Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
157 lines
3.8 KiB
C++
157 lines
3.8 KiB
C++
/* SPDX-FileCopyrightText: 2011-2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup GHOST
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* Declaration of GHOST_WindowNULL class.
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*/
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#pragma once
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#include "GHOST_Window.hh"
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#include <map>
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class GHOST_SystemHeadless;
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class GHOST_WindowNULL : public GHOST_Window {
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public:
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GHOST_TSuccess hasCursorShape(GHOST_TStandardCursor /*cursorShape*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_WindowNULL(const char *title,
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int32_t /*left*/,
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int32_t /*top*/,
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uint32_t width,
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uint32_t height,
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GHOST_TWindowState state,
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const GHOST_IWindow * /*parentWindow*/,
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GHOST_TDrawingContextType /*type*/,
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const bool stereoVisual)
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: GHOST_Window(width, height, state, stereoVisual, false)
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{
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setTitle(title);
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}
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protected:
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GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType /*type*/)
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess removeDrawingContext()
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode /*mode*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor /*shape*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setWindowCustomCursorShape(uint8_t * /*bitmap*/,
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uint8_t * /*mask*/,
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int /*sizex*/,
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int /*sizey*/,
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int /*hotX*/,
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int /*hotY*/,
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bool /*canInvertColor*/) override
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{
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return GHOST_kSuccess;
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}
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bool getValid() const override
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{
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return true;
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}
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void setTitle(const char * /*title*/) override
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{ /* nothing */
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}
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std::string getTitle() const override
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{
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return "untitled";
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}
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void getWindowBounds(GHOST_Rect &bounds) const override
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{
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getClientBounds(bounds);
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}
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void getClientBounds(GHOST_Rect & /*bounds*/) const override
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{ /* nothing */
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}
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GHOST_TSuccess setClientWidth(uint32_t /*width*/) override
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{
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return GHOST_kFailure;
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}
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GHOST_TSuccess setClientHeight(uint32_t /*height*/) override
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{
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return GHOST_kFailure;
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}
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GHOST_TSuccess setClientSize(uint32_t /*width*/, uint32_t /*height*/) override
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{
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return GHOST_kFailure;
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}
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void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const override
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{
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outX = inX;
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outY = inY;
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}
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void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const override
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{
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outX = inX;
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outY = inY;
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}
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GHOST_TSuccess swapBuffers() override
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{
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return GHOST_kFailure;
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}
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GHOST_TSuccess activateDrawingContext() override
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{
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return GHOST_kFailure;
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}
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~GHOST_WindowNULL() override = default;
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GHOST_TSuccess setWindowCursorVisibility(bool /*visible*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setState(GHOST_TWindowState /*state*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TWindowState getState() const override
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{
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return GHOST_kWindowStateNormal;
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}
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GHOST_TSuccess invalidate() override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess setOrder(GHOST_TWindowOrder /*order*/) override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess beginFullScreen() const override
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{
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return GHOST_kSuccess;
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}
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GHOST_TSuccess endFullScreen() const override
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{
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return GHOST_kSuccess;
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}
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private:
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/**
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* \param type: The type of rendering context create.
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* \return Indication of success.
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*/
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GHOST_Context *newDrawingContext(GHOST_TDrawingContextType /*type*/) override
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{
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return nullptr;
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}
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};
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