Though "Point Cloud" written as two words is technically correct and should be used in the UI, as one word it's typically easier to write and parse when reading. We had a mix of both before this patch, so better to unify this as well. This commit also renames the editor/intern/ files to remove pointcloud_ prefix. point_cloud was only preserved on the user facing strings: * is_type_point_cloud * use_new_point_cloud_type Pull Request: https://projects.blender.org/blender/blender/pulls/134803
1280 lines
37 KiB
C++
1280 lines
37 KiB
C++
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup edtransform
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*/
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#include "DNA_anim_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_mesh_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_kdtree.h"
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#include "BLI_linklist_stack.h"
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#include "BLI_listbase.h"
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#include "BLI_math_matrix.h"
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#include "BLI_math_vector.h"
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#include "BKE_action.hh"
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#include "BKE_anim_data.hh"
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#include "BKE_context.hh"
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#include "BKE_global.hh"
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#include "BKE_layer.hh"
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#include "BKE_lib_id.hh"
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#include "BKE_modifier.hh"
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#include "BKE_nla.hh"
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#include "BKE_scene.hh"
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#include "ED_particle.hh"
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#include "ED_screen.hh"
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#include "ED_screen_types.hh"
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#include "ED_sequencer.hh"
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#include "ANIM_keyframing.hh"
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#include "ANIM_nla.hh"
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#include "UI_view2d.hh"
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#include "WM_types.hh"
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#include "DEG_depsgraph_build.hh"
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#include "transform.hh"
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/* Own include. */
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#include "transform_convert.hh"
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namespace blender::ed::transform {
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bool transform_mode_use_local_origins(const TransInfo *t)
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{
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return ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL);
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}
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void transform_around_single_fallback_ex(TransInfo *t, int data_len_all)
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{
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if (data_len_all != 1) {
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return;
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}
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if (!ELEM(t->around, V3D_AROUND_CENTER_BOUNDS, V3D_AROUND_CENTER_MEDIAN, V3D_AROUND_ACTIVE)) {
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return;
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}
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if (!transform_mode_use_local_origins(t)) {
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return;
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}
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if (t->flag & T_OVERRIDE_CENTER) {
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return;
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}
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t->around = V3D_AROUND_LOCAL_ORIGINS;
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}
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void transform_around_single_fallback(TransInfo *t)
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{
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transform_around_single_fallback_ex(t, t->data_len_all);
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}
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/* -------------------------------------------------------------------- */
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/** \name Proportional Editing
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* \{ */
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static int trans_data_compare_dist(const void *a, const void *b)
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{
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const TransData *td_a = (const TransData *)a;
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const TransData *td_b = (const TransData *)b;
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if (td_a->dist < td_b->dist) {
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return -1;
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}
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if (td_a->dist > td_b->dist) {
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return 1;
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}
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return 0;
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}
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static int trans_data_compare_rdist(const void *a, const void *b)
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{
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const TransData *td_a = (const TransData *)a;
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const TransData *td_b = (const TransData *)b;
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if (td_a->rdist < td_b->rdist) {
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return -1;
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}
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if (td_a->rdist > td_b->rdist) {
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return 1;
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}
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return 0;
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}
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static void sort_trans_data_dist_container(const TransInfo *t, TransDataContainer *tc)
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{
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TransData *start = tc->data;
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int i;
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for (i = 0; i < tc->data_len && start->flag & TD_SELECTED; i++) {
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start++;
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}
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if (i < tc->data_len) {
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if (t->flag & T_PROP_CONNECTED) {
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qsort(start, size_t(tc->data_len) - i, sizeof(TransData), trans_data_compare_dist);
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}
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else {
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qsort(start, size_t(tc->data_len) - i, sizeof(TransData), trans_data_compare_rdist);
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}
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}
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}
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void sort_trans_data_dist(TransInfo *t)
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{
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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sort_trans_data_dist_container(t, tc);
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}
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}
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/**
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* Make #TD_SELECTED first in the array.
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*/
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static void sort_trans_data_selected_first_container(TransDataContainer *tc)
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{
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TransData *sel, *unsel;
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TransData temp;
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unsel = tc->data;
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sel = &tc->data[tc->data_len - 1];
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while (sel > unsel) {
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while (unsel->flag & TD_SELECTED) {
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unsel++;
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if (unsel == sel) {
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return;
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}
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}
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while (!(sel->flag & TD_SELECTED)) {
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sel--;
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if (unsel == sel) {
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return;
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}
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}
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temp = *unsel;
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*unsel = *sel;
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*sel = temp;
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sel--;
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unsel++;
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}
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}
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static void sort_trans_data_selected_first(TransInfo *t)
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{
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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sort_trans_data_selected_first_container(tc);
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}
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}
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static float3 prop_dist_loc_get(const TransDataContainer *tc,
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const TransData *td,
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const bool use_island,
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const float proj_vec[3])
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{
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float3 r_vec;
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if (use_island) {
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if (tc->use_local_mat) {
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mul_v3_m4v3(r_vec, tc->mat, td->iloc);
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}
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else {
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mul_v3_m3v3(r_vec, td->mtx, td->iloc);
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}
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}
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else {
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if (tc->use_local_mat) {
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mul_v3_m4v3(r_vec, tc->mat, td->center);
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}
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else {
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mul_v3_m3v3(r_vec, td->mtx, td->center);
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}
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}
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if (proj_vec) {
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float vec_p[3];
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project_v3_v3v3(vec_p, r_vec, proj_vec);
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sub_v3_v3(r_vec, vec_p);
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}
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return r_vec;
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}
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/**
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* Distance calculated from not-selected vertex to nearest selected vertex.
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*/
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static void set_prop_dist(TransInfo *t, const bool with_dist)
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{
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int a;
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float _proj_vec[3];
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const float *proj_vec = nullptr;
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/* Support for face-islands. */
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const bool use_island = transdata_check_local_islands(t, t->around);
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if (t->flag & T_PROP_PROJECTED) {
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if (t->spacetype == SPACE_VIEW3D && t->region && t->region->regiontype == RGN_TYPE_WINDOW) {
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RegionView3D *rv3d = static_cast<RegionView3D *>(t->region->regiondata);
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normalize_v3_v3(_proj_vec, rv3d->viewinv[2]);
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proj_vec = _proj_vec;
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}
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}
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/* Count number of selected. */
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int td_table_len = 0;
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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TransData *td = tc->data;
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for (a = 0; a < tc->data_len; a++, td++) {
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if (td->flag & TD_SELECTED) {
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td_table_len++;
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}
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else {
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/* By definition transform-data has selected items in beginning. */
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break;
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}
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}
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}
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/* Pointers to selected's #TransData.
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* Used to find #TransData from the index returned by #BLI_kdtree_find_nearest. */
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TransData **td_table = static_cast<TransData **>(
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MEM_mallocN(sizeof(*td_table) * td_table_len, __func__));
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/* Create and fill KD-tree of selected's positions - in global or proj_vec space. */
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KDTree_3d *td_tree = BLI_kdtree_3d_new(td_table_len);
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int td_table_index = 0;
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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TransData *td = tc->data;
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for (a = 0; a < tc->data_len; a++, td++) {
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if (td->flag & TD_SELECTED) {
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/* Initialize, it was malloced. */
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td->rdist = 0.0f;
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const float3 vec = prop_dist_loc_get(tc, td, use_island, proj_vec);
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BLI_kdtree_3d_insert(td_tree, td_table_index, vec);
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td_table[td_table_index++] = td;
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}
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else {
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/* By definition transform-data has selected items in beginning. */
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break;
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}
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}
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}
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BLI_assert(td_table_index == td_table_len);
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BLI_kdtree_3d_balance(td_tree);
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/* For each non-selected vertex, find distance to the nearest selected vertex. */
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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TransData *td = tc->data;
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for (a = 0; a < tc->data_len; a++, td++) {
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if ((td->flag & TD_SELECTED) == 0) {
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const float3 vec = prop_dist_loc_get(tc, td, use_island, proj_vec);
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KDTreeNearest_3d nearest;
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const int td_index = BLI_kdtree_3d_find_nearest(td_tree, vec, &nearest);
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td->rdist = -1.0f;
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if (td_index != -1) {
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td->rdist = nearest.dist;
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if (use_island) {
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copy_v3_v3(td->center, td_table[td_index]->center);
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copy_m3_m3(td->axismtx, td_table[td_index]->axismtx);
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}
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}
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if (with_dist) {
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td->dist = td->rdist;
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}
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}
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}
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}
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BLI_kdtree_3d_free(td_tree);
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MEM_freeN(td_table);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Pose Mode (Auto-IK)
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* \{ */
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/** Adjust pose-channel's auto-ik chainlen. */
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static bool pchan_autoik_adjust(bPoseChannel *pchan, short chainlen)
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{
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bool changed = false;
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/* Don't bother to search if no valid constraints. */
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if ((pchan->constflag & (PCHAN_HAS_IK | PCHAN_HAS_NO_TARGET)) == 0) {
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return changed;
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}
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/* Check if pchan has ik-constraint. */
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LISTBASE_FOREACH (bConstraint *, con, &pchan->constraints) {
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if (con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) {
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continue;
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}
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if (con->type == CONSTRAINT_TYPE_KINEMATIC && (con->enforce != 0.0f)) {
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bKinematicConstraint *data = static_cast<bKinematicConstraint *>(con->data);
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/* Only accept if a temporary one (for auto-IK). */
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if (data->flag & CONSTRAINT_IK_TEMP) {
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/* `chainlen` is new `chainlen`, but is limited by maximum `chainlen`. */
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const int old_rootbone = data->rootbone;
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if ((chainlen == 0) || (chainlen > data->max_rootbone)) {
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data->rootbone = data->max_rootbone;
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}
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else {
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data->rootbone = chainlen;
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}
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changed |= (data->rootbone != old_rootbone);
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}
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}
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}
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return changed;
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}
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void transform_autoik_update(TransInfo *t, short mode)
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{
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Main *bmain = CTX_data_main(t->context);
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short *chainlen = &t->settings->autoik_chainlen;
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/* `mode` determines what change to apply to `chainlen`. */
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if (mode == 1) {
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/* `mode==1` is from WHEELMOUSEDOWN: increases len. */
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(*chainlen)++;
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}
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else if (mode == -1) {
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/* `mode==-1` is from WHEELMOUSEUP: decreases len. */
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if (*chainlen > 0) {
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(*chainlen)--;
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}
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else {
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/* IK length did not change, skip updates. */
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return;
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}
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}
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/* Apply to all pose-channels. */
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bool changed = false;
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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/* Sanity checks (don't assume `t->poseobj` is set, or that it is an armature). */
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if (ELEM(nullptr, tc->poseobj, tc->poseobj->pose)) {
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continue;
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}
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LISTBASE_FOREACH (bPoseChannel *, pchan, &tc->poseobj->pose->chanbase) {
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changed |= pchan_autoik_adjust(pchan, *chainlen);
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}
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}
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if (changed) {
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/* TODO(sergey): Consider doing partial update only. */
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DEG_relations_tag_update(bmain);
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Curve Surface
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* \{ */
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void calc_distanceCurveVerts(TransData *head, TransData *tail, bool cyclic)
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{
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TransData *td;
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BLI_LINKSTACK_DECLARE(queue, TransData *);
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BLI_LINKSTACK_INIT(queue);
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for (td = head; td <= tail; td++) {
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if (td->flag & TD_SELECTED) {
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td->dist = 0.0f;
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BLI_LINKSTACK_PUSH(queue, td);
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}
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else {
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td->dist = FLT_MAX;
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}
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}
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while ((td = BLI_LINKSTACK_POP(queue))) {
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float dist;
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float vec[3];
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TransData *next_td = nullptr;
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if (td + 1 <= tail) {
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next_td = td + 1;
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}
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else if (cyclic) {
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next_td = head;
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}
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if (next_td != nullptr) {
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sub_v3_v3v3(vec, next_td->center, td->center);
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mul_m3_v3(head->mtx, vec);
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dist = len_v3(vec) + td->dist;
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if (dist < next_td->dist) {
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next_td->dist = dist;
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BLI_LINKSTACK_PUSH(queue, next_td);
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}
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}
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next_td = nullptr;
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if (td - 1 >= head) {
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next_td = td - 1;
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}
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else if (cyclic) {
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next_td = tail;
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}
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if (next_td != nullptr) {
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sub_v3_v3v3(vec, next_td->center, td->center);
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mul_m3_v3(head->mtx, vec);
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dist = len_v3(vec) + td->dist;
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if (dist < next_td->dist) {
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next_td->dist = dist;
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BLI_LINKSTACK_PUSH(queue, next_td);
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}
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}
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}
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BLI_LINKSTACK_FREE(queue);
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}
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TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, BezTriple *bezt)
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{
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TransDataCurveHandleFlags *hdata;
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td->flag |= TD_BEZTRIPLE;
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hdata = td->hdata = static_cast<TransDataCurveHandleFlags *>(
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MEM_mallocN(sizeof(TransDataCurveHandleFlags), "CuHandle Data"));
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hdata->ih1 = bezt->h1;
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hdata->h1 = &bezt->h1;
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hdata->ih2 = bezt->h2; /* In case the second is not selected. */
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hdata->h2 = &bezt->h2;
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return hdata;
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name UV Coordinates
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* \{ */
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void clipUVData(TransInfo *t)
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{
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/* NOTE(@ideasman42): Often used to clip UV's after proportional editing:
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* In this case the radius of the proportional region can end outside the clipping area,
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* while not ideal an elegant solution here would likely be computationally expensive
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* as it would need to calculate the transform value that would meet the UV bounds.
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* While it would be technically correct to handle this properly,
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* there isn't a strong use case for it. */
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FOREACH_TRANS_DATA_CONTAINER (t, tc) {
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TransData *td = tc->data;
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for (int a = 0; a < tc->data_len; a++, td++) {
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if ((td->flag & TD_SKIP) || (!td->loc)) {
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continue;
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}
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td->loc[0] = min_ff(max_ff(0.0f, td->loc[0]), t->aspect[0]);
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td->loc[1] = min_ff(max_ff(0.0f, td->loc[1]), t->aspect[1]);
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}
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Animation Editors (General)
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* \{ */
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char transform_convert_frame_side_dir_get(TransInfo *t, float cframe)
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{
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char r_dir;
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float center[2];
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if (t->flag & T_MODAL) {
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UI_view2d_region_to_view(
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(View2D *)t->view, t->mouse.imval[0], t->mouse.imval[1], ¢er[0], ¢er[1]);
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r_dir = (center[0] > cframe) ? 'R' : 'L';
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{
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/* XXX: This saves the direction in the "mirror" property to be used for redo! */
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if (r_dir == 'R') {
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t->flag |= T_NO_MIRROR;
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}
|
|
}
|
|
}
|
|
else {
|
|
r_dir = (t->flag & T_NO_MIRROR) ? 'R' : 'L';
|
|
}
|
|
|
|
return r_dir;
|
|
}
|
|
|
|
bool FrameOnMouseSide(char side, float frame, float cframe)
|
|
{
|
|
/* Both sides, so it doesn't matter. */
|
|
if (side == 'B') {
|
|
return true;
|
|
}
|
|
|
|
/* Only on the named side. */
|
|
if (side == 'R') {
|
|
return (frame >= cframe);
|
|
}
|
|
return (frame <= cframe);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Transform Utilities
|
|
* \{ */
|
|
|
|
bool constraints_list_needinv(TransInfo *t, ListBase *list)
|
|
{
|
|
/* Loop through constraints, checking if there's one of the mentioned
|
|
* constraints needing special crazy-space corrections. */
|
|
if (list) {
|
|
LISTBASE_FOREACH (bConstraint *, con, list) {
|
|
/* Only consider constraint if it is enabled, and has influence on result. */
|
|
if ((con->flag & (CONSTRAINT_DISABLE | CONSTRAINT_OFF)) == 0 && (con->enforce != 0.0f)) {
|
|
/* Affirmative: returns for specific constraints here. */
|
|
/* Constraints that require this regardless. */
|
|
if (ELEM(con->type,
|
|
CONSTRAINT_TYPE_FOLLOWPATH,
|
|
CONSTRAINT_TYPE_CLAMPTO,
|
|
CONSTRAINT_TYPE_ARMATURE,
|
|
CONSTRAINT_TYPE_OBJECTSOLVER,
|
|
CONSTRAINT_TYPE_FOLLOWTRACK))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
/* Constraints that require this only under special conditions. */
|
|
if (con->type == CONSTRAINT_TYPE_CHILDOF) {
|
|
/* ChildOf constraint only works when using all location components, see #42256. */
|
|
bChildOfConstraint *data = (bChildOfConstraint *)con->data;
|
|
|
|
if ((data->flag & CHILDOF_LOCX) && (data->flag & CHILDOF_LOCY) &&
|
|
(data->flag & CHILDOF_LOCZ))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
else if (con->type == CONSTRAINT_TYPE_ROTLIKE) {
|
|
/* CopyRot constraint only does this when rotating, and offset is on. */
|
|
bRotateLikeConstraint *data = (bRotateLikeConstraint *)con->data;
|
|
|
|
if (ELEM(data->mix_mode, ROTLIKE_MIX_OFFSET, ROTLIKE_MIX_BEFORE) &&
|
|
ELEM(t->mode, TFM_ROTATION))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
else if (con->type == CONSTRAINT_TYPE_TRANSLIKE) {
|
|
/* Copy Transforms constraint only does this in the Before mode. */
|
|
bTransLikeConstraint *data = (bTransLikeConstraint *)con->data;
|
|
|
|
if (ELEM(data->mix_mode, TRANSLIKE_MIX_BEFORE, TRANSLIKE_MIX_BEFORE_FULL) &&
|
|
ELEM(t->mode, TFM_ROTATION, TFM_TRANSLATION))
|
|
{
|
|
return true;
|
|
}
|
|
if (ELEM(data->mix_mode, TRANSLIKE_MIX_BEFORE_SPLIT) && ELEM(t->mode, TFM_ROTATION)) {
|
|
return true;
|
|
}
|
|
}
|
|
else if (con->type == CONSTRAINT_TYPE_ACTION) {
|
|
/* The Action constraint only does this in the Before mode. */
|
|
bActionConstraint *data = (bActionConstraint *)con->data;
|
|
|
|
if (ELEM(data->mix_mode, ACTCON_MIX_BEFORE, ACTCON_MIX_BEFORE_FULL) &&
|
|
ELEM(t->mode, TFM_ROTATION, TFM_TRANSLATION))
|
|
{
|
|
return true;
|
|
}
|
|
if (ELEM(data->mix_mode, ACTCON_MIX_BEFORE_SPLIT) && ELEM(t->mode, TFM_ROTATION)) {
|
|
return true;
|
|
}
|
|
}
|
|
else if (con->type == CONSTRAINT_TYPE_TRANSFORM) {
|
|
/* Transform constraint needs it for rotation at least (r.57309),
|
|
* but doing so when translating may also mess things up, see: #36203. */
|
|
bTransformConstraint *data = (bTransformConstraint *)con->data;
|
|
|
|
if (data->to == TRANS_ROTATION) {
|
|
if (t->mode == TFM_ROTATION && data->mix_mode_rot == TRANS_MIXROT_BEFORE) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* No appropriate candidates found. */
|
|
return false;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Transform (After-Transform Update)
|
|
* \{ */
|
|
|
|
void special_aftertrans_update(bContext *C, TransInfo *t)
|
|
{
|
|
/* NOTE: Sequencer freeing has its own function now because of a conflict
|
|
* with transform's order of freeing (campbell).
|
|
* Order changed, the sequencer stuff should go back in here. */
|
|
|
|
/* Early out when nothing happened. */
|
|
if (t->data_len_all == 0 || t->mode == TFM_DUMMY) {
|
|
return;
|
|
}
|
|
|
|
if (!t->data_type || !t->data_type->special_aftertrans_update) {
|
|
return;
|
|
}
|
|
|
|
BLI_assert(CTX_data_main(t->context) == CTX_data_main(C));
|
|
t->data_type->special_aftertrans_update(C, t);
|
|
}
|
|
|
|
int special_transform_moving(TransInfo *t)
|
|
{
|
|
if (t->options & CTX_CURSOR) {
|
|
return G_TRANSFORM_CURSOR;
|
|
}
|
|
if (t->spacetype == SPACE_SEQ) {
|
|
return G_TRANSFORM_SEQ;
|
|
}
|
|
if (t->spacetype == SPACE_GRAPH) {
|
|
return G_TRANSFORM_FCURVES;
|
|
}
|
|
if ((t->flag & T_EDIT) || (t->options & CTX_POSE_BONE)) {
|
|
return G_TRANSFORM_EDIT;
|
|
}
|
|
if (t->options & (CTX_OBJECT | CTX_TEXTURE_SPACE)) {
|
|
return G_TRANSFORM_OBJ;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Transform Data Create
|
|
* \{ */
|
|
|
|
static int countAndCleanTransDataContainer(TransInfo *t)
|
|
{
|
|
BLI_assert(ELEM(t->data_len_all, 0, -1));
|
|
t->data_len_all = 0;
|
|
int data_container_len_orig = t->data_container_len;
|
|
for (TransDataContainer *th_end = t->data_container - 1,
|
|
*tc = &t->data_container[t->data_container_len - 1];
|
|
tc != th_end;
|
|
tc--)
|
|
{
|
|
if (tc->data_len == 0) {
|
|
uint index = tc - t->data_container;
|
|
if (index + 1 != t->data_container_len) {
|
|
std::swap(t->data_container[index], t->data_container[t->data_container_len - 1]);
|
|
}
|
|
t->data_container_len -= 1;
|
|
}
|
|
else {
|
|
t->data_len_all += tc->data_len;
|
|
}
|
|
}
|
|
if (data_container_len_orig != t->data_container_len) {
|
|
t->data_container = static_cast<TransDataContainer *>(
|
|
MEM_reallocN(t->data_container, sizeof(*t->data_container) * t->data_container_len));
|
|
}
|
|
return t->data_len_all;
|
|
}
|
|
|
|
static void init_proportional_edit(TransInfo *t)
|
|
{
|
|
/* NOTE: Proportional editing is not usable in pose mode yet #32444. */
|
|
/* NOTE: This `ELEM` uses more than 16 elements and so has been split. */
|
|
if (!(ELEM(t->data_type,
|
|
&TransConvertType_Action,
|
|
&TransConvertType_Curve,
|
|
&curves::TransConvertType_Curves,
|
|
&TransConvertType_Graph,
|
|
&greasepencil::TransConvertType_GreasePencil,
|
|
&TransConvertType_Lattice,
|
|
&TransConvertType_Mask,
|
|
&TransConvertType_MBall,
|
|
&TransConvertType_Mesh,
|
|
&TransConvertType_MeshEdge,
|
|
&TransConvertType_MeshSkin,
|
|
&TransConvertType_MeshUV,
|
|
&TransConvertType_MeshVertCData,
|
|
&TransConvertType_Node,
|
|
&TransConvertType_Object) ||
|
|
ELEM(t->data_type, &TransConvertType_Particle)))
|
|
{
|
|
/* Disable proportional editing. */
|
|
t->options |= CTX_NO_PET;
|
|
t->flag &= ~T_PROP_EDIT_ALL;
|
|
return;
|
|
}
|
|
|
|
if (t->data_len_all && (t->flag & T_PROP_EDIT)) {
|
|
if (t->data_type == &TransConvertType_Object) {
|
|
/* Selected objects are already first, no need to presort. */
|
|
}
|
|
else {
|
|
sort_trans_data_selected_first(t);
|
|
}
|
|
|
|
if (ELEM(t->data_type, &TransConvertType_Action, &TransConvertType_Graph)) {
|
|
/* Distance has already been set. */
|
|
}
|
|
else if (ELEM(t->data_type,
|
|
&TransConvertType_Mesh,
|
|
&TransConvertType_MeshSkin,
|
|
&TransConvertType_MeshVertCData))
|
|
{
|
|
if (t->flag & T_PROP_CONNECTED) {
|
|
/* Already calculated by transform_convert_mesh_connectivity_distance. */
|
|
}
|
|
else {
|
|
set_prop_dist(t, false);
|
|
}
|
|
}
|
|
else if (t->data_type == &TransConvertType_MeshUV && t->flag & T_PROP_CONNECTED) {
|
|
/* Already calculated by uv_set_connectivity_distance. */
|
|
}
|
|
else if (ELEM(t->data_type, &TransConvertType_Curve, &curves::TransConvertType_Curves)) {
|
|
BLI_assert(t->obedit_type == OB_CURVES_LEGACY || t->obedit_type == OB_CURVES);
|
|
set_prop_dist(t, false);
|
|
}
|
|
else {
|
|
set_prop_dist(t, true);
|
|
}
|
|
|
|
sort_trans_data_dist(t);
|
|
}
|
|
else if (ELEM(t->obedit_type, OB_CURVES_LEGACY)) {
|
|
/* Needed because bezier handles can be partially selected
|
|
* and are still added into transform data. */
|
|
sort_trans_data_selected_first(t);
|
|
}
|
|
}
|
|
|
|
/* For multi object editing. */
|
|
static void init_TransDataContainers(TransInfo *t, Object *obact, Span<Object *> objects)
|
|
{
|
|
if (!ELEM(t->data_type,
|
|
&TransConvertType_Pose,
|
|
&TransConvertType_EditArmature,
|
|
&TransConvertType_Curve,
|
|
&curves::TransConvertType_Curves,
|
|
&greasepencil::TransConvertType_GreasePencil,
|
|
&pointcloud::TransConvertType_PointCloud,
|
|
&TransConvertType_Lattice,
|
|
&TransConvertType_MBall,
|
|
&TransConvertType_Mesh,
|
|
&TransConvertType_MeshEdge,
|
|
&TransConvertType_MeshSkin,
|
|
&TransConvertType_MeshUV,
|
|
&TransConvertType_MeshVertCData))
|
|
{
|
|
/* Does not support Multi object editing. */
|
|
return;
|
|
}
|
|
|
|
const eObjectMode object_mode = eObjectMode(obact ? obact->mode : OB_MODE_OBJECT);
|
|
const short object_type = obact ? obact->type : -1;
|
|
|
|
if ((object_mode & OB_MODE_EDIT) ||
|
|
(t->data_type == &greasepencil::TransConvertType_GreasePencil) ||
|
|
((object_mode & OB_MODE_POSE) && (object_type == OB_ARMATURE)))
|
|
{
|
|
if (t->data_container) {
|
|
MEM_freeN(t->data_container);
|
|
}
|
|
|
|
Vector<Object *> local_objects;
|
|
if (objects.is_empty()) {
|
|
ObjectsInModeParams params = {0};
|
|
params.object_mode = object_mode;
|
|
/* Pose transform operates on `ob->pose` so don't skip duplicate object-data. */
|
|
params.no_dup_data = (object_mode & OB_MODE_POSE) == 0;
|
|
local_objects = BKE_view_layer_array_from_objects_in_mode_params(
|
|
t->scene,
|
|
t->view_layer,
|
|
static_cast<const View3D *>((t->spacetype == SPACE_VIEW3D) ? t->view : nullptr),
|
|
¶ms);
|
|
objects = local_objects;
|
|
}
|
|
|
|
t->data_container = static_cast<TransDataContainer *>(
|
|
MEM_callocN(sizeof(*t->data_container) * objects.size(), __func__));
|
|
t->data_container_len = objects.size();
|
|
|
|
for (int i = 0; i < objects.size(); i++) {
|
|
TransDataContainer *tc = &t->data_container[i];
|
|
if (!(t->flag & T_NO_MIRROR) && (objects[i]->type == OB_MESH)) {
|
|
tc->use_mirror_axis_x = (((Mesh *)objects[i]->data)->symmetry & ME_SYMMETRY_X) != 0;
|
|
tc->use_mirror_axis_y = (((Mesh *)objects[i]->data)->symmetry & ME_SYMMETRY_Y) != 0;
|
|
tc->use_mirror_axis_z = (((Mesh *)objects[i]->data)->symmetry & ME_SYMMETRY_Z) != 0;
|
|
}
|
|
|
|
if (object_mode & OB_MODE_EDIT) {
|
|
tc->obedit = objects[i];
|
|
/* Check needed for UVs. */
|
|
if ((t->flag & T_2D_EDIT) == 0) {
|
|
tc->use_local_mat = true;
|
|
}
|
|
}
|
|
else if (object_mode & OB_MODE_POSE) {
|
|
tc->poseobj = objects[i];
|
|
tc->use_local_mat = true;
|
|
}
|
|
else if (t->data_type == &greasepencil::TransConvertType_GreasePencil) {
|
|
tc->use_local_mat = true;
|
|
}
|
|
|
|
if (tc->use_local_mat) {
|
|
BLI_assert((t->flag & T_2D_EDIT) == 0);
|
|
copy_m4_m4(tc->mat, objects[i]->object_to_world().ptr());
|
|
copy_m3_m4(tc->mat3, tc->mat);
|
|
/* For non-invertible scale matrices, #invert_m4_m4_fallback()
|
|
* can still provide a valid pivot. */
|
|
invert_m4_m4_fallback(tc->imat, tc->mat);
|
|
invert_m3_m3(tc->imat3, tc->mat3);
|
|
normalize_m3_m3(tc->mat3_unit, tc->mat3);
|
|
}
|
|
/* Otherwise leave as zero. */
|
|
}
|
|
}
|
|
}
|
|
|
|
static TransConvertTypeInfo *convert_type_get(const TransInfo *t, Object **r_obj_armature)
|
|
{
|
|
ViewLayer *view_layer = t->view_layer;
|
|
BKE_view_layer_synced_ensure(t->scene, t->view_layer);
|
|
Object *ob = BKE_view_layer_active_object_get(view_layer);
|
|
|
|
/* If tests must match recalc_data for correct updates. */
|
|
if (t->options & CTX_CURSOR) {
|
|
if (t->spacetype == SPACE_IMAGE) {
|
|
return &TransConvertType_CursorImage;
|
|
}
|
|
|
|
if (t->spacetype == SPACE_SEQ) {
|
|
return &TransConvertType_CursorSequencer;
|
|
}
|
|
|
|
return &TransConvertType_Cursor3D;
|
|
}
|
|
if (!(t->options & CTX_PAINT_CURVE) && (t->spacetype == SPACE_VIEW3D) && ob &&
|
|
(ob->mode == OB_MODE_SCULPT) && ob->sculpt)
|
|
{
|
|
return &TransConvertType_Sculpt;
|
|
}
|
|
if (t->options & CTX_TEXTURE_SPACE) {
|
|
return &TransConvertType_ObjectTexSpace;
|
|
}
|
|
if (t->options & CTX_EDGE_DATA) {
|
|
return &TransConvertType_MeshEdge;
|
|
}
|
|
if (t->options & CTX_GPENCIL_STROKES) {
|
|
if (t->obedit_type == OB_GREASE_PENCIL) {
|
|
return &greasepencil::TransConvertType_GreasePencil;
|
|
}
|
|
return nullptr;
|
|
}
|
|
if (t->spacetype == SPACE_IMAGE) {
|
|
if (t->options & CTX_MASK) {
|
|
return &TransConvertType_Mask;
|
|
}
|
|
if (t->options & CTX_PAINT_CURVE) {
|
|
if (!ELEM(t->mode, TFM_SHEAR, TFM_SHRINKFATTEN)) {
|
|
return &TransConvertType_PaintCurve;
|
|
}
|
|
}
|
|
else if (t->obedit_type == OB_MESH) {
|
|
return &TransConvertType_MeshUV;
|
|
}
|
|
return nullptr;
|
|
}
|
|
if (t->spacetype == SPACE_ACTION) {
|
|
return &TransConvertType_Action;
|
|
}
|
|
if (t->spacetype == SPACE_NLA) {
|
|
return &TransConvertType_NLA;
|
|
}
|
|
if (t->spacetype == SPACE_SEQ) {
|
|
if (t->options & CTX_SEQUENCER_IMAGE) {
|
|
return &TransConvertType_SequencerImage;
|
|
}
|
|
if (sequencer_retiming_mode_is_active(t->context)) {
|
|
return &TransConvertType_SequencerRetiming;
|
|
}
|
|
return &TransConvertType_Sequencer;
|
|
}
|
|
if (t->spacetype == SPACE_GRAPH) {
|
|
return &TransConvertType_Graph;
|
|
}
|
|
if (t->spacetype == SPACE_NODE) {
|
|
return &TransConvertType_Node;
|
|
}
|
|
if (t->spacetype == SPACE_CLIP) {
|
|
if (t->options & CTX_MOVIECLIP) {
|
|
if (t->region->regiontype == RGN_TYPE_PREVIEW) {
|
|
return &TransConvertType_TrackingCurves;
|
|
}
|
|
return &TransConvertType_Tracking;
|
|
}
|
|
if (t->options & CTX_MASK) {
|
|
return &TransConvertType_Mask;
|
|
}
|
|
return nullptr;
|
|
}
|
|
if (t->obedit_type != -1) {
|
|
if (t->obedit_type == OB_MESH) {
|
|
if (t->mode == TFM_SKIN_RESIZE) {
|
|
return &TransConvertType_MeshSkin;
|
|
}
|
|
if (ELEM(t->mode, TFM_BWEIGHT, TFM_VERT_CREASE)) {
|
|
return &TransConvertType_MeshVertCData;
|
|
}
|
|
return &TransConvertType_Mesh;
|
|
}
|
|
if (ELEM(t->obedit_type, OB_CURVES_LEGACY, OB_SURF)) {
|
|
return &TransConvertType_Curve;
|
|
}
|
|
if (t->obedit_type == OB_LATTICE) {
|
|
return &TransConvertType_Lattice;
|
|
}
|
|
if (t->obedit_type == OB_MBALL) {
|
|
return &TransConvertType_MBall;
|
|
}
|
|
if (t->obedit_type == OB_ARMATURE) {
|
|
return &TransConvertType_EditArmature;
|
|
}
|
|
if (t->obedit_type == OB_CURVES) {
|
|
return &curves::TransConvertType_Curves;
|
|
}
|
|
if (t->obedit_type == OB_POINTCLOUD) {
|
|
return &pointcloud::TransConvertType_PointCloud;
|
|
}
|
|
return nullptr;
|
|
}
|
|
if (ob && (ob->mode & OB_MODE_POSE)) {
|
|
return &TransConvertType_Pose;
|
|
}
|
|
if (ob && (ob->mode & OB_MODE_ALL_WEIGHT_PAINT) && !(t->options & CTX_PAINT_CURVE)) {
|
|
Object *ob_armature = transform_object_deform_pose_armature_get(t, ob);
|
|
if (ob_armature) {
|
|
*r_obj_armature = ob_armature;
|
|
return &TransConvertType_Pose;
|
|
}
|
|
return nullptr;
|
|
}
|
|
if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT) &&
|
|
PE_start_edit(PE_get_current(t->depsgraph, t->scene, ob)))
|
|
{
|
|
return &TransConvertType_Particle;
|
|
}
|
|
if (ob && ((ob->mode & OB_MODE_ALL_PAINT) || (ob->mode & OB_MODE_SCULPT_CURVES))) {
|
|
if ((t->options & CTX_PAINT_CURVE) && !ELEM(t->mode, TFM_SHEAR, TFM_SHRINKFATTEN)) {
|
|
return &TransConvertType_PaintCurve;
|
|
}
|
|
return nullptr;
|
|
}
|
|
if (ob && (ob->mode & OB_MODE_ALL_PAINT_GPENCIL)) {
|
|
/* In grease pencil all transformations must be canceled if not Object or Edit. */
|
|
return nullptr;
|
|
}
|
|
return &TransConvertType_Object;
|
|
}
|
|
|
|
void create_trans_data(bContext *C, TransInfo *t)
|
|
{
|
|
t->data_len_all = -1;
|
|
|
|
Object *ob_armature = nullptr;
|
|
t->data_type = convert_type_get(t, &ob_armature);
|
|
if (t->data_type == nullptr) {
|
|
printf("edit type not implemented!\n");
|
|
BLI_assert(t->data_len_all == -1);
|
|
t->data_len_all = 0;
|
|
return;
|
|
}
|
|
|
|
t->flag |= eTFlag(t->data_type->flags);
|
|
|
|
if (ob_armature) {
|
|
init_TransDataContainers(t, ob_armature, {ob_armature});
|
|
}
|
|
else {
|
|
BKE_view_layer_synced_ensure(t->scene, t->view_layer);
|
|
Object *ob = BKE_view_layer_active_object_get(t->view_layer);
|
|
init_TransDataContainers(t, ob, {});
|
|
}
|
|
|
|
if (t->data_type == &TransConvertType_Object) {
|
|
t->options |= CTX_OBJECT;
|
|
|
|
/* Needed for correct Object.obmat after duplication, see: #62135. */
|
|
BKE_scene_graph_evaluated_ensure(t->depsgraph, CTX_data_main(t->context));
|
|
|
|
if ((t->settings->transform_flag & SCE_XFORM_DATA_ORIGIN) != 0) {
|
|
t->options |= CTX_OBMODE_XFORM_OBDATA;
|
|
}
|
|
if ((t->settings->transform_flag & SCE_XFORM_SKIP_CHILDREN) != 0) {
|
|
t->options |= CTX_OBMODE_XFORM_SKIP_CHILDREN;
|
|
}
|
|
TransConvertType_Object.create_trans_data(C, t);
|
|
/* Check if we're transforming the camera from the camera. */
|
|
if ((t->spacetype == SPACE_VIEW3D) && (t->region->regiontype == RGN_TYPE_WINDOW)) {
|
|
View3D *v3d = static_cast<View3D *>(t->view);
|
|
RegionView3D *rv3d = static_cast<RegionView3D *>(t->region->regiondata);
|
|
if ((rv3d->persp == RV3D_CAMOB) && v3d->camera) {
|
|
/* We could have a flag to easily check an object is being transformed. */
|
|
if (v3d->camera->id.tag & ID_TAG_DOIT) {
|
|
t->options |= CTX_CAMERA;
|
|
}
|
|
}
|
|
else if (v3d->ob_center && v3d->ob_center->id.tag & ID_TAG_DOIT) {
|
|
t->options |= CTX_CAMERA;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (t->data_type == &TransConvertType_Pose) {
|
|
t->options |= CTX_POSE_BONE;
|
|
}
|
|
else if (t->data_type == &TransConvertType_Sequencer) {
|
|
/* Sequencer has no use for floating point transform. */
|
|
t->num.flag |= NUM_NO_FRACTION;
|
|
}
|
|
else if (t->data_type == &TransConvertType_SequencerImage) {
|
|
t->obedit_type = -1;
|
|
}
|
|
t->data_type->create_trans_data(C, t);
|
|
}
|
|
|
|
countAndCleanTransDataContainer(t);
|
|
|
|
init_proportional_edit(t);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Transform Data Recalc/Flush
|
|
* \{ */
|
|
|
|
void transform_convert_clip_mirror_modifier_apply(TransDataContainer *tc)
|
|
{
|
|
Object *ob = tc->obedit;
|
|
ModifierData *md = static_cast<ModifierData *>(ob->modifiers.first);
|
|
|
|
for (; md; md = md->next) {
|
|
if ((md->type == eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
|
|
MirrorModifierData *mmd = (MirrorModifierData *)md;
|
|
|
|
if ((mmd->flag & MOD_MIR_CLIPPING) == 0) {
|
|
continue;
|
|
}
|
|
|
|
if ((mmd->flag & (MOD_MIR_AXIS_X | MOD_MIR_AXIS_Y | MOD_MIR_AXIS_Z)) == 0) {
|
|
continue;
|
|
}
|
|
|
|
float mtx[4][4], imtx[4][4];
|
|
|
|
if (mmd->mirror_ob) {
|
|
float obinv[4][4];
|
|
|
|
invert_m4_m4(obinv, mmd->mirror_ob->object_to_world().ptr());
|
|
mul_m4_m4m4(mtx, obinv, ob->object_to_world().ptr());
|
|
invert_m4_m4(imtx, mtx);
|
|
}
|
|
|
|
TransData *td = tc->data;
|
|
for (int i = 0; i < tc->data_len; i++, td++) {
|
|
float loc[3], iloc[3];
|
|
|
|
if (td->loc == nullptr) {
|
|
break;
|
|
}
|
|
|
|
if (td->flag & TD_SKIP) {
|
|
continue;
|
|
}
|
|
|
|
copy_v3_v3(loc, td->loc);
|
|
copy_v3_v3(iloc, td->iloc);
|
|
|
|
if (mmd->mirror_ob) {
|
|
mul_m4_v3(mtx, loc);
|
|
mul_m4_v3(mtx, iloc);
|
|
}
|
|
|
|
bool is_clipping = false;
|
|
if (mmd->flag & MOD_MIR_AXIS_X) {
|
|
if (fabsf(iloc[0]) <= mmd->tolerance || loc[0] * iloc[0] < 0.0f) {
|
|
loc[0] = 0.0f;
|
|
is_clipping = true;
|
|
}
|
|
}
|
|
|
|
if (mmd->flag & MOD_MIR_AXIS_Y) {
|
|
if (fabsf(iloc[1]) <= mmd->tolerance || loc[1] * iloc[1] < 0.0f) {
|
|
loc[1] = 0.0f;
|
|
is_clipping = true;
|
|
}
|
|
}
|
|
if (mmd->flag & MOD_MIR_AXIS_Z) {
|
|
if (fabsf(iloc[2]) <= mmd->tolerance || loc[2] * iloc[2] < 0.0f) {
|
|
loc[2] = 0.0f;
|
|
is_clipping = true;
|
|
}
|
|
}
|
|
|
|
if (is_clipping) {
|
|
if (mmd->mirror_ob) {
|
|
mul_m4_v3(imtx, loc);
|
|
}
|
|
copy_v3_v3(td->loc, loc);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void animrecord_check_state(TransInfo *t, ID *id)
|
|
{
|
|
Scene *scene = t->scene;
|
|
wmTimer *animtimer = t->animtimer;
|
|
ScreenAnimData *sad = static_cast<ScreenAnimData *>((animtimer) ? animtimer->customdata :
|
|
nullptr);
|
|
|
|
/* Sanity checks. */
|
|
if (ELEM(nullptr, scene, id, sad)) {
|
|
return;
|
|
}
|
|
|
|
/* Check if we need a new strip if:
|
|
* - If `animtimer` is running.
|
|
* - We're not only keying for available channels.
|
|
* - The option to add new actions for each round is not enabled.
|
|
*/
|
|
if (animrig::is_keying_flag(scene, AUTOKEY_FLAG_INSERTAVAILABLE) == 0 &&
|
|
(scene->toolsettings->keying_flag & AUTOKEY_FLAG_LAYERED_RECORD))
|
|
{
|
|
/* If playback has just looped around,
|
|
* we need to add a new NLA track+strip to allow a clean pass to occur. */
|
|
if ((sad) && (sad->flag & ANIMPLAY_FLAG_JUMPED)) {
|
|
AnimData *adt = BKE_animdata_from_id(id);
|
|
const bool is_first = (adt) && (adt->nla_tracks.first == nullptr);
|
|
|
|
/* Perform push-down manually with some differences
|
|
* NOTE: #BKE_nla_action_pushdown() sync warning. */
|
|
if ((adt->action) && !(adt->flag & ADT_NLA_EDIT_ON)) {
|
|
/* Only push down if action is more than 1-2 frames long. */
|
|
const float2 frame_range = adt->action->wrap().get_frame_range_of_keys(true);
|
|
if (frame_range[1] > frame_range[0] + 2.0f) {
|
|
/* TODO: call BKE_nla_action_pushdown() instead? */
|
|
|
|
/* Add a new NLA strip to the track, which references the active action + slot. */
|
|
NlaStrip *strip = BKE_nlastack_add_strip({*id, *adt}, ID_IS_OVERRIDE_LIBRARY(id));
|
|
BLI_assert(strip);
|
|
animrig::nla::assign_action_slot_handle(*strip, adt->slot_handle, *id);
|
|
|
|
/* Clear reference to action now that we've pushed it onto the stack. */
|
|
const bool unassign_ok = animrig::unassign_action(*id);
|
|
BLI_assert_msg(
|
|
unassign_ok,
|
|
"Expecting un-assigning an action to always work when pushing down an NLA strip");
|
|
UNUSED_VARS_NDEBUG(unassign_ok);
|
|
|
|
/* Adjust blending + extend so that they will behave correctly. */
|
|
strip->extendmode = NLASTRIP_EXTEND_NOTHING;
|
|
strip->flag &= ~(NLASTRIP_FLAG_AUTO_BLENDS | NLASTRIP_FLAG_SELECT |
|
|
NLASTRIP_FLAG_ACTIVE);
|
|
|
|
/* Copy current "action blending" settings from adt to the strip,
|
|
* as it was keyframed with these settings, so omitting them will
|
|
* change the effect, see: #54766. */
|
|
if (is_first == false) {
|
|
strip->blendmode = adt->act_blendmode;
|
|
strip->influence = adt->act_influence;
|
|
|
|
if (adt->act_influence < 1.0f) {
|
|
/* Enable "user-controlled" influence (which will insert a default keyframe)
|
|
* so that the influence doesn't get lost on the new update.
|
|
*
|
|
* NOTE: An alternative way would have been to instead hack the influence
|
|
* to not get always get reset to full strength if NLASTRIP_FLAG_USR_INFLUENCE
|
|
* is disabled but auto-blending isn't being used. However, that approach
|
|
* is a bit hacky/hard to discover, and may cause backwards compatibility issues,
|
|
* so it's better to just do it this way. */
|
|
strip->flag |= NLASTRIP_FLAG_USR_INFLUENCE;
|
|
BKE_nlastrip_validate_fcurves(strip);
|
|
}
|
|
}
|
|
|
|
/* Also, adjust the AnimData's action extend mode to be on
|
|
* 'nothing' so that previous result still play. */
|
|
adt->act_extendmode = NLASTRIP_EXTEND_NOTHING;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void transform_convert_flush_handle2D(TransData *td, TransData2D *td2d, const float y_fac)
|
|
{
|
|
float delta_x = td->loc[0] - td->iloc[0];
|
|
float delta_y = (td->loc[1] - td->iloc[1]) * y_fac;
|
|
|
|
/* If the handles are to be moved too
|
|
* (as side-effect of keyframes moving, to keep the general effect)
|
|
* offset them by the same amount so that the general angles are maintained
|
|
* (i.e. won't change while handles are free-to-roam and keyframes are snap-locked).
|
|
*/
|
|
if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
|
|
td2d->h1[0] = td2d->ih1[0] + delta_x;
|
|
td2d->h1[1] = td2d->ih1[1] + delta_y;
|
|
}
|
|
if ((td->flag & TD_MOVEHANDLE2) && td2d->h2) {
|
|
td2d->h2[0] = td2d->ih2[0] + delta_x;
|
|
td2d->h2[1] = td2d->ih2[1] + delta_y;
|
|
}
|
|
}
|
|
|
|
void recalc_data(TransInfo *t)
|
|
{
|
|
if (!t->data_type || !t->data_type->recalc_data) {
|
|
return;
|
|
}
|
|
t->data_type->recalc_data(t);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
} // namespace blender::ed::transform
|