Files
test2/source/blender/io/usd/intern/usd_reader_volume.hh
Jesse Yurkovich 6d3b68c9df Cleanup: unused includes in source/blender/io/usd
Reduce dependence on Blender headers as much as possible and move closer
to an include-what-you-use setup.

- Removes unnecessary includes
- Replaces some includes with more appropriate, narrower, substitutes
- Removes unnecessary forward declarations

Pull Request: https://projects.blender.org/blender/blender/pulls/118308
2024-02-28 22:08:04 +01:00

35 lines
821 B
C++

/* SPDX-FileCopyrightText: 2021 Tangent Animation. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "usd.hh"
#include "usd_reader_xform.hh"
#include <pxr/usd/usdVol/volume.h>
namespace blender::io::usd {
class USDVolumeReader : public USDXformReader {
private:
pxr::UsdVolVolume volume_;
public:
USDVolumeReader(const pxr::UsdPrim &prim,
const USDImportParams &import_params,
const ImportSettings &settings)
: USDXformReader(prim, import_params, settings), volume_(prim)
{
}
bool valid() const override
{
return bool(volume_);
}
void create_object(Main *bmain, double motionSampleTime) override;
void read_object_data(Main *bmain, double motionSampleTime) override;
};
} // namespace blender::io::usd