Files
test2/source/blender
Campbell Barton 66bf6487df object.collision was allocating on access for all object types - camera could get collision data for eg.
now check for mesh types only.

any other type will return None.
2011-04-18 01:45:28 +00:00
..
2011-04-17 10:05:27 +00:00
2011-03-30 10:51:01 +00:00
2011-03-27 07:56:29 +00:00