This should only rename functions and variables that are referring to (operations on) a single `Strip`. Pull Request: https://projects.blender.org/blender/blender/pulls/132748
33 lines
928 B
C++
33 lines
928 B
C++
/* SPDX-FileCopyrightText: 2021 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup sequencer
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*/
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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struct ImBuf;
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struct Main;
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struct Scene;
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struct SeqCacheKey;
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struct SeqDiskCache;
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struct Strip;
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SeqDiskCache *seq_disk_cache_create(Main *bmain, Scene *scene);
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void seq_disk_cache_free(SeqDiskCache *disk_cache);
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bool seq_disk_cache_is_enabled(Main *bmain);
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ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key);
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bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf *ibuf);
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bool seq_disk_cache_enforce_limits(SeqDiskCache *disk_cache);
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void seq_disk_cache_invalidate(SeqDiskCache *disk_cache,
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Scene *scene,
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Strip *strip,
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Strip *strip_changed,
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int invalidate_types);
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