Files
test2/source/gameengine
Porteries Tristan 6158a9826d BGE: Use references in CcdPhysicsEnvironment::RemoveConstraint.
It avoids assert calls on rigid body destructor.
2015-10-17 21:49:37 +02:00
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2015-09-14 02:22:22 +10:00
2015-01-04 17:43:57 +11:00