 needs _ALLOW_KEYWORD_MACROS to build
add_definitions(-D_ALLOW_KEYWORD_MACROS)
# RTTI is on by default even without this switch
# however having it in the CXX Flags makes it difficult
# to remove for individual files that want to disable it
# using the /GR- flag without generating a build warning
# that both /GR and /GR- are specified.
remove_cc_flag("/GR")
# Make the Windows 8.1 API available for use.
add_definitions(-D_WIN32_WINNT=0x603)
# First generate the manifest for tests since it will not need the dependency on the CRT.
configure_file(
${CMAKE_SOURCE_DIR}/release/windows/manifest/blender.exe.manifest.in
${CMAKE_CURRENT_BINARY_DIR}/tests.exe.manifest
@ONLY
)
# Always detect CRT paths, but only manually install with WITH_WINDOWS_BUNDLE_CRT.
set(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_SKIP TRUE)
set(CMAKE_INSTALL_UCRT_LIBRARIES TRUE)
include(InstallRequiredSystemLibraries)
if(WITH_WINDOWS_BUNDLE_CRT)
# ucrtbase(d).dll cannot be in the manifest, due to the way windows 10 handles
# redirects for this dll, for details see #88813.
foreach(lib ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS})
string(FIND ${lib} "ucrtbase" pos)
if(NOT pos EQUAL -1)
list(REMOVE_ITEM CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS ${lib})
install(FILES ${lib} DESTINATION . COMPONENT Libraries)
endif()
endforeach()
# Install the CRT to the blender.crt Sub folder.
install(FILES ${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS} DESTINATION blender.crt COMPONENT Libraries)
windows_generate_manifest(
FILES "${CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS}"
OUTPUT "${CMAKE_BINARY_DIR}/blender.crt.manifest"
NAME "blender.crt"
)
install(FILES ${CMAKE_BINARY_DIR}/blender.crt.manifest DESTINATION blender.crt)
set(BUNDLECRT "<dependency><dependentAssembly><assemblyIdentity type=\"win32\" name=\"blender.crt\" version=\"1.0.0.0\" /></dependentAssembly></dependency>")
endif()
if(NOT WITH_PYTHON_MODULE)
set(BUNDLECRT "${BUNDLECRT}<dependency><dependentAssembly><assemblyIdentity type=\"win32\" name=\"blender.shared\" version=\"1.0.0.0\" /></dependentAssembly></dependency>")
endif()
configure_file(
${CMAKE_SOURCE_DIR}/release/windows/manifest/blender.exe.manifest.in
${CMAKE_CURRENT_BINARY_DIR}/blender.exe.manifest
@ONLY
)
remove_cc_flag(
"/MDd"
"/MD"
"/Zi"
)
if(MSVC_CLANG) # Clangs version of cl doesn't support all flags
string(APPEND CMAKE_CXX_FLAGS " ${CXX_WARN_FLAGS} /Gy /MP /nologo /J /Gd /showFilenames /EHsc -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference /clang:-funsigned-char /clang:-fno-strict-aliasing /clang:-ffp-contract=off")
string(APPEND CMAKE_C_FLAGS " /MP /nologo /J /Gy /Gd /showFilenames -Wno-unused-command-line-argument -Wno-microsoft-enum-forward-reference /clang:-funsigned-char /clang:-fno-strict-aliasing /clang:-ffp-contract=off")
else()
string(APPEND CMAKE_CXX_FLAGS " /nologo /J /Gd /MP /EHsc /bigobj")
string(APPEND CMAKE_C_FLAGS " /nologo /J /Gd /MP /bigobj")
endif()
# X64 ASAN is available and usable on MSVC 16.9 preview 4 and up)
if(WITH_COMPILER_ASAN AND MSVC AND NOT MSVC_CLANG)
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.28.29828)
# Set a flag so we don't have to do this comparison all the time.
set(MSVC_ASAN ON)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fsanitize=address")
string(APPEND CMAKE_EXE_LINKER_FLAGS_DEBUG " /INCREMENTAL:NO")
string(APPEND CMAKE_SHARED_LINKER_FLAGS_DEBUG " /INCREMENTAL:NO")
else()
message(WARNING "ASAN not supported on MSVC ${CMAKE_CXX_COMPILER_VERSION}")
endif()
endif()
# C++ standards conformance
# /permissive- : Available from MSVC 15.5 (1912) and up. Enables standards-confirming compiler
# behavior. Required until the project is marked as c++20.
# /Zc:__cplusplus : Available from MSVC 15.7 (1914) and up. Ensures correct value of the __cplusplus
# preprocessor macro.
# /Zc:inline : Enforces C++11 requirement that all functions declared 'inline' must have a
# definition available in the same translation unit if they're used.
# /Zc:preprocessor: Available from MSVC 16.5 (1925) and up. Enables standards-conforming
# preprocessor.
if(NOT MSVC_CLANG)
string(APPEND CMAKE_CXX_FLAGS " /permissive- /Zc:__cplusplus /Zc:inline")
string(APPEND CMAKE_C_FLAGS " /Zc:inline")
# For VS2022+ we can enable the new preprocessor
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.30.30423)
string(APPEND CMAKE_CXX_FLAGS " /Zc:preprocessor")
string(APPEND CMAKE_C_FLAGS " /Zc:preprocessor")
endif()
endif()
if(WITH_WINDOWS_SCCACHE AND CMAKE_VS_MSBUILD_COMMAND)
message(WARNING "Disabling sccache, sccache is not supported with msbuild")
set(WITH_WINDOWS_SCCACHE OFF)
endif()
# Debug Symbol format
# sccache # MSVC_ASAN # format # why
# ON # ON # Z7 # sccache will only play nice with Z7.
# ON # OFF # Z7 # sccache will only play nice with Z7.
# OFF # ON # Zi # Asan will not play nice with Edit and Continue.
# OFF # OFF # ZI # Neither ASAN nor sscache is enabled Edit and
# Continue is available.
# Release Symbol format
# sccache # MSVC_ASAN # format # why
# ON # ON # Z7 # sccache will only play nice with Z7
# ON # OFF # Z7 # sccache will only play nice with Z7
# OFF # ON # Zi # Asan will not play nice with Edit and Continue
# OFF # OFF # Zi # Edit and Continue disables some optimizations
if(WITH_WINDOWS_SCCACHE)
set(CMAKE_C_COMPILER_LAUNCHER sccache)
set(CMAKE_CXX_COMPILER_LAUNCHER sccache)
set(SYMBOL_FORMAT /Z7)
set(SYMBOL_FORMAT_RELEASE /Z7)
else()
unset(CMAKE_C_COMPILER_LAUNCHER)
unset(CMAKE_CXX_COMPILER_LAUNCHER)
if(MSVC_ASAN)
set(SYMBOL_FORMAT /Zi)
set(SYMBOL_FORMAT_RELEASE /Zi)
else()
set(SYMBOL_FORMAT /ZI)
set(SYMBOL_FORMAT_RELEASE /Zi)
endif()
endif()
if(WITH_WINDOWS_RELEASE_PDB)
set(PDB_INFO_OVERRIDE_FLAGS "${SYMBOL_FORMAT_RELEASE}")
set(PDB_INFO_OVERRIDE_LINKER_FLAGS "/DEBUG /OPT:REF /OPT:ICF /INCREMENTAL:NO")
endif()
string(APPEND CMAKE_CXX_FLAGS_DEBUG " /MDd ${SYMBOL_FORMAT}")
string(APPEND CMAKE_C_FLAGS_DEBUG " /MDd ${SYMBOL_FORMAT}")
string(APPEND CMAKE_CXX_FLAGS_RELEASE " /MD ${PDB_INFO_OVERRIDE_FLAGS}")
string(APPEND CMAKE_C_FLAGS_RELEASE " /MD ${PDB_INFO_OVERRIDE_FLAGS}")
string(APPEND CMAKE_CXX_FLAGS_MINSIZEREL " /MD ${PDB_INFO_OVERRIDE_FLAGS}")
string(APPEND CMAKE_C_FLAGS_MINSIZEREL " /MD ${PDB_INFO_OVERRIDE_FLAGS}")
string(APPEND CMAKE_CXX_FLAGS_RELWITHDEBINFO " /MD ${SYMBOL_FORMAT_RELEASE}")
string(APPEND CMAKE_C_FLAGS_RELWITHDEBINFO " /MD ${SYMBOL_FORMAT_RELEASE}")
unset(SYMBOL_FORMAT)
unset(SYMBOL_FORMAT_RELEASE)
# JMC is available on msvc 15.8 (1915) and up
if(NOT MSVC_CLANG)
string(APPEND CMAKE_CXX_FLAGS_DEBUG " /JMC")
endif()
string(APPEND PLATFORM_LINKFLAGS " /SUBSYSTEM:CONSOLE /STACK:2097152")
set(PLATFORM_LINKFLAGS_RELEASE "/NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:libcmtd.lib /NODEFAULTLIB:msvcrtd.lib")
if(
(NOT WITH_COMPILER_ASAN) AND
# ASAN is incompatible with `fastlink`, it will appear to work,
# but will not resolve symbols which makes it somewhat useless.
MSVC_VERSION LESS 1950
# /debug:fastlink is no longer supported in vs2026
)
string(APPEND PLATFORM_LINKFLAGS_DEBUG "/debug:fastlink ")
endif()
string(APPEND PLATFORM_LINKFLAGS_DEBUG " /IGNORE:4099 /NODEFAULTLIB:libcmt.lib /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:libcmtd.lib")
# Ignore meaningless for us linker warnings.
string(APPEND PLATFORM_LINKFLAGS " /ignore:4049 /ignore:4217 /ignore:4221")
set(PLATFORM_LINKFLAGS_RELEASE "${PLATFORM_LINKFLAGS} ${PDB_INFO_OVERRIDE_LINKER_FLAGS}")
string(APPEND CMAKE_STATIC_LINKER_FLAGS " /ignore:4221")
if(CMAKE_CL_64)
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "ARM64")
string(PREPEND PLATFORM_LINKFLAGS "/MACHINE:ARM64 ")
else()
string(PREPEND PLATFORM_LINKFLAGS "/MACHINE:X64 ")
endif()
else()
string(PREPEND PLATFORM_LINKFLAGS "/MACHINE:IX86 /LARGEADDRESSAWARE ")
endif()
if(NOT DEFINED LIBDIR)
# Setup 64bit and 64bit windows systems
if(CMAKE_CL_64)
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "ARM64")
set(LIBDIR_BASE "windows_arm64")
else()
set(LIBDIR_BASE "windows_x64")
endif()
else()
message(FATAL_ERROR
"32 bit compiler detected, "
"blender no longer provides pre-build libraries for 32 bit windows, "
"please set the LIBDIR cmake variable to your own library folder"
)
endif()
if(MSVC_CLANG)
message(STATUS
"Clang version ${CMAKE_CXX_COMPILER_VERSION} detected, masquerading as MSVC ${MSVC_VERSION}"
)
set(LIBDIR ${CMAKE_SOURCE_DIR}/lib/${LIBDIR_BASE})
elseif(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.50.0)
message(STATUS "Visual Studio 2026 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/lib/${LIBDIR_BASE})
elseif(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.30.30423)
message(STATUS "Visual Studio 2022 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/lib/${LIBDIR_BASE})
elseif(MSVC_VERSION GREATER 1919)
message(STATUS "Visual Studio 2019 detected.")
set(LIBDIR ${CMAKE_SOURCE_DIR}/lib/${LIBDIR_BASE})
endif()
else()
if(FIRST_RUN)
message(STATUS "Using pre-compiled LIBDIR: ${LIBDIR}")
endif()
endif()
if(NOT EXISTS "${LIBDIR}/.git")
message(FATAL_ERROR
"\n\nWindows requires pre-compiled libs at: '${LIBDIR}'. "
"Please run `make update` in the blender source folder to obtain them."
)
endif()
include(platform_old_libs_update)
# Only supported in the VS IDE & Clang Tidy needs to be on.
if(CMAKE_GENERATOR MATCHES "^Visual Studio.+" AND WITH_CLANG_TIDY)
set(CMAKE_VS_GLOBALS
"RunCodeAnalysis=false"
"EnableMicrosoftCodeAnalysis=false"
"EnableClangTidyCodeAnalysis=true"
)
set(VS_CLANG_TIDY ON)
endif()
# To support building against both 3.4 and 3.5 lib folders, disable materialX if it is not found
set(MATERIALX_LIB_FOLDER_EXISTS EXISTS ${LIBDIR}/materialx)
set_and_warn_library_found("MaterialX" MATERIALX_LIB_FOLDER_EXISTS WITH_MATERIALX)
unset(MATERIALX_LIB_FOLDER_EXISTS)
# Mark libdir as system headers with a lower warn level, to resolve some warnings
# that we have very little control over
if(NOT MSVC_CLANG AND # Available with MSVC 15.7+ but not for CLANG.
NOT WITH_WINDOWS_SCCACHE AND # And not when sccache is enabled
NOT VS_CLANG_TIDY) # Clang-tidy does not like these options
add_compile_options(/experimental:external /external:I "${LIBDIR}" /external:W0)
endif()
# Add each of our libraries to our cmake_prefix_path so find_package() could work
file(GLOB children RELATIVE ${LIBDIR} ${LIBDIR}/*)
foreach(child ${children})
if(IS_DIRECTORY ${LIBDIR}/${child})
list(APPEND CMAKE_PREFIX_PATH ${LIBDIR}/${child})
endif()
endforeach()
if(WITH_PUGIXML)
set(PUGIXML_LIBRARIES
optimized ${LIBDIR}/pugixml/lib/pugixml.lib
debug ${LIBDIR}/pugixml/lib/pugixml_d.lib
)
set(PUGIXML_INCLUDE_DIR ${LIBDIR}/pugixml/include)
endif()
set(ZLIB_INCLUDE_DIRS ${LIBDIR}/zlib/include)
set(ZLIB_LIBRARIES ${LIBDIR}/zlib/lib/libz_st.lib)
set(ZLIB_INCLUDE_DIR ${LIBDIR}/zlib/include)
set(ZLIB_LIBRARY ${LIBDIR}/zlib/lib/libz_st.lib)
set(ZLIB_DIR ${LIBDIR}/zlib)
windows_find_package(ZLIB) # We want to find before finding things that depend on it like PNG.
windows_find_package(PNG)
if(NOT PNG_FOUND)
warn_hardcoded_paths(libpng)
set(PNG_PNG_INCLUDE_DIR ${LIBDIR}/png/include)
set(PNG_LIBRARIES ${LIBDIR}/png/lib/libpng.lib ${ZLIB_LIBRARY})
set(PNG "${LIBDIR}/png")
set(PNG_INCLUDE_DIRS "${PNG}/include")
set(PNG_LIBPATH ${PNG}/lib) # not cmake defined
endif()
set(JPEG_NAMES ${JPEG_NAMES} libjpeg)
windows_find_package(JPEG REQUIRED)
if(NOT JPEG_FOUND)
warn_hardcoded_paths(libjpeg)
set(JPEG_INCLUDE_DIR ${LIBDIR}/jpeg/include)
set(JPEG_LIBRARIES ${LIBDIR}/jpeg/lib/libjpeg.lib)
endif()
set(EPOXY_ROOT_DIR ${LIBDIR}/epoxy)
windows_find_package(Epoxy REQUIRED)
if(NOT EPOXY_FOUND)
set(Epoxy_INCLUDE_DIRS ${LIBDIR}/epoxy/include)
set(Epoxy_LIBRARIES ${LIBDIR}/epoxy/lib/epoxy.lib)
endif()
set(PTHREADS_INCLUDE_DIRS ${LIBDIR}/pthreads/include)
set(PTHREADS_LIBRARIES ${LIBDIR}/pthreads/lib/pthreadVC3.lib)
set(FREETYPE ${LIBDIR}/freetype)
set(FREETYPE_INCLUDE_DIRS
${LIBDIR}/freetype/include
${LIBDIR}/freetype/include/freetype2
)
set(FREETYPE_LIBRARIES
${LIBDIR}/freetype/lib/freetype2ST.lib
)
set(BROTLI_LIBRARIES
${LIBDIR}/brotli/lib/brotlidec-static.lib
${LIBDIR}/brotli/lib/brotlicommon-static.lib
)
windows_find_package(Freetype REQUIRED)
if(WITH_HARFBUZZ)
windows_find_package(Harfbuzz)
if(NOT Harfbuzz_FOUND)
set(LIBHARFBUZZ_INCLUDE_DIRS ${LIBDIR}/harfbuzz/include)
set(LIBHARFBUZZ_LIBRARIES
optimized ${LIBDIR}/harfbuzz/lib/libharfbuzz.lib
debug ${LIBDIR}/harfbuzz/lib/libharfbuzz_d.lib
)
set(Harfbuzz_FOUND ON)
endif()
endif()
if(WITH_FRIBIDI)
windows_find_package(Fribidi)
if(NOT Fribidi_FOUND)
set(LIBFRIBIDI_INCLUDE_DIRS ${LIBDIR}/fribidi/include)
set(LIBFRIBIDI_LIBRARIES ${LIBDIR}/fribidi/lib/libfribidi.lib)
set(Fribidi_FOUND ON)
endif()
endif()
if(WITH_FFTW3)
set(FFTW3 ${LIBDIR}/fftw3)
set(FFTW3_LIBRARIES
${FFTW3}/lib/fftw3.lib
${FFTW3}/lib/fftw3f.lib
${FFTW3}/lib/fftw3_threads.lib
${FFTW3}/lib/fftw3f_threads.lib
)
set(FFTW3_INCLUDE_DIRS ${FFTW3}/include)
set(FFTW3_LIBPATH ${FFTW3}/lib)
endif()
if(WITH_IMAGE_WEBP)
set(WEBP_INCLUDE_DIRS ${LIBDIR}/webp/include)
set(WEBP_ROOT_DIR ${LIBDIR}/webp)
if(EXISTS ${LIBDIR}/webp/lib/libsharpyuv.lib) # webp 1.3.x+
set(WEBP_LIBRARIES
${LIBDIR}/webp/lib/libwebp.lib
${LIBDIR}/webp/lib/libwebpdemux.lib
${LIBDIR}/webp/lib/libwebpmux.lib
${LIBDIR}/webp/lib/libsharpyuv.lib
)
else()
set(WEBP_LIBRARIES
${LIBDIR}/webp/lib/webp.lib
${LIBDIR}/webp/lib/webpdemux.lib
${LIBDIR}/webp/lib/webpmux.lib
)
endif()
set(WEBP_FOUND ON)
endif()
if(WITH_CODEC_FFMPEG)
set(FFMPEG_INCLUDE_DIRS
${LIBDIR}/ffmpeg/include
${LIBDIR}/ffmpeg/include/msvc
)
windows_find_package(FFmpeg)
if(NOT FFmpeg_FOUND)
warn_hardcoded_paths(FFmpeg)
set(FFMPEG_LIBRARIES
${LIBDIR}/ffmpeg/lib/avcodec.lib
${LIBDIR}/ffmpeg/lib/avformat.lib
${LIBDIR}/ffmpeg/lib/avdevice.lib
${LIBDIR}/ffmpeg/lib/avutil.lib
${LIBDIR}/ffmpeg/lib/swscale.lib
)
endif()
endif()
if(WITH_IMAGE_OPENEXR)
# Imath and OpenEXR have a single combined build option and include and library variables
# used by the rest of the build system.
set(IMATH_ROOT_DIR ${LIBDIR}/imath)
set(IMATH_VERSION "3.14")
windows_find_package(IMATH REQUIRED)
if(NOT IMATH_FOUND)
set(IMATH ${LIBDIR}/imath)
set(IMATH_INCLUDE_DIR ${IMATH}/include)
set(IMATH_INCLUDE_DIRS ${IMATH_INCLUDE_DIR} ${IMATH}/include/Imath)
set(IMATH_LIBPATH ${IMATH}/lib)
if(EXISTS ${IMATH_LIBPATH}/Imath_s.lib)
set(IMATH_POSTFIX _s)
endif()
set(IMATH_LIBRARIES
optimized ${IMATH_LIBPATH}/Imath${IMATH_POSTFIX}.lib
debug ${IMATH_LIBPATH}/Imath${IMATH_POSTFIX}_d.lib
)
endif()
set(OPENEXR_ROOT_DIR ${LIBDIR}/openexr)
set(OPENEXR_VERSION "3.14")
windows_find_package(OPENEXR REQUIRED)
if(NOT OpenEXR_FOUND)
warn_hardcoded_paths(OpenEXR)
set(OPENEXR ${LIBDIR}/openexr)
set(OPENEXR_INCLUDE_DIR ${OPENEXR}/include)
set(OPENEXR_INCLUDE_DIRS
${OPENEXR_INCLUDE_DIR}
${IMATH_INCLUDE_DIRS}
${OPENEXR_INCLUDE_DIR}/OpenEXR
)
set(OPENEXR_LIBPATH ${OPENEXR}/lib)
# Check if the blender 3.3 lib static library eixts
# if not assume this is a 3.4+ dynamic version.
if(EXISTS "${OPENEXR_LIBPATH}/OpenEXR_s.lib")
set(OPENEXR_POSTFIX _s)
endif()
set(OPENEXR_LIBRARIES
optimized ${OPENEXR_LIBPATH}/Iex${OPENEXR_POSTFIX}.lib
optimized ${OPENEXR_LIBPATH}/IlmThread${OPENEXR_POSTFIX}.lib
optimized ${OPENEXR_LIBPATH}/OpenEXR${OPENEXR_POSTFIX}.lib
optimized ${OPENEXR_LIBPATH}/OpenEXRCore${OPENEXR_POSTFIX}.lib
optimized ${OPENEXR_LIBPATH}/OpenEXRUtil${OPENEXR_POSTFIX}.lib
debug ${OPENEXR_LIBPATH}/Iex${OPENEXR_POSTFIX}_d.lib
debug ${OPENEXR_LIBPATH}/IlmThread${OPENEXR_POSTFIX}_d.lib
debug ${OPENEXR_LIBPATH}/OpenEXR${OPENEXR_POSTFIX}_d.lib
debug ${OPENEXR_LIBPATH}/OpenEXRCore${OPENEXR_POSTFIX}_d.lib
debug ${OPENEXR_LIBPATH}/OpenEXRUtil${OPENEXR_POSTFIX}_d.lib
${IMATH_LIBRARIES}
)
endif()
endif()
# Try to find tiff first then complain and set static and maybe wrong paths
windows_find_package(TIFF)
if(NOT TIFF_FOUND)
warn_hardcoded_paths(libtiff)
set(TIFF_LIBRARY ${LIBDIR}/tiff/lib/libtiff.lib)
set(TIFF_INCLUDE_DIR ${LIBDIR}/tiff/include)
endif()
if(WITH_JACK)
set(JACK_INCLUDE_DIRS
${LIBDIR}/jack/include/jack
${LIBDIR}/jack/include
)
set(JACK_LIBRARIES
optimized ${LIBDIR}/jack/lib/libjack.lib
debug ${LIBDIR}/jack/lib/libjack_d.lib
)
endif()
set(_PYTHON_VERSION "3.11")
string(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${_PYTHON_VERSION})
# Enable for a short time when bumping to the next Python version.
if(FALSE)
if(NOT EXISTS ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS})
set(_PYTHON_VERSION "3.12")
string(REPLACE "." "" _PYTHON_VERSION_NO_DOTS ${_PYTHON_VERSION})
if(NOT EXISTS ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS})
message(FATAL_ERROR
"Missing python libraries! Neither 3.12 nor 3.11 are found in ${LIBDIR}/python"
)
endif()
endif()
endif()
# Python executable is needed as part of the build-process,
# note that building without Python is quite unusual.
set(PYTHON_EXECUTABLE ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/bin/python$<$<CONFIG:Debug>:_d>.exe)
if(WITH_PYTHON)
# Cache version for make_bpy_wheel.py to detect.
unset(PYTHON_VERSION CACHE)
set(PYTHON_VERSION "${_PYTHON_VERSION}" CACHE STRING "Python version")
set(PYTHON_LIBRARY ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/libs/python${_PYTHON_VERSION_NO_DOTS}.lib)
set(PYTHON_LIBRARY_DEBUG ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/libs/python${_PYTHON_VERSION_NO_DOTS}_d.lib)
set(PYTHON_INCLUDE_DIR ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/include)
set(PYTHON_NUMPY_INCLUDE_DIRS ${LIBDIR}/python/${_PYTHON_VERSION_NO_DOTS}/lib/site-packages/numpy/core/include)
set(NUMPY_FOUND ON)
# uncached vars
set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
set(PYTHON_LIBRARIES
debug "${PYTHON_LIBRARY_DEBUG}"
optimized "${PYTHON_LIBRARY}"
)
endif()
if(NOT WITH_WINDOWS_FIND_MODULES)
set(BOOST ${LIBDIR}/boost)
set(BOOST_INCLUDE_DIR ${BOOST}/include)
set(BOOST_LIBPATH ${BOOST}/lib)
# With Blender 4.4 libraries there is no more Boost. This code is only
# here until we can reasonably assume everyone has upgraded to them.
if(EXISTS "${LIBDIR}" AND NOT EXISTS "${BOOST}")
set(WITH_BOOST OFF)
set(BOOST_LIBRARIES)
set(BOOST_PYTHON_LIBRARIES)
set(BOOST_INCLUDE_DIR)
else()
# For older libraries when boost is off, we still need to install the dlls when
# since some of the other dependencies may need them. For this to work, BOOST_VERSION,
# BOOST_POSTFIX, and BOOST_DEBUG_POSTFIX need to be set.
set(BOOST_VERSION_HEADER ${BOOST_INCLUDE_DIR}/boost/version.hpp)
if(EXISTS ${BOOST_VERSION_HEADER})
file(STRINGS "${BOOST_VERSION_HEADER}" BOOST_LIB_VERSION REGEX "#define BOOST_LIB_VERSION ")
if(BOOST_LIB_VERSION MATCHES "#define BOOST_LIB_VERSION \"([0-9_]+)\"")
set(BOOST_VERSION "${CMAKE_MATCH_1}")
endif()
endif()
if(NOT BOOST_VERSION)
message(FATAL_ERROR "Unable to determine Boost version")
endif()
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "ARM64")
set(BOOST_POSTFIX "vc143-mt-a64-${BOOST_VERSION}")
set(BOOST_DEBUG_POSTFIX "vc143-mt-gyd-a64-${BOOST_VERSION}")
set(BOOST_PREFIX "")
else()
set(BOOST_POSTFIX "vc142-mt-x64-${BOOST_VERSION}")
set(BOOST_DEBUG_POSTFIX "vc142-mt-gyd-x64-${BOOST_VERSION}")
set(BOOST_PREFIX "")
endif()
endif()
endif()
if(WITH_BOOST)
set(boost_extra_libs)
set(Boost_USE_STATIC_RUNTIME ON) # prefix lib
set(Boost_USE_MULTITHREADED ON) # suffix -mt
set(Boost_USE_STATIC_LIBS ON) # suffix -s
if(WITH_WINDOWS_FIND_MODULES)
find_package(Boost COMPONENTS ${boost_extra_libs})
endif()
if(NOT Boost_FOUND)
warn_hardcoded_paths(BOOST)
# This is file new in 3.4 if it does not exist, assume we are building against 3.3 libs
# Note, as ARM64 was introduced in 4.x, this check is not needed
set(BOOST_34_TRIGGER_FILE ${BOOST_LIBPATH}/${BOOST_PREFIX}boost_python${_PYTHON_VERSION_NO_DOTS}-${BOOST_DEBUG_POSTFIX}.lib)
if(NOT EXISTS ${BOOST_34_TRIGGER_FILE})
set(BOOST_DEBUG_POSTFIX "vc142-mt-gd-x64-${BOOST_VERSION}")
set(BOOST_PREFIX "lib")
endif()
if(EXISTS ${BOOST_34_TRIGGER_FILE})
# Boost Python is the only library Blender directly depends on, though USD headers.
if(WITH_USD)
set(BOOST_PYTHON_LIBRARIES
debug ${BOOST_LIBPATH}/${BOOST_PREFIX}boost_python${_PYTHON_VERSION_NO_DOTS}-${BOOST_DEBUG_POSTFIX}.lib
optimized ${BOOST_LIBPATH}/${BOOST_PREFIX}boost_python${_PYTHON_VERSION_NO_DOTS}-${BOOST_POSTFIX}.lib
)
endif()
endif()
else() # we found boost using find_package
set(BOOST_INCLUDE_DIR ${Boost_INCLUDE_DIRS})
set(BOOST_LIBPATH ${Boost_LIBRARY_DIRS})
endif()
set(BOOST_DEFINITIONS "-DBOOST_ALL_NO_LIB")
endif()
unset(_PYTHON_VERSION)
unset(_PYTHON_VERSION_NO_DOTS)
windows_find_package(OpenImageIO)
if(NOT OpenImageIO_FOUND)
set(OPENIMAGEIO ${LIBDIR}/OpenImageIO)
set(OPENIMAGEIO_LIBPATH ${OPENIMAGEIO}/lib)
set(OPENIMAGEIO_INCLUDE_DIR ${OPENIMAGEIO}/include)
set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO_INCLUDE_DIR})
set(OIIO_OPTIMIZED
optimized ${OPENIMAGEIO_LIBPATH}/OpenImageIO.lib
optimized ${OPENIMAGEIO_LIBPATH}/OpenImageIO_Util.lib
)
set(OIIO_DEBUG
debug ${OPENIMAGEIO_LIBPATH}/OpenImageIO_d.lib
debug ${OPENIMAGEIO_LIBPATH}/OpenImageIO_Util_d.lib
)
set(OPENIMAGEIO_LIBRARIES ${OIIO_OPTIMIZED} ${OIIO_DEBUG})
set(OPENIMAGEIO_TOOL "${OPENIMAGEIO}/bin/oiiotool.exe")
endif()
if(WITH_LLVM)
set(LLVM_ROOT_DIR ${LIBDIR}/llvm CACHE PATH "Path to the LLVM installation")
set(LLVM_INCLUDE_DIRS ${LLVM_ROOT_DIR}/$<$<CONFIG:Debug>:Debug>/include CACHE PATH "Path to the LLVM include directory")
file(GLOB LLVM_LIBRARY_OPTIMIZED ${LLVM_ROOT_DIR}/lib/*.lib)
if(EXISTS ${LLVM_ROOT_DIR}/debug/lib)
foreach(LLVM_OPTIMIZED_LIB ${LLVM_LIBRARY_OPTIMIZED})
get_filename_component(LIBNAME ${LLVM_OPTIMIZED_LIB} ABSOLUTE)
list(APPEND LLVM_LIBS optimized ${LIBNAME})
endforeach(LLVM_OPTIMIZED_LIB)
file(GLOB LLVM_LIBRARY_DEBUG ${LLVM_ROOT_DIR}/debug/lib/*.lib)
foreach(LLVM_DEBUG_LIB ${LLVM_LIBRARY_DEBUG})
get_filename_component(LIBNAME ${LLVM_DEBUG_LIB} ABSOLUTE)
list(APPEND LLVM_LIBS debug ${LIBNAME})
endforeach(LLVM_DEBUG_LIB)
set(LLVM_LIBRARY ${LLVM_LIBS})
else()
message(WARNING
"LLVM debug libs not present on this system. Using release libs for debug builds."
)
set(LLVM_LIBRARY ${LLVM_LIBRARY_OPTIMIZED})
endif()
endif()
if(WITH_OPENCOLORIO)
windows_find_package(OpenColorIO)
if(NOT OpenColorIO_FOUND)
set(OPENCOLORIO ${LIBDIR}/OpenColorIO)
set(OPENCOLORIO_INCLUDE_DIRS ${OPENCOLORIO}/include)
set(OPENCOLORIO_LIBPATH ${OPENCOLORIO}/lib)
if(EXISTS ${OPENCOLORIO_LIBPATH}/libexpatMD.lib) # 3.4
set(OPENCOLORIO_LIBRARIES
optimized ${OPENCOLORIO_LIBPATH}/OpenColorIO.lib
optimized ${OPENCOLORIO_LIBPATH}/libexpatMD.lib
optimized ${OPENCOLORIO_LIBPATH}/pystring.lib
optimized ${OPENCOLORIO_LIBPATH}/libyaml-cpp.lib
debug ${OPENCOLORIO_LIBPATH}/OpencolorIO_d.lib
debug ${OPENCOLORIO_LIBPATH}/libexpatdMD.lib
debug ${OPENCOLORIO_LIBPATH}/pystring_d.lib
debug ${OPENCOLORIO_LIBPATH}/libyaml-cpp_d.lib
)
set(OPENCOLORIO_DEFINITIONS "-DOpenColorIO_SKIP_IMPORTS")
else()
set(OPENCOLORIO_LIBRARIES
optimized ${OPENCOLORIO_LIBPATH}/OpenColorIO.lib
debug ${OPENCOLORIO_LIBPATH}/OpencolorIO_d.lib
)
endif()
endif()
endif()
if(WITH_OPENVDB)
windows_find_package(OpenVDB)
if(NOT OpenVDB_FOUND)
set(OPENVDB ${LIBDIR}/openVDB)
set(OPENVDB_LIBPATH ${OPENVDB}/lib)
set(OPENVDB_INCLUDE_DIRS ${OPENVDB}/include)
set(OPENVDB_LIBRARIES
optimized ${OPENVDB_LIBPATH}/openvdb.lib
debug ${OPENVDB_LIBPATH}/openvdb_d.lib
)
endif()
set(OPENVDB_DEFINITIONS -DNOMINMAX -D_USE_MATH_DEFINES)
endif()
if(WITH_NANOVDB)
set(NANOVDB ${LIBDIR}/openvdb)
set(NANOVDB_INCLUDE_DIR ${NANOVDB}/include)
if(NOT EXISTS "${NANOVDB_INCLUDE_DIR}/nanovdb")
# When not found, could be an older lib folder with where nanovdb
# had its own lib folder, to ease the transition period, fall back
# to that copy if the copy in openvdb is not found.
set(NANOVDB ${LIBDIR}/nanoVDB)
set(NANOVDB_INCLUDE_DIR ${NANOVDB}/include)
endif()
endif()
if(WITH_OPENIMAGEDENOISE)
if(EXISTS ${LIBDIR}/OpenImageDenoise/bin/OpenImageDenoise.dll) # 4.0 libs
find_package(OpenImageDenoise REQUIRED CONFIG)
if(OpenImageDenoise_FOUND)
get_target_property(OPENIMAGEDENOISE_LIBRARIES_RELEASE OpenImageDenoise IMPORTED_IMPLIB_RELEASE)
get_target_property(OPENIMAGEDENOISE_LIBRARIES_DEBUG OpenImageDenoise IMPORTED_IMPLIB_DEBUG)
if(EXISTS ${OPENIMAGEDENOISE_LIBRARIES_DEBUG})
set(OPENIMAGEDENOISE_LIBRARIES
optimized ${OPENIMAGEDENOISE_LIBRARIES_RELEASE}
debug ${OPENIMAGEDENOISE_LIBRARIES_DEBUG}
)
else()
if(EXISTS ${OPENIMAGEDENOISE_LIBRARIES_RELEASE})
set(OPENIMAGEDENOISE_LIBRARIES ${OPENIMAGEDENOISE_LIBRARIES_RELEASE})
else()
set(WITH_OPENIMAGEDENOISE OFF)
message(STATUS "OpenImageDenoise not found, disabling WITH_OPENIMAGEDENOISE")
endif()
endif()
get_target_property(OPENIMAGEDENOISE_INCLUDE_DIRS OpenImageDenoise INTERFACE_INCLUDE_DIRECTORIES)
else()
set(WITH_OPENIMAGEDENOISE OFF)
message(STATUS "OpenImageDenoise not found, disabling WITH_OPENIMAGEDENOISE")
endif()
else()
set(OPENIMAGEDENOISE ${LIBDIR}/OpenImageDenoise)
set(OPENIMAGEDENOISE_LIBPATH ${LIBDIR}/OpenImageDenoise/lib)
set(OPENIMAGEDENOISE_INCLUDE_DIRS ${OPENIMAGEDENOISE}/include)
set(OPENIMAGEDENOISE_LIBRARIES
optimized ${OPENIMAGEDENOISE_LIBPATH}/OpenImageDenoise.lib
optimized ${OPENIMAGEDENOISE_LIBPATH}/common.lib
optimized ${OPENIMAGEDENOISE_LIBPATH}/dnnl.lib
debug ${OPENIMAGEDENOISE_LIBPATH}/OpenImageDenoise_d.lib
debug ${OPENIMAGEDENOISE_LIBPATH}/common_d.lib
debug ${OPENIMAGEDENOISE_LIBPATH}/dnnl_d.lib
)
endif()
set(OPENIMAGEDENOISE_DEFINITIONS)
endif()
if(WITH_MANIFOLD)
set(MANIFOLD ${LIBDIR}/manifold)
if(EXISTS ${MANIFOLD})
set(MANIFOLD_INCLUDE_DIR ${MANIFOLD}/include)
set(MANIFOLD_INCLUDE_DIRS ${MANIFOLD_INCLUDE_DIR})
set(MANIFOLD_LIBDIR ${MANIFOLD}/lib)
set(MANIFOLD_LIBRARIES
optimized ${MANIFOLD_LIBDIR}/manifold.lib
debug ${MANIFOLD_LIBDIR}/manifold_d.lib
)
set(MANIFOLD_FOUND 1)
else()
set(WITH_MANIFOLD OFF)
message(STATUS "Manifold not found, disabling WITH_MANIFOLD")
endif()
endif()
if(WITH_ALEMBIC)
set(ALEMBIC ${LIBDIR}/alembic)
set(ALEMBIC_INCLUDE_DIR ${ALEMBIC}/include)
set(ALEMBIC_INCLUDE_DIRS ${ALEMBIC_INCLUDE_DIR})
set(ALEMBIC_LIBPATH ${ALEMBIC}/lib)
set(ALEMBIC_LIBRARIES
optimized ${ALEMBIC}/lib/Alembic.lib
debug ${ALEMBIC}/lib/Alembic_d.lib
)
set(ALEMBIC_FOUND 1)
endif()
if(WITH_IMAGE_OPENJPEG)
set(OPENJPEG ${LIBDIR}/openjpeg)
set(OPENJPEG_INCLUDE_DIRS ${OPENJPEG}/include/openjpeg-2.5)
if(NOT EXISTS "${OPENJPEG_INCLUDE_DIRS}")
# when not found, could be an older lib folder with openjpeg 2.4
# to ease the transition period, fall back if 2.5 is not found.
set(OPENJPEG_INCLUDE_DIRS ${OPENJPEG}/include/openjpeg-2.4)
endif()
set(OPENJPEG_LIBRARIES ${OPENJPEG}/lib/openjp2.lib)
endif()
if(WITH_OPENSUBDIV)
windows_find_package(OpenSubdiv)
if(NOT OpenSubdiv_FOUND)
set(OPENSUBDIV ${LIBDIR}/opensubdiv)
set(OPENSUBDIV_INCLUDE_DIRS ${OPENSUBDIV}/include)
set(OPENSUBDIV_LIBPATH ${OPENSUBDIV}/lib)
set(OPENSUBDIV_LIBRARIES
optimized ${OPENSUBDIV_LIBPATH}/osdCPU.lib
optimized ${OPENSUBDIV_LIBPATH}/osdGPU.lib
debug ${OPENSUBDIV_LIBPATH}/osdCPU_d.lib
debug ${OPENSUBDIV_LIBPATH}/osdGPU_d.lib
)
endif()
endif()
if(WITH_RUBBERBAND)
set(RUBBERBAND_FOUND TRUE)
set(RUBBERBAND_INCLUDE_DIRS ${LIBDIR}/rubberband/include)
set(RUBBERBAND_LIBRARIES
optimized ${LIBDIR}/rubberband/lib/rubberband-static.lib
debug ${LIBDIR}/rubberband/lib/rubberband-static_d.lib
)
endif()
if(WITH_SDL)
set(SDL ${LIBDIR}/sdl)
set(SDL_INCLUDE_DIR ${SDL}/include)
set(SDL_LIBPATH ${SDL}/lib)
set(SDL_LIBRARY ${SDL_LIBPATH}/SDL2.lib)
endif()
# Audio IO
if(WITH_SYSTEM_AUDASPACE)
set(AUDASPACE_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
set(AUDASPACE_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace.lib)
set(AUDASPACE_C_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
set(AUDASPACE_C_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace-c.lib)
set(AUDASPACE_PY_INCLUDE_DIRS ${LIBDIR}/audaspace/include/audaspace)
set(AUDASPACE_PY_LIBRARIES ${LIBDIR}/audaspace/lib/audaspace-py.lib)
endif()
if(WITH_TBB)
windows_find_package(TBB)
if(TBB_FOUND)
get_target_property(TBB_LIBRARIES_RELEASE TBB::tbb LOCATION_RELEASE)
get_target_property(TBB_LIBRARIES_DEBUG TBB::tbb LOCATION_DEBUG)
set(TBB_LIBRARIES
optimized ${TBB_LIBRARIES_RELEASE}
debug ${TBB_LIBRARIES_DEBUG}
)
get_target_property(TBB_INCLUDE_DIRS TBB::tbb INTERFACE_INCLUDE_DIRECTORIES)
else()
if(EXISTS ${LIBDIR}/tbb/lib/tbb12.lib) # 4.4
set(TBB_LIBRARIES
optimized ${LIBDIR}/tbb/lib/tbb12.lib
debug ${LIBDIR}/tbb/lib/tbb12_debug.lib
)
else() # 4.3-
set(TBB_LIBRARIES
optimized ${LIBDIR}/tbb/lib/tbb.lib
debug ${LIBDIR}/tbb/lib/tbb_debug.lib
)
endif()
set(TBB_INCLUDE_DIR ${LIBDIR}/tbb/include)
set(TBB_INCLUDE_DIRS ${TBB_INCLUDE_DIR})
if(WITH_TBB_MALLOC_PROXY)
set(TBB_MALLOC_LIBRARIES
optimized ${LIBDIR}/tbb/lib/tbbmalloc.lib
debug ${LIBDIR}/tbb/lib/tbbmalloc_debug.lib
)
add_definitions(-DWITH_TBB_MALLOC)
endif()
endif()
endif()
# used in many places so include globally, like OpenGL
include_directories(SYSTEM "${PTHREADS_INCLUDE_DIRS}")
set(WINTAB_INC ${CMAKE_SOURCE_DIR}/extern/wintab/include)
if(WITH_OPENAL)
set(OPENAL ${LIBDIR}/openal)
set(OPENALDIR ${LIBDIR}/openal)
set(OPENAL_INCLUDE_DIR ${OPENAL}/include/AL)
set(OPENAL_LIBPATH ${OPENAL}/lib)
if(MSVC)
set(OPENAL_LIBRARY ${OPENAL_LIBPATH}/openal32.lib)
else()
set(OPENAL_LIBRARY ${OPENAL_LIBPATH}/wrap_oal.lib)
endif()
endif()
if(WITH_CODEC_SNDFILE)
set(LIBSNDFILE ${LIBDIR}/sndfile)
set(LIBSNDFILE_INCLUDE_DIRS ${LIBSNDFILE}/include)
set(LIBSNDFILE_LIBPATH ${LIBSNDFILE}/lib) # TODO, deprecate
if(EXISTS ${LIBSNDFILE_LIBPATH}/sndfile.lib)
set(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBPATH}/sndfile.lib)
else()
set(LIBSNDFILE_LIBRARIES ${LIBSNDFILE_LIBPATH}/libsndfile-1.lib)
endif()
endif()
if(WITH_CPU_SIMD AND SUPPORT_NEON_BUILD)
windows_find_package(sse2neon)
if(NOT SSE2NEON_FOUND)
set(SSE2NEON_ROOT_DIR ${LIBDIR}/sse2neon)
set(SSE2NEON_INCLUDE_DIRS ${LIBDIR}/sse2neon)
set(SSE2NEON_FOUND True)
endif()
endif()
if(WITH_CYCLES AND WITH_CYCLES_OSL)
set(CYCLES_OSL ${LIBDIR}/osl CACHE PATH "Path to OpenShadingLanguage installation")
set(OSL_SHADER_DIR ${CYCLES_OSL}/shaders)
# Shaders have moved around a bit between OSL versions, check multiple locations
if(NOT EXISTS "${OSL_SHADER_DIR}")
set(OSL_SHADER_DIR ${CYCLES_OSL}/share/OSL/shaders)
endif()
find_library(OSL_LIB_EXEC NAMES oslexec PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_COMP NAMES oslcomp PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_QUERY NAMES oslquery PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_NOISE NAMES oslnoise PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_EXEC_DEBUG NAMES oslexec_d PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_COMP_DEBUG NAMES oslcomp_d PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_QUERY_DEBUG NAMES oslquery_d PATHS ${CYCLES_OSL}/lib)
find_library(OSL_LIB_NOISE_DEBUG NAMES oslnoise_d PATHS ${CYCLES_OSL}/lib)
list(APPEND OSL_LIBRARIES
optimized ${OSL_LIB_COMP}
optimized ${OSL_LIB_EXEC}
optimized ${OSL_LIB_QUERY}
debug ${OSL_LIB_EXEC_DEBUG}
debug ${OSL_LIB_COMP_DEBUG}
debug ${OSL_LIB_QUERY_DEBUG}
${PUGIXML_LIBRARIES}
)
if(OSL_LIB_NOISE)
list(APPEND OSL_LIBRARIES optimized ${OSL_LIB_NOISE})
endif()
if(OSL_LIB_NOISE_DEBUG)
list(APPEND OSL_LIBRARIES debug ${OSL_LIB_NOISE_DEBUG})
endif()
find_path(OSL_INCLUDE_DIR OSL/oslclosure.h PATHS ${CYCLES_OSL}/include)
find_program(OSL_COMPILER NAMES oslc PATHS ${CYCLES_OSL}/bin)
file(STRINGS "${OSL_INCLUDE_DIR}/OSL/oslversion.h" OSL_LIBRARY_VERSION_MAJOR
REGEX "^[ \t]*#define[ \t]+OSL_LIBRARY_VERSION_MAJOR[ \t]+[0-9]+.*$")
file(STRINGS "${OSL_INCLUDE_DIR}/OSL/oslversion.h" OSL_LIBRARY_VERSION_MINOR
REGEX "^[ \t]*#define[ \t]+OSL_LIBRARY_VERSION_MINOR[ \t]+[0-9]+.*$")
file(STRINGS "${OSL_INCLUDE_DIR}/OSL/oslversion.h" OSL_LIBRARY_VERSION_PATCH
REGEX "^[ \t]*#define[ \t]+OSL_LIBRARY_VERSION_PATCH[ \t]+[0-9]+.*$")
string(REGEX REPLACE ".*#define[ \t]+OSL_LIBRARY_VERSION_MAJOR[ \t]+([.0-9]+).*"
"\\1" OSL_LIBRARY_VERSION_MAJOR ${OSL_LIBRARY_VERSION_MAJOR})
string(REGEX REPLACE ".*#define[ \t]+OSL_LIBRARY_VERSION_MINOR[ \t]+([.0-9]+).*"
"\\1" OSL_LIBRARY_VERSION_MINOR ${OSL_LIBRARY_VERSION_MINOR})
string(REGEX REPLACE ".*#define[ \t]+OSL_LIBRARY_VERSION_PATCH[ \t]+([.0-9]+).*"
"\\1" OSL_LIBRARY_VERSION_PATCH ${OSL_LIBRARY_VERSION_PATCH})
endif()
if(WITH_CYCLES AND WITH_CYCLES_EMBREE)
windows_find_package(Embree)
if(NOT Embree_FOUND)
set(EMBREE_ROOT_DIR ${LIBDIR}/embree)
set(EMBREE_INCLUDE_DIRS ${LIBDIR}/embree/include)
if(EXISTS ${LIBDIR}/embree/include/embree4/rtcore_config.h)
set(EMBREE_MAJOR_VERSION 4)
else()
set(EMBREE_MAJOR_VERSION 3)
endif()
file(READ ${LIBDIR}/embree/include/embree${EMBREE_MAJOR_VERSION}/rtcore_config.h _embree_config_header)
if(_embree_config_header MATCHES "#define EMBREE_STATIC_LIB")
set(EMBREE_STATIC_LIB TRUE)
else()
set(EMBREE_STATIC_LIB FALSE)
endif()
if(_embree_config_header MATCHES "#define EMBREE_SYCL_SUPPORT")
set(EMBREE_SYCL_SUPPORT TRUE)
else()
set(EMBREE_SYCL_SUPPORT FALSE)
endif()
set(EMBREE_LIBRARIES
optimized ${LIBDIR}/embree/lib/embree${EMBREE_MAJOR_VERSION}.lib
debug ${LIBDIR}/embree/lib/embree${EMBREE_MAJOR_VERSION}_d.lib
)
if(EMBREE_SYCL_SUPPORT)
# MSVC debug version of embree may have been compiled without SYCL support
if(EXISTS ${LIBDIR}/embree/lib/embree4_sycl_d.lib)
set(EMBREE_LIBRARIES
${EMBREE_LIBRARIES}
optimized ${LIBDIR}/embree/lib/embree4_sycl.lib
debug ${LIBDIR}/embree/lib/embree4_sycl_d.lib
)
else()
set(EMBREE_LIBRARIES
${EMBREE_LIBRARIES}
optimized ${LIBDIR}/embree/lib/embree4_sycl.lib
)
endif()
endif()
if(EMBREE_STATIC_LIB)
set(EMBREE_LIBRARIES
${EMBREE_LIBRARIES}
optimized ${LIBDIR}/embree/lib/embree_avx2.lib
optimized ${LIBDIR}/embree/lib/embree_avx.lib
optimized ${LIBDIR}/embree/lib/embree_sse42.lib
optimized ${LIBDIR}/embree/lib/lexers.lib
optimized ${LIBDIR}/embree/lib/math.lib
optimized ${LIBDIR}/embree/lib/simd.lib
optimized ${LIBDIR}/embree/lib/sys.lib
optimized ${LIBDIR}/embree/lib/tasking.lib
debug ${LIBDIR}/embree/lib/embree_avx2_d.lib
debug ${LIBDIR}/embree/lib/embree_avx_d.lib
debug ${LIBDIR}/embree/lib/embree_sse42_d.lib
debug ${LIBDIR}/embree/lib/lexers_d.lib
debug ${LIBDIR}/embree/lib/math_d.lib
debug ${LIBDIR}/embree/lib/simd_d.lib
debug ${LIBDIR}/embree/lib/sys_d.lib
debug ${LIBDIR}/embree/lib/tasking_d.lib
)
if(EMBREE_SYCL_SUPPORT)
# MSVC debug version of embree may have been compiled without SYCL support
if(EXISTS ${LIBDIR}/embree/lib/embree_rthwif_d.lib)
set(EMBREE_LIBRARIES
${EMBREE_LIBRARIES}
optimized ${LIBDIR}/embree/lib/embree_rthwif.lib
debug ${LIBDIR}/embree/lib/embree_rthwif_d.lib
)
else()
set(EMBREE_LIBRARIES
${EMBREE_LIBRARIES}
optimized ${LIBDIR}/embree/lib/embree_rthwif.lib
)
endif()
endif()
endif()
endif()
if(NOT EMBREE_STATIC_LIB)
list(APPEND PLATFORM_BUNDLED_LIBRARIES
RELEASE ${EMBREE_ROOT_DIR}/bin/embree${EMBREE_MAJOR_VERSION}.dll
DEBUG ${EMBREE_ROOT_DIR}/bin/embree${EMBREE_MAJOR_VERSION}_d.dll
)
endif()
endif()
if(WITH_USD)
windows_find_package(USD)
if(NOT USD_FOUND)
# 3.5 22.03 libs
set(USD_INCLUDE_DIRS ${LIBDIR}/usd/include)
set(USD_RELEASE_LIB ${LIBDIR}/usd/lib/usd_usd_ms.lib)
set(USD_DEBUG_LIB ${LIBDIR}/usd/lib/usd_usd_ms_d.lib)
set(USD_LIBRARY_DIR ${LIBDIR}/usd/lib)
if(NOT EXISTS "${USD_RELEASE_LIB}") # 3.5 22.11 libs
set(USD_RELEASE_LIB ${LIBDIR}/usd/lib/usd_ms.lib)
set(USD_DEBUG_LIB ${LIBDIR}/usd/lib/usd_ms_d.lib)
endif()
# Older USD had different filenames, if the new ones are
# not found see if the older ones exist, to ease the
# transition period while landing libs.
if(NOT EXISTS "${USD_RELEASE_LIB}") # 3.3 static libs
set(USD_RELEASE_LIB ${LIBDIR}/usd/lib/usd_usd_m.lib)
set(USD_DEBUG_LIB ${LIBDIR}/usd/lib/usd_usd_m_d.lib)
endif()
set(USD_LIBRARIES
debug ${USD_DEBUG_LIB}
optimized ${USD_RELEASE_LIB}
)
endif()
endif()
if(WITH_MATERIALX)
include("${LIBDIR}/MaterialX/lib/cmake/MaterialX/MaterialXTargets.cmake")
set_target_properties(MaterialXCore PROPERTIES MAP_IMPORTED_CONFIG_RELWITHDEBINFO RELEASE)
set_target_properties(MaterialXFormat PROPERTIES MAP_IMPORTED_CONFIG_RELWITHDEBINFO RELEASE)
endif()
if(WINDOWS_PYTHON_DEBUG)
# Include the system scripts in the blender_python_system_scripts project.
file(GLOB_RECURSE inFiles "${CMAKE_SOURCE_DIR}/scripts/*.*" )
add_custom_target(blender_python_system_scripts SOURCES ${inFiles})
foreach(_source IN ITEMS ${inFiles})
get_filename_component(_source_path "${_source}" PATH)
string(REPLACE "${CMAKE_SOURCE_DIR}/scripts/" "" _source_path "${_source_path}")
string(REPLACE "/" "\\" _group_path "${_source_path}")
source_group("${_group_path}" FILES "${_source}")
endforeach()
# If the user scripts env var is set, include scripts from there otherwise
# include user scripts in the profile folder.
if(DEFINED ENV{BLENDER_USER_SCRIPTS})
message(STATUS
"Including user scripts from environment BLENDER_USER_SCRIPTS=$ENV{BLENDER_USER_SCRIPTS}"
)
set(USER_SCRIPTS_ROOT "$ENV{BLENDER_USER_SCRIPTS}")
else()
message(STATUS "Including user scripts from the profile folder")
# Include the user scripts from the profile folder in the blender_python_user_scripts project.
set(USER_SCRIPTS_ROOT "$ENV{appdata}/blender foundation/blender/${BLENDER_VERSION}/scripts")
endif()
file(TO_CMAKE_PATH ${USER_SCRIPTS_ROOT} USER_SCRIPTS_ROOT)
file(GLOB_RECURSE inFiles "${USER_SCRIPTS_ROOT}/*.*" )
add_custom_target(blender_python_user_scripts SOURCES ${inFiles})
foreach(_source IN ITEMS ${inFiles})
get_filename_component(_source_path "${_source}" PATH)
string(REPLACE "${USER_SCRIPTS_ROOT}" "" _source_path "${_source_path}")
string(REPLACE "/" "\\" _group_path "${_source_path}")
source_group("${_group_path}" FILES "${_source}")
endforeach()
set_target_properties(blender_python_system_scripts PROPERTIES FOLDER "scripts")
set_target_properties(blender_python_user_scripts PROPERTIES FOLDER "scripts")
# Set the default debugging options for the project, only write this file once so the user
# is free to override them at their own perril.
set(USER_PROPS_FILE "${CMAKE_CURRENT_BINARY_DIR}/source/creator/blender.Cpp.user.props")
if(NOT EXISTS ${USER_PROPS_FILE})
# Layout below is messy, because otherwise the generated file will look messy.
file(WRITE ${USER_PROPS_FILE} "<?xml version=\"1.0\" encoding=\"utf-8\"?>
<Project DefaultTargets=\"Build\" xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">
<PropertyGroup>
<LocalDebuggerCommandArguments>-con --env-system-scripts \"${CMAKE_SOURCE_DIR}/scripts\" </LocalDebuggerCommandArguments>
</PropertyGroup>
</Project>")
endif()
endif()
if(WITH_XR_OPENXR)
set(XR_OPENXR_SDK ${LIBDIR}/xr_openxr_sdk)
set(XR_OPENXR_SDK_LIBPATH ${LIBDIR}/xr_openxr_sdk/lib)
set(XR_OPENXR_SDK_INCLUDE_DIR ${XR_OPENXR_SDK}/include)
# This is the old name of this library, it is checked to
# support the transition between the old and new lib versions
# this can be removed after the next lib update.
if(EXISTS ${XR_OPENXR_SDK_LIBPATH}/openxr_loader_d.lib)
set(XR_OPENXR_SDK_LIBRARIES
optimized ${XR_OPENXR_SDK_LIBPATH}/openxr_loader.lib
debug ${XR_OPENXR_SDK_LIBPATH}/openxr_loader_d.lib
)
else()
set(XR_OPENXR_SDK_LIBRARIES
optimized ${XR_OPENXR_SDK_LIBPATH}/openxr_loader.lib
debug ${XR_OPENXR_SDK_LIBPATH}/openxr_loaderd.lib
)
endif()
endif()
if(WITH_GMP)
set(GMP_INCLUDE_DIRS ${LIBDIR}/gmp/include)
if(EXISTS ${LIBDIR}/gmp/lib/gmp.dll.lib)
set(GMP_DLL_LIB_NAME gmp.dll.lib)
else()
set(GMP_DLL_LIB_NAME libgmp-10.lib)
endif()
set(GMP_LIBRARIES ${LIBDIR}/gmp/lib/${GMP_DLL_LIB_NAME}
optimized ${LIBDIR}/gmp/lib/libgmpxx.lib
debug ${LIBDIR}/gmp/lib/libgmpxx_d.lib
)
set(GMP_ROOT_DIR ${LIBDIR}/gmp)
set(GMP_FOUND ON)
endif()
if(WITH_POTRACE)
set(POTRACE_INCLUDE_DIRS ${LIBDIR}/potrace/include)
set(POTRACE_LIBRARIES ${LIBDIR}/potrace/lib/potrace.lib)
set(POTRACE_FOUND ON)
endif()
if(WITH_HARU)
set(HARU_FOUND ON)
set(HARU_ROOT_DIR ${LIBDIR}/haru)
set(HARU_INCLUDE_DIRS ${HARU_ROOT_DIR}/include)
if(EXISTS ${HARU_ROOT_DIR}/lib/hpdf.lib) # blender 5.0+
set(HARU_LIBRARIES ${HARU_ROOT_DIR}/lib/hpdf.lib)
else()
set(HARU_LIBRARIES ${HARU_ROOT_DIR}/lib/libhpdfs.lib)
endif()
endif()
if(WITH_VULKAN_BACKEND)
if(EXISTS ${LIBDIR}/vulkan)
set(VULKAN_FOUND ON)
set(VULKAN_ROOT_DIR ${LIBDIR}/vulkan)
set(VULKAN_INCLUDE_DIR ${VULKAN_ROOT_DIR}/include)
set(VULKAN_INCLUDE_DIRS ${VULKAN_INCLUDE_DIR})
set(VULKAN_LIBRARY ${VULKAN_ROOT_DIR}/lib/vulkan-1.lib)
set(VULKAN_LIBRARIES ${VULKAN_LIBRARY})
else()
message(WARNING "Vulkan SDK was not found, disabling WITH_VULKAN_BACKEND")
set(WITH_VULKAN_BACKEND OFF)
endif()
endif()
if(WITH_VULKAN_BACKEND)
if(EXISTS ${LIBDIR}/shaderc)
set(SHADERC_FOUND ON)
set(SHADERC_ROOT_DIR ${LIBDIR}/shaderc)
set(SHADERC_INCLUDE_DIR ${SHADERC_ROOT_DIR}/include)
set(SHADERC_INCLUDE_DIRS ${SHADERC_INCLUDE_DIR})
set(SHADERC_LIBRARY
${SHADERC_ROOT_DIR}/lib/shaderc_shared.lib
)
set(SHADERC_LIBRARIES ${SHADERC_LIBRARY})
else()
message(WARNING "Shaderc was not found, disabling WITH_VULKAN_BACKEND")
set(WITH_VULKAN_BACKEND OFF)
endif()
endif()
if(WITH_CYCLES AND WITH_CYCLES_PATH_GUIDING)
find_package(openpgl QUIET)
if(openpgl_FOUND)
get_target_property(OPENPGL_LIBRARIES_RELEASE openpgl::openpgl LOCATION_RELEASE)
get_target_property(OPENPGL_LIBRARIES_DEBUG openpgl::openpgl LOCATION_DEBUG)
set(OPENPGL_LIBRARIES
optimized ${OPENPGL_LIBRARIES_RELEASE}
debug ${OPENPGL_LIBRARIES_DEBUG}
)
get_target_property(OPENPGL_INCLUDE_DIR openpgl::openpgl INTERFACE_INCLUDE_DIRECTORIES)
else()
set(WITH_CYCLES_PATH_GUIDING OFF)
message(STATUS "OpenPGL not found, disabling WITH_CYCLES_PATH_GUIDING")
endif()
endif()
set(ZSTD_INCLUDE_DIRS ${LIBDIR}/zstd/include)
set(ZSTD_LIBRARIES ${LIBDIR}/zstd/lib/zstd_static.lib)
if(WITH_CYCLES AND (WITH_CYCLES_DEVICE_ONEAPI OR (WITH_CYCLES_EMBREE AND EMBREE_SYCL_SUPPORT)))
set(LEVEL_ZERO_ROOT_DIR ${LIBDIR}/level_zero)
set(CYCLES_SYCL ${LIBDIR}/dpcpp CACHE PATH "Path to oneAPI DPC++ compiler")
mark_as_advanced(CYCLES_SYCL)
if(EXISTS ${CYCLES_SYCL} AND NOT SYCL_ROOT_DIR)
set(SYCL_ROOT_DIR ${CYCLES_SYCL})
endif()
file(GLOB _sycl_runtime_libraries_glob
${SYCL_ROOT_DIR}/bin/sycl.dll
${SYCL_ROOT_DIR}/bin/sycl[0-9].dll
)
foreach(sycl_runtime_library IN LISTS _sycl_runtime_libraries_glob)
string(REPLACE ".dll" "d.dll" sycl_runtime_library_debug ${sycl_runtime_library})
list(APPEND _sycl_runtime_libraries RELEASE ${sycl_runtime_library})
list(APPEND _sycl_runtime_libraries DEBUG ${sycl_runtime_library_debug})
endforeach()
unset(_sycl_runtime_libraries_glob)
file(GLOB _sycl_pi_runtime_libraries_glob
${SYCL_ROOT_DIR}/bin/pi_*.dll
${SYCL_ROOT_DIR}/bin/ur_*.dll
)
list(REMOVE_ITEM _sycl_pi_runtime_libraries_glob "${SYCL_ROOT_DIR}/bin/pi_opencl.dll")
list(APPEND _sycl_runtime_libraries ${_sycl_pi_runtime_libraries_glob})
unset(_sycl_pi_runtime_libraries_glob)
list(APPEND PLATFORM_BUNDLED_LIBRARIES ${_sycl_runtime_libraries})
unset(_sycl_runtime_libraries)
set(SYCL_LIBRARIES
optimized ${SYCL_LIBRARY}
debug ${SYCL_LIBRARY_DEBUG}
)
endif()
# Add the MSVC directory to the path so when building with ASAN enabled tools such as
# `msgfmt` which run before the install phase can find the asan shared libraries.
get_filename_component(_msvc_path ${CMAKE_C_COMPILER} DIRECTORY)
# Environment variables to run precompiled executables that needed libraries.
list(JOIN PLATFORM_BUNDLED_LIBRARY_DIRS ";" _library_paths)
set(PLATFORM_ENV_BUILD_DIRS "${_msvc_path}\;${LIBDIR}/epoxy/bin\;${LIBDIR}/tbb/bin\;${LIBDIR}/OpenImageIO/bin\;${LIBDIR}/boost/lib\;${LIBDIR}/openexr/bin\;${LIBDIR}/imath/bin\;${LIBDIR}/shaderc/bin\;${LIBDIR}/opencolorio/bin\;${PATH}")
set(PLATFORM_ENV_BUILD "PATH=${PLATFORM_ENV_BUILD_DIRS}")
# Install needs the additional folders from PLATFORM_ENV_BUILD_DIRS as well, as tools like:
# `idiff` and `abcls` use the release mode dlls.
# Escape semicolons, since in cmake they denote elements in a list if surrounded by square brackets
string(REPLACE ";" "\\;" ESCAPED_PATH "$ENV{PATH}")
set(PLATFORM_ENV_INSTALL "PATH=${CMAKE_INSTALL_PREFIX_WITH_CONFIG}/blender.shared/\;${PLATFORM_ENV_BUILD_DIRS}\;${ESCAPED_PATH}")
unset(_library_paths)
unset(_msvc_path)