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test2/build_files/cmake/Modules/FindEigen3.cmake
Campbell Barton 5214e6f35d Cleanup: unset temporary CMake variables
Also use consistent case (for `_*_SEARCH_DIRS`).
2024-03-08 10:54:56 +11:00

52 lines
1.2 KiB
CMake

# SPDX-FileCopyrightText: 2015 Blender Authors
#
# SPDX-License-Identifier: BSD-3-Clause
# - Find Eigen3 library
# Find the native Eigen3 includes and library
# This module defines
# EIGEN3_INCLUDE_DIRS, where to find spnav.h, Set when
# EIGEN3_INCLUDE_DIR is found.
# EIGEN3_ROOT_DIR, The base directory to search for Eigen3.
# This can also be an environment variable.
# EIGEN3_FOUND, If false, do not try to use Eigen3.
# If `EIGEN3_ROOT_DIR` was defined in the environment, use it.
if(DEFINED EIGEN3_ROOT_DIR)
# Pass.
elseif(DEFINED ENV{EIGEN3_ROOT_DIR})
set(EIGEN3_ROOT_DIR $ENV{EIGEN3_ROOT_DIR})
else()
set(EIGEN3_ROOT_DIR "")
endif()
set(_eigen3_SEARCH_DIRS
${EIGEN3_ROOT_DIR}
)
find_path(EIGEN3_INCLUDE_DIR
NAMES
# header has no '.h' suffix
Eigen/Eigen
HINTS
${_eigen3_SEARCH_DIRS}
PATH_SUFFIXES
include/eigen3
)
# handle the QUIETLY and REQUIRED arguments and set EIGEN3_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Eigen3 DEFAULT_MSG
EIGEN3_INCLUDE_DIR)
if(EIGEN3_FOUND)
set(EIGEN3_INCLUDE_DIRS ${EIGEN3_INCLUDE_DIR})
endif()
mark_as_advanced(
EIGEN3_INCLUDE_DIR
)
unset(_eigen3_SEARCH_DIRS)