19 lines
572 B
Plaintext
19 lines
572 B
Plaintext
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#include "stdcycles.h"
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shader node_toon_bsdf(color Color = 0.8,
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string component = "diffuse",
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float Size = 0.5,
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float Smooth = 0.0,
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normal Normal = N,
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output closure color BSDF = 0)
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{
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if (component == "diffuse")
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BSDF = Color * diffuse_toon(Normal, Size, Smooth);
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else if (component == "glossy")
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BSDF = Color * glossy_toon(Normal, Size, Smooth);
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}
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