Files
test2/source/blender/io/usd/intern/usd_reader_xform.cc
Jesse Yurkovich 6c11811710 Cleanup: USD: Use the SdfPath type rather than a std::string
Instead of converting to a string immediately, only convert to a string
when necessary, like for trace logging. This reduces the size of the
`USDPrimReader` base class by 24 bytes, makes several Vectors and Maps
smaller at runtime, and reduces some unnecessary string allocations and
conversions in various other places.

The recently added python Hook `get_prim_path` dictionary will now
contain `SdfPath` objects rather than strings; removing the string
conversion cost when calling other USD APIs like `GetPrimAtPath` which
take in `SdfPath` objects to begin with.

This also makes the code a bit more self explanatory since the type
makes it clear what kind of path you are dealing with.

Pull Request: https://projects.blender.org/blender/blender/pulls/133954
2025-02-03 18:44:07 +01:00

184 lines
4.9 KiB
C++

/* SPDX-FileCopyrightText: 2021 Tangent Animation. All rights reserved.
* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later
*
* Adapted from the Blender Alembic importer implementation. */
#include "usd_reader_xform.hh"
#include "BKE_constraint.h"
#include "BKE_lib_id.hh"
#include "BKE_object.hh"
#include "BLI_math_matrix.h"
#include "BLI_string.h"
#include "DNA_cachefile_types.h"
#include "DNA_constraint_types.h"
#include "DNA_object_types.h"
#include <pxr/base/gf/matrix4f.h>
#include <pxr/usd/usdGeom/xformable.h>
#include <string>
namespace blender::io::usd {
void USDXformReader::create_object(Main *bmain, const double /*motionSampleTime*/)
{
object_ = BKE_object_add_only_object(bmain, OB_EMPTY, name_.c_str());
object_->empty_drawsize = 0.1f;
object_->data = nullptr;
}
void USDXformReader::read_object_data(Main * /*bmain*/, const double motionSampleTime)
{
bool is_constant;
float transform_from_usd[4][4];
read_matrix(transform_from_usd, motionSampleTime, settings_->scene_scale, &is_constant);
if (!is_constant && settings_->get_cache_file) {
bConstraint *con = BKE_constraint_add_for_object(
object_, nullptr, CONSTRAINT_TYPE_TRANSFORM_CACHE);
bTransformCacheConstraint *data = static_cast<bTransformCacheConstraint *>(con->data);
pxr::SdfPath prim_path = use_parent_xform_ ? prim_.GetParent().GetPath() : prim_path_;
STRNCPY(data->object_path, prim_path.GetAsString().c_str());
data->cache_file = settings_->get_cache_file();
id_us_plus(&data->cache_file->id);
}
BKE_object_apply_mat4(object_, transform_from_usd, true, false);
/* Make sure to collect custom attributes */
set_props(use_parent_xform(), motionSampleTime);
}
pxr::SdfPath USDXformReader::object_prim_path() const
{
return get_xformable().GetPrim().GetPath();
}
void USDXformReader::read_matrix(float r_mat[4][4] /* local matrix */,
const float time,
const float scale,
bool *r_is_constant) const
{
BLI_assert(r_mat);
BLI_assert(r_is_constant);
*r_is_constant = true;
unit_m4(r_mat);
std::optional<XformResult> xf_result = get_local_usd_xform(time);
if (!xf_result) {
return;
}
std::get<0>(*xf_result).Get(r_mat);
*r_is_constant = std::get<1>(*xf_result);
/* Apply global scaling and rotation only to root objects, parenting
* will propagate it. */
if ((scale != 1.0 || settings_->do_convert_mat) && is_root_xform_) {
if (scale != 1.0f) {
float scale_mat[4][4];
scale_m4_fl(scale_mat, scale);
mul_m4_m4m4(r_mat, scale_mat, r_mat);
}
if (settings_->do_convert_mat) {
mul_m4_m4m4(r_mat, settings_->conversion_mat, r_mat);
}
}
}
bool USDXformReader::prim_has_xform_ops() const
{
pxr::UsdGeomXformable xformable(prim_);
if (!xformable) {
/* This might happen if the prim is a Scope. */
return false;
}
bool reset_xform_stack = false;
return !xformable.GetOrderedXformOps(&reset_xform_stack).empty();
}
bool USDXformReader::is_root_xform_prim() const
{
if (!prim_.IsValid()) {
return false;
}
if (is_in_proto()) {
/* We don't consider prototypes to be root prims,
* because we never want to apply global scaling
* or rotations to the prototypes themselves. */
return false;
}
if (prim_.IsA<pxr::UsdGeomXformable>()) {
/* If this prim doesn't have an ancestor that's a
* UsdGeomXformable, then it's a root prim. Note
* that it's not sufficient to only check the immediate
* parent prim, since the immediate parent could be a
* UsdGeomScope that has an xformable ancestor. */
pxr::UsdPrim cur_parent = prim_.GetParent();
if (use_parent_xform_) {
cur_parent = cur_parent.GetParent();
}
while (cur_parent && !cur_parent.IsPseudoRoot()) {
if (cur_parent.IsA<pxr::UsdGeomXformable>()) {
return false;
}
cur_parent = cur_parent.GetParent();
}
/* We didn't find an xformable ancestor. */
return true;
}
return false;
}
std::optional<XformResult> USDXformReader::get_local_usd_xform(const float time) const
{
pxr::UsdGeomXformable xformable = get_xformable();
if (!xformable) {
/* This might happen if the prim is a Scope. */
return std::nullopt;
}
bool is_constant = !xformable.TransformMightBeTimeVarying();
bool reset_xform_stack;
pxr::GfMatrix4d xform;
if (!xformable.GetLocalTransformation(&xform, &reset_xform_stack, time)) {
return std::nullopt;
}
/* The USD bind transform is a matrix of doubles,
* but we cast it to GfMatrix4f because Blender expects
* a matrix of floats. */
return XformResult(pxr::GfMatrix4f(xform), is_constant);
}
pxr::UsdGeomXformable USDXformReader::get_xformable() const
{
pxr::UsdPrim prim = use_parent_xform_ ? prim_.GetParent() : prim_;
return pxr::UsdGeomXformable(prim);
}
} // namespace blender::io::usd