Files
test2/source
Habib Gahbiche 6ae09dfcad Multi-Object-Mode: MESH_OT_blend_from_shape
"Blend from Shape" lists keys from active object and applies to all selected
objects that have keys with a matching name.

Changes from reviewer (Dalai Felinto):
* Code Style.
* Move Object **objects after sanity check to prevent leak when
  returning OPERATOR_CANCELLED.
* Skip objects that have no selected vertex.
* Fixed existent comments code-style: Since we are changing the indentation of
  these lines, may as well correct this as well.

Differential Revision: https://developer.blender.org/D3656
2018-08-31 15:20:21 -03:00
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