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6a8ce04e543dd04678504db960bf19be1b487429
test2/source
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Brecht Van Lommel 6a8ce04e54 Fix #20084: merging triangles with different normals into a quad
would create a hole, just crappy editmesh code, no need to merge
to bmesh.
2010-07-21 15:23:49 +00:00
..
blender
Fix #20084: merging triangles with different normals into a quad
2010-07-21 15:23:49 +00:00
blenderplayer
- correct some spelling errors.
2010-07-20 10:41:08 +00:00
creator
move the thumbnailer to bin/
2010-07-18 11:46:25 +00:00
darwin
OS X Makefiles:
2010-01-03 20:35:13 +00:00
gameengine
- correct some spelling errors.
2010-07-20 10:41:08 +00:00
icons
missed a file in previous crosscompiling related commits
2010-02-18 06:53:10 +00:00
kernel
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
Fix Makefile for new getUserDir system.
2010-07-05 14:32:15 +00:00
SConscript
this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-02-01 18:39:41 +00:00
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