16 lines
483 B
Plaintext
16 lines
483 B
Plaintext
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#include "stdcycles.h"
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shader node_clamp(string clamp_type = "minmax",
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float Value = 1.0,
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float Min = 0.0,
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float Max = 1.0,
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output float Result = 0.0)
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{
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Result = (clamp_type == "range" && (Min > Max)) ? clamp(Value, Max, Min) :
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clamp(Value, Min, Max);
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}
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