Files
test2/source/blender/sequencer/SEQ_animation.hh
John Kiril Swenson 2ab59859c9 Cleanup: VSE: Replace remaining seq and sequence references
Ref: #132179

Renames:
- `Editing.act_seq` -> `Editing.act_strip`
- `SequenceModifierData` -> `StripModifierData`
  - Its member `mask_sequence` is now `mask_strip`.
- `MetaStack.parseq` -> `MetaStack.parent_strip`
- Remaining function names/parameters that were not dealt with in #132748
- Various references to `seq` or `sequence` throughout code and docs when
  referring to a strip

Also moves `_get` to the end of the renamed function names where
applicable for standardization (unless "by" or "from" are used).

There should be no changes to current behavior.

Pull Request: https://projects.blender.org/blender/blender/pulls/138077
2025-05-01 00:22:04 +02:00

54 lines
1.5 KiB
C++

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup sequencer
*/
#include "DNA_listBase.h"
#include "ANIM_action.hh"
struct ListBase;
struct Scene;
struct Strip;
struct SeqAnimationBackup;
namespace blender::seq {
bool animation_keyframes_exist(const Scene *scene);
bool animation_drivers_exist(Scene *scene);
void free_animdata(Scene *scene, Strip *strip);
void offset_animdata(const Scene *scene, Strip *strip, float ofs);
/**
* Return whether the fcurve targets the given strip.
*/
bool fcurve_matches(const Strip &strip, const FCurve &fcurve);
struct AnimationBackup {
/* `curves` and `channelbag` here represent effectively the same data (the
* fcurves that animate the Scene that the sequence belongs to), just for
* legacy and layered actions, respectively. Therefore only one or the other
* should ever have data stored in them, never both. */
ListBase curves;
blender::animrig::Channelbag channelbag;
ListBase drivers;
};
/**
* Move all F-Curves and drivers from `scene` to `backup`.
*/
void animation_backup_original(Scene *scene, AnimationBackup *backup);
/**
* Move all F-Curves and drivers from `backup` to `scene`.
*/
void animation_restore_original(Scene *scene, AnimationBackup *backup);
/**
* Duplicate F-Curves and drivers used by `strip` from `backup` to `scene`.
*/
void animation_duplicate_backup_to_scene(Scene *scene, Strip *strip, AnimationBackup *backup);
} // namespace blender::seq